- Joined
- Aug 23, 2013
- Messages
- 586 (0.14/day)
Move along folks, nothing to see here.
Its Microsofts one time of the year when they crawl out from that XBOX shaped rock they've been hiding under for more than a decade with party hats, party poppers, balloons, trumpets and a massive foam glove with #PCMASTERRACE printed on it to let off some pent up steam, shout a few words about what they are doing that's great for the PC Platform/PC Gamers then go crawling back underneath their rock and do absolutely nothing until around the same time next year when the season is right and they come out of hibernation to perform the same part act and scream the same bullshit to the moon again before going back intohidinghibernation.
Anything Microsoft says in regards to PC gaming should be taken with a C-130 packed so tight with salt, even the pilots & crew have shrivelled up into stickmen.
I disagree. I think their reasoning is different. Before, they did token support of Windows as a way to sell copies of Windows, but never at the risk of damaging their Xbox brand. The switchover here is that Microsoft is now so twisted around, they're trying to use the popularity of PC gaming to prop up their nearly terminally damaged Xbox brand.
Look.
http://www.gamespot.com/videos/gs-news-update-rise-of-the-tomb-raider-first-month/2300-6429698/
Research group Superdata today released its digital sales report for January 2016, revealing that Square Enix's Rise of the Tomb Raider sold nearly three times more copies on PC than on Xbox One.
That's right. Xbox One sold less copies of Rise of the Tomb Raider, even after Fallout 4's fallout was over than the PC version.
Because everyone is buying the game on PC. Microsoft needs to make Xbox on PC work if they hope to keep Xbox relevant.