News Posts matching #Neverwinter Nights

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NVIDIA GeForce 516.59 Game Ready Drivers Released

NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 516.59 WHQL comes with optimization for F1 2022. The drivers also introduce support for Windows 11 22H2, and the "new" GeForce GTX 1630, besides CUDA 11.7. The drivers also fix a handful of issues, including artifacts noticed in Red Dead Redemption 2 (Vulkan), Minecraft Java Edition, and Second Life, when connecting using third-party viewers. Incorrect light-source rendering in Neverwinter Nights; and black textures in Path of Exile. A stuttering was noticed in games when you invoke the Xbox overlay, which has been fixed. Lastly, a bunch of stability issues with Unreal Engine 5 has been fixed.

DOWNLOAD: NVIDIA GeForce 516.59 WHQL

Neverwinter Nights Gets Remastered by Beamdog for Upcoming Steam Release

The Beamdog team is very excited to announce the return of a classic! Neverwinter Nights: Enhanced Edition will be available for pre-order on Beamdog on November 21 at 12pm PST and will be coming soon to Steam. On November 21, we will begin inviting pre-order owners into a Head Start program, allowing players to try an early version of the game, import modules, and prepare persistent world servers.

We are incredibly proud of the work the team has done so far on Neverwinter Nights: Enhanced Edition, and with the community's feedback, we will continue fixing bugs and adding features for launch. We've added an improved display that looks great on modern 4k monitors, UI elements now adjust in size based on chosen resolution, and post-processing effects make for crisper, cleaner visuals. Save games, modules, and mods from the original Neverwinter Nights work in the Enhanced Edition.
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