I very highly agree. Cheating/hacking on online games is much more prevalent than some of the naysayers think. Granted once in a while there are very good players who aren't cheating but are accused of it. But it doesn't take a long search online to find hacks being sold for nearly every online game for a $10-$15 monthly fee. And those paid hacks are very well written, with quite a bit of logic in them to defeat cheat detectors.
So as long as there are people willing to do anything to win including pay to cheat to boost their ego, and there is big money in creating cheats, it's going to be a problem. It's just too easy with PC games where the client files are local to get around them, even with protections.
And as a gamer, it ruins the game to run into cheaters. Some games have such widespread cheating that you basically have to cheat just to get to an even playing field (World of Warships was like this with aimbotting but they finally cracked down on it after a couple years). The Division is an example of a game (at least the pvp aspects of it) that was ruined by cheaters early on, and devs were too slow to crack down to the point that most legit players left. Devs have really got to understand how widespread cheating can completely ruin an otherwise excellent game. It's one of the reasons for the resurgence in single-player games in my opinon.
So as long as there are people willing to do anything to win including pay to cheat to boost their ego, and there is big money in creating cheats, it's going to be a problem. It's just too easy with PC games where the client files are local to get around them, even with protections.
And as a gamer, it ruins the game to run into cheaters. Some games have such widespread cheating that you basically have to cheat just to get to an even playing field (World of Warships was like this with aimbotting but they finally cracked down on it after a couple years). The Division is an example of a game (at least the pvp aspects of it) that was ruined by cheaters early on, and devs were too slow to crack down to the point that most legit players left. Devs have really got to understand how widespread cheating can completely ruin an otherwise excellent game. It's one of the reasons for the resurgence in single-player games in my opinon.