- Joined
- Aug 25, 2021
- Messages
- 1,302 (1.01/day)
- Location
- Thailand
System Name | Shoebox |
---|---|
Processor | 3600x |
Motherboard | Msi b550m Mortar +WiFi |
Cooling | Cryorig m9 |
Memory | Crucial Ballistix c16 B-die 2x8gb |
Video Card(s) | Powercolor rx570 4gb |
Storage | WD black sn750 256gb (OS), crucial mx500 1tb(storage),Hitatchi ?? 7200rpm 500gb(Temp files) |
Display(s) | Samsung 65" TU7100 |
Case | Zzaw b3 |
Audio Device(s) | Yamaha rx-v363 |
Power Supply | Corsair sf750 |
Mouse | Logitech g300s |
Keyboard | Custom Skyloong sk64s |
Software | Windows 11Pro |
Thnx I'll take a look later when I get back homeIf it's this TV then its native resolution is 3840x2160, standard 16:9 UHD. 4096x2160 is DCI-4k (the cinema/movie standard, not used for consumer electronics), which is 256∶135 or ~1.90∶1, instead of 16:9/~1.78:1. In other words, with your current resolution everything you're seeing is "squeezed" a bit (though likely not enough to notice unless made aware of it).
If your display crops if you set it to 3840x2160 I would look at the TV's overscan/scaling settings, as that should be its native resolution. Many TVs default to weird overscan settings due to idiotic TV equipment standards (the same as why most console games ask you to adjust what parts of the screen you can actually see) or lack of standards, which can cause them to mishandle PC signals. This might also explain why your font rendering looks a bit weird and fuzzy.
It's a good day.
And fitted wasn't sure I was going to get them in without removing the motherboard especially with sausage fingers but I managed.