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Windblown: New Action-Roguelike From Dead Cells Dev Gets Release Date, Playable Demo

Motion Twin, of Dead Cells fame, has announced the early access release date for its next roguelite, Windblown, which looks to be a much more cheerful affair than the grim-dark Dead Cells, and it's designed for multiplayer, too. Windblown will feature many of the same gameplay elements as Dead Cells, though, including fast-paced hack-and-slash combat, platforming, and permanent death. This time, though, Motion Twin has gone for an isometric perspective, instead of the side-scroller style, and the pixel graphics are swapped out for a cutesy cartoon style and color palette somewhat reminiscent of the likes of Paladins. There also appear to be some nifty bullet-hell-style battles thrown into the mix.

As for the release date and playable demo, Motion Twin has not yet announced when the game will fully release, but a Windblown demo will launch on October 14 during the upcoming Steam Next Fest, and Steam Early Access for the full game arrives on October 24. Motion Twin also says that any progress and unlocks achieved during the playable demo will carry over once the full game launches, which is a nice touch.

City Builder Meets Puzzle Game: TerraScape Full Version Available Now

After one year of Early Access, the full version of TerraScape is now available on Steam and GOG. Developer Bitfall Studios has teamed up with Stray Fawn Publishing and INSTINCT3 to get more players excited.

In TerraScape, the mission is simple: transform a small settlement into a flourishing empire. Unlike classic city-building games, TerraScape involves strategically placing game cards onto a procedurally generated world map to earn points. Each building is represented by a card, which is part of a themed deck. The placement and order of building cards significantly impact the amount of points earned. Accumulated points can be used to acquire new decks, helping players advance their settlement's development. Players can combine their cards to create impressive structures that influence their surroundings and instantly change the game's dynamics.

"Twinsen's Little Big Adventure" Development Transferred to Unity Engine

2:21, a French development team is well versed in Unreal Engine 5-based games development—as of last year they were in the process of utilizing Epic's tech to remake Adeline Software's classic duo of Little Big Adventure (1994) and Little Big Adventure 2 (1997), as well as a now cancelled series reboot. Following on from recent-ish good news—regarding a new publication deal—CEO Ben Limare has announced that his team is moving away from UE5: "In June 2023, you experienced an initial prototype on Proxima Island, developed in a short time by a small team. Despite its imperfections, this prototype was a crucial springboard for engaging with you and understanding your expectations. This prototype was built using Unreal Engine 5, with an almost manual reconstruction of the island. Faced with the challenge of replicating this method for a larger world in a limited time, we opted for a complete overhaul of the game, based on new foundations."

Limare revealed to long-term fans that development of "Twinsen's Little Big Adventure" has already quietly transferred over to the Unity Engine—a strange choice given last year's fallout over "Runtime Fees." Unity Technologies is not winning any popularity contests in modern times—CEO John Riccitiello resigned last October, during payment plan upheavals. 2.21 developers did their very best to carry on with UE5, but legacy code demanded a pivot to a compatible foundation. Limare has roped in another Adeline Software veteran: "The answer lies in the work of Sébastien Viannay, a developer on the original games, as well as the mobile port. It was during the work on the latter that Seb developed a small tool to setup the pathfinding—that is, the ability to tap a point on the screen and have Twinsen follow that direction. This tool interprets the original game's data to reconstruct the level and identify obstacles."

Disgaea 7: Vows of the Virtueless - Steam Version Showcased

Hello, Doods! We're very excited that Disgaea 7: Vows of the Virtueless is out now! For console as well as PC players, the development team has worked hard to provide a version that can be enjoyed by everyone. Unique considerations have been made for playing the game on PC so that it works on decked-out rigs, the portable Steam Deck, and everything else in between.

Celebrate the launch of Disgaea 7: Vows of the Virtueless with exclusive launch savings for a limited time! Take advantage of discounts up to 30% as well as exclusive giveaway items now through October 16, 2023. Save an additional 5% on the Disgaea 7: Vows of the Virtueless Deluxe Edition, and an additional 10% on the Disgaea 7: Vows of the Virtueless Ultimate Edition which comes with loads of added bonuses including cosmetic and weapon DLC, Bonus Stories, a digital soundtrack and Art Book, and more!

Twinsen's Little Big Adventure 1 and 2 to Receive Remaster Treatment, Third Game Delayed Indefinitely

French developer 2:21 this week announced its intentions to produce remastered versions of its Twinsen's Little Big Adventure games. A planned third game has been delayed beyond 2024, the original intention was to release this sequel in time for the 30th Anniversary of the series, but development has only reached a prototype phase. The remasters will serve as an interim proof of potential to prospective publishers of the third game. These updated versions have been assembled by a small team, with the Unreal Engine 5 serving as the technological base.

The original Little Big Adventure was released and published by Electronic Arts in 1994, and the second in 1997. Activision dealt with the latter's distribution in North America. Certain territories received retitled versions - Relentless: Twinsen's Adventure (1) and Twinsen's Odyssey (2) - this inconsistent branding by market departments caused much confusion during the nascent days of gaming discussion online. The 2:21 team has sought to hybridize the different titles, but the 'Relentless' moniker is no longer part of its new naming system, thankfully.
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