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AMD Releases FSR 3 Source Code on GPUOpen

AMD on Thursday announced the first release of FidelityFX Super Resolution 3 (FSR 3) source code through the company's GPUOpen initiative. The company just set up an FSR 3 source code repo on GitHub that game devs everywhere can take advantage of. This includes the complete source for DirectX 12, and the source of an FSR 3 Unreal Engine 5 plugin. With it, the company also released extensive documentation that helps developers understand the inner workings of FSR 3, so they could better integrate the tech with their games and applications. With this announcement, AMD also unveiled FSR 3 support for even more new and upcoming games, which include "Black Myth: Wukong," the three latest titles from the "Warhammer" franchise, including "Darktide," "Space Marine II," and "Realms of Ruin;" "Starfield," "Pax Dei," and "Crimson Desert."

Black Myth: Wukong is as Next Gen as it Gets, with NVIDIA RTX Tech

"Black Myth: Wukong" is an adaptation of the 16th century Chinese fantasy novel "Journey to the West," which had gain cult popularity in recent times. The action RPG has been brought to life by studio Game Science, and with the gifted hands of artist Yang Qi. The game is powered by Unreal Engine 5, and is coming to PC, PlayStation 5, and Xbox Series X/S, on August 20, 2024, after what will be close to five years of development and refining. Months ahead of its release, though, the studio teamed up with NVIDIA to demonstrate what's in store for those with the latest GeForce RTX graphics, in its jaw-dropping new trailer. NVIDIA announced that the game will support DLSS 3 Frame Generation at launch, which is scheduled for Aug 20, 2024.
Don't miss the trailer!
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