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Cyberpunk 2077 Sequel Team Bolstered with Veterans from Ubisoft Massive & Playground Games

CD Projekt has been on a recruitment kick in the USA and Canada—"Project Orion"—AKA a sequel to 2020's Cyberpunk 2077—is in the early stages of development at the company's Boston studio (according to earlier reports). An official announcement—issued a few hours ago—outlines a series of new hirings destined for their New England and Vancouver, BC offices. Additionally, multiple members of the original Cyberpunk 2077 development team have moved from CD Projekt Red's principal Warsaw location to the East Coast NA operation—most notably game director Gabriel Amatangelo, associate director Paweł Sasko, and creative director Igor Sarzyński. The company's executive team confirmed (last month) that their Poland office(s) will preside over the embryonic "Project Polaris"—the next mainline entry in their Witcher franchise.

CD Projekt Red North America's hiring of Anna Megill's has received the most press coverage—she will become the Cyberpunk sequel's Lead Writer. The company press release documented her work history: "narrative contributions to such titles as Control (Remedy), Dishonored: Death of The Outsider (Arkane), Avatar: Frontiers of Pandora (Ubisoft Massive), Guild Wars 2 (ArenaNet), and the upcoming Fable (Playground Games)." The Executive Producer position will be filled by Dan Hernberg, previously Head of Production at Amazon Games and Panic Button, as well as Lead Product Manager at Blizzard Entertainment—his CV includes "contributions" to New World, Apex Legends, and Diablo III. Ryan Barnard has been hired as Design Director, his past credits include: "Game Director at Massive Entertainment and Ubisoft, as well as Gameplay Director at Hitman developer IO Interactive." Alexander Freed (a former BioWare lead writer) will be contributing additional plot content. Cyberpunk multiplayer elements have been teased by CD Projekt leadership, so it would make sense to have several MMO-experienced senior staffers onboard.

CD Projekt Quietly Restarts Development of The Witcher Spin-Off Game, Project Sirius is a Financial Write-Off

CD Projekt has admitted to writing off the development funds spent so far expended on Project Sirius - a codename for a satellite studio produced spin-off game in its best selling The Witcher series. The Polish development and publishing group is restarting Project Sirius from scratch, and it is not clear whether their East Coast USA-based outfit, Molasses Flood, will remain as part of the rebooted cycle. Within a recently released company financial report its reasoning was made clear: "The aforementioned decision is based on results of evaluation of the scope and commercial potential of the original concept of Project Sirius, and ongoing work on formulating a new framework for this project."

CD Projekt had spent over $7 million in 2022 on development costs for Project Sirius. More than $2.2 million has been spent in 2023, presumably right up until the decision to bin all currently completed work. Project Sirius was announced in the autumn of 2022, and at around that time Molasses Flood was undertaking a large scale recruitment drive. The game was in a pre-production phase by the end of the year, with over sixty members of staff confirmed to be working on it. Development was also being supported by members of CD Projekt RED's team at their Warsaw headquarters, and now it is very apparent that the overseers were not happy with what was going on in New England.
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Jul 16th, 2024 05:39 EDT change timezone

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