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EA SPORTS NHL 24 Unleashes the Intensity of Hockey With All-New Exhaust Engine and Physics-Based Contact

Electronic Arts Inc. is creating the most intense NHL game yet with EA SPORTS NHL 24, coming to PlayStation 5, Xbox Series X|S, PlayStation 4, and Xbox One on Oct. 6, 2023. Colorado Avalanche superstar defenseman Cale Makar, whose world class on-ice skills exemplify the type of hard-checking and game-changing features that will be a part of EA SPORTS NHL 24, has been named the cover athlete for this year's game.

NHL 24 feels like hockey and brings the rush and fatigue of high-pressure games to life. The brand-new Exhaust Engine - powered by Frostbite - includes the Sustained Pressure and Goalie Fatigue systems to let players experience concentrated moments of intensity that hockey is known for. Through the Sustained Pressure System, offensive players who keep pressure on in the attack zone are rewarded and will trigger the Sustained Pressure perk, lowering their opponent's attributes for a limited time and creating more space for movement and setting up plays. With the Goalie Fatigue System, the more pucks you put on net, the more fatigue the opponent's goalie will experience. This will affect the netminder's ability to react to shots as they wear down over time and upwards of 75 new goalie animations will help bring this in-game storyline to life.

EA SPORTS FIFA 21 Delivers the Most Authentic Matchday Experience to Date

Electronic Arts Inc. is taking The World's Game to the Next Level with today's unveil of EA SPORTS FIFA 21 on PlayStation 5 and Xbox Series X|S, launching December 4. The power of new generation consoles combined with advances in the Frostbite engine enables players to experience lightning fast load times and enhanced sights, sounds, and player movement, in addition to ultra-realistic football environments that immerse fans in the most authentic matchday experience in EA SPORTS FIFA franchise history.

The sights and sounds of FIFA 21 are reimagined for next generation consoles, with the brand new EA SPORTS GameCam inspired by the look and feel of top-level football broadcasts and LiveLight Rendering, a deferred lighting system that enhances every aspect of the on-pitch experience. Thousands of authentic chants captured exclusively from the world's biggest competitions, including the Premier League, La Liga and the Bundesliga, deliver the ultimate EA SPORTS Atmospheric Audio experience, unparalleled in sports video games.

EA SPORTS FIFA 21 Brings Big Updates to Career Mode and Gameplay Realism

Today, Electronic Arts Inc. revealed new innovation in fan favorite modes coming to EA SPORTS FIFA 21. From more ways to play with friends through new social elements, to having more control than ever to manage every career moment, players can experience The World's Game like never before. FIFA 21 also embraces a new generation of football with Paris Saint-Germain's Kylian Mbappé, gracing the cover across all editions and available worldwide on October 9, 2020 for PlayStation 4, Xbox One, PC via Origin and Steam.

"Being on the cover of FIFA is a dream come true. From my time at Bondy to Clairefontaine to the World Cup, this marks another big milestone. I've been playing this game since I was a kid and I am honored to represent a whole new generation of footballers and be in the same group as many other amazing footballers who I now share this honor with," said Kylian Mbappé.

Uncharted Series' Amy Hennig Confirms Leaving EA Back in January, Starts Her Own Indie Studio

After EA shuttered Visceral Studios, who where working on a new, linear, single-player Star Wars videogame, Amy Hennig's situation never was cleared up by the publisher. Doubts remained on whether the developer, best known for her work at Naughty Dog with the Uncharted series, was still attached, in any capacity, to the newly-pivoted development of the aforementioned Star Wars videogame in EA Vancouver. Now, at the Gamelab conference in Barcelone, the air has been cleared: Amy Hennig has confirmed she hasn't been working with EA since January of this year. And the linear, single-player experience she was developing has been shelved by EA.

Hennig says that she is staying independent, now, and is in the process of setting up her own indie studio - and is likely taking a VR spin with her next creations. We wish her all the best, and hope that the indie liberty gives her enough room - and funds - to develop that dying breed of videogames that is the solo kind. Meanwhile, Henig's also confirmed that EA Vancouver's pivoting of the Star Wars videogame is reworking it into a - can you guess? - open world approach that is barely recognizable from her own work - so it does seem a game in the likes of Destiny and Anthem will be the end product.
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