The HD Graphics 3000 Mobile was a mobile integrated graphics solution by Intel, launched on February 1st, 2011. Built on the 32 nm process, and based on the Sandy Bridge GT2+ graphics processor, the device supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_1, which can be problematic with many DirectX 11 & DirectX 12 titles. It features 96 shading units, 12 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 650 MHz, which can be boosted up to 1300 MHz. Its power draw is not exactly known.