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Warframe 1999 Launch Introduces Swathe of New Content and New Cinematic Quest

On the morning of the launch of Warframe 1999, the ambitious 90s-themed update and story expansion for sci-fi-fantasy looter-shooter Warframe, Digital Extremes published the update notes for Warframe 1999, which launched in the morning of December 13. Warframe 1999 introduces a new tile-set, called Höllvania, alongside its companion cinematic quest, which will send players back in time to discover the Protoframes and help find the Protoframe creator, Albrecht Entrati. Players will form part of an underground resistance team alongside the Protoframes, although players will not play as the Protoframes or even their own Warframes in 1999. Instead, players will travel to Höllvania and complete the new Hex quest as Drifter. Höllvania has its own seasons, and players will enter the new area in winter.

The update also adds new quests and mission types in the new map, which see players hunt down and stop the Techrot and Scaldra in a number of classic Warframe game modes, including assassination, exterminate, and Warframe's first PvPvE mode. Along with the new game modes, there is also a new Warframe—appropriately called Cyte-09, sticking with the 90s theme—who looks to be something of an all-rounder, thanks to his abilities. Cyte-09 also drops with his own signature rifle, the Reconifex, which applies a heat effect and reload speed buff on timed reloads, and the Vesper77 secondary, which appears to be a critical-based sidearm that highlights weak points when aiming down the sights. There are also a number of changes coming to Warframe's core gameplay, including the introduction of the Atomicycle motorcycle, which will be available for all open maps, and the long-awaited Nyx and Trinity reworks. Find out more about the more minor changes in the full Warframe 1999 patch notes.

Humanoid Origin Game Studio From Mass Effect Creator Shutters Doors after Just 3 Years

Humanoid Origin, a game studio started and lead by former Mass Effect creator, Casey Hudson, has just announced that it will be shutting down just 3 years after its creation. The main driving factor behind the closure of Humanoid Origin is a lack of funding, with the announcement coming from a LinkedIn post on Monday, November 25. In the announcement, Hudson places some of the blame on the "broader challenges in the industry" and says that the studio's main goal right now is to support its employees in the transition to new projects.

The fledgling game studio was unable to launch its first project, which was to be an ambitious, large-scale AAA sci-fi game for which it had aggressively been hiring creative talent since the company's 2021 start. This is just the latest studio casualty in what has been a brutal year for the gaming industry as a whole. Earlier this year, studios owned by much larger corporations with deeper pockets also saw similar closures, like the somewhat mysterious shuttering of the Humble Games publishing division, which was later clarified as "restructuring."

Cloud Imperium Games Announces 2026 Launch Window for Squadron 42

Cloud Imperium Games (CIG) surprised fans with a live playthrough of Squadron 42, their upcoming epic single-player narrative space adventure. Revealed onstage at CitizenCon 2954, the live showcase of the opening moments of the game offered attendees the most in-depth look at the visually stunning Squadron 42 yet, demonstrating action-packed space combat, grand cinematic storytelling and incomparable scale and fidelity. Squadron 42 is in the polish phase of production, with developer CIG revealing their intention to launch the game in 2026. Following the conclusion of the presentation, CIG released the full recording of the live playthrough on their YouTube channel.

Squadron 42 is a cinematic, single-player sci-fi adventure set in the universe of Star Citizen. Fight the good fight in an epic and immersive narrative full of action and intrigue; facing off against ruthless enemies in strategic FPS battles on foot and intense space combat from a cockpit. The epic space adventure will be experienced alongside a stunning all-star cast including Mark Hamill, Eleanor Tomlinson, Gary Oldman, John Rhys-Davies, Sophie Wu, Jonathan Bailey, and Henry Cavill.

This Week in Gaming (Week 39)

As we enter the last full week of September, we have another packed week of new game releases to look forward to, although we're not likely to beat last week's lineup of games. This week's major release is a grand strategy game that might just rival the classic Civilization games. This is followed by a chill sandbox construction game set in an era of castles and cottage, a dystopian sci-fi horror looter shooter with a local co-op mode, a sequel to 2019 RPG title, a crafting survival game, but you're a duck, a sci-fi space game combined with a deck builder and finally, some football, of the global kind.

Ara: History Untold / This week's major release / Tuesday 24 September
Ara: History Untold is an evolution in historical grand strategy, featuring beloved classic PC strategy mechanics alongside innovative gameplay like a national crafting economy, true simultaneous turn resolution, a non-linear technology tree, and cloud-backed synchronous/asynchronous multiplayer - all with an expansive and vibrant presentation where you can zoom out from surveying the very edges of your empire all the way down to your citizens living their daily lives. In Ara, there are no pre-set paths to victory, leading to endless possibilities. Your choices will define the world you create, your experience, and your legacy. Steam link

This Week in Gaming (Week 20)

Welcome to the 20th week of 2024 and this week kicks off with a huge AAA space saga that some of you have been eagerly waiting for. However, we have a second AAA title this week, which is a few years old Playstation game that, despite the title, doesn't have anything to do with ghosts. The rest of this week's releases involve aliens, rhythms, world wars and pirates.

Homeworld 3 / This week's first AAA title / Monday 13 May
Tactical, beautiful, and wholly unique, the GOTY-winning sci-fi RTS returns with Homeworld 3. Assume control and battle through fleet combat in dazzling, fully 3D space while the award-winning story unfolds on a galactic scale. Strategic freedom is yours. Hulking space derelicts called megaliths bring 3D terrain into the classic Homeworld battlespace. Use the crumbling remains of an ancient civilization to funnel foes into a brilliant ambush or hide your fleet from powerful enemies. Fortresses teem with menacing turrets and invite your strike craft into dangerous trench runs deep behind enemy lines. But not everything is in your control. Dangerous space phenomena like particle storms and asteroid fields will test even senior commanders. Steam Link

Breachway's Early Access Launch Delayed into Summer

Hooded Horse has announced that the early access launch of upcoming turn-based strategy game Breachway is delayed until July. The development team at Edgeflow Studio wants to take some extra time to add additional features, polish existing ones, and ensure the initial launch offering is as strong as it can be. Breachway recently had a successful run during the February 2024 edition of Steam Next Fest, becoming one of the top 50 most-played demos in an event that featured over 1,000 games and breaking the 100,000 wishlists threshold.

Hooded Horse is committed to ensuring its development partners get all the time they need to fully realize their creative visions and is proud to support its games through every twist and turn. Further information on Breachway's new release timetable will be shared at a later date. Breachway will release into early access for PC via Steam, GOG, and the Epic Games Store in 2024.

"Alpha Protocol" Returns to PC - Exclusively on GOG

Obsidian Entertainment's Alpha Protocol was removed from Valve's Steam store back in 2019, due to an expiration of music rights. The Irvine, California-headquartered developer has worked quietly on a re-release of their third-person sci-fi espionage ARPG (originally launched back in 2010) alongside Sega and GOG. A DRM-free version is now available to purchase on CD Projekt's digital distribution platform—in upgraded form; involved parties have sought to improve performance on modern PCs. An achievements system has been added, along with support for all sorts of present day controller inputs (PlayStation, Switch, and Xbox). A cloud save feature has been implemented as well, but more goodies could be on the way—as teased in Raycevick's featurette (viewable below).

The team at GOG has admitted (to PC Gamer) that it took longer than expected to get Alpha Protocol relaunched—the "very long release" is the product of half a year of work. Zuzanna Rybacka—Communication Specialist at GOG/Projekt—stated that the game's relaunch is part of their initiative of: "going back to our core, to bringing back classics…basically, our point (is) to not let all those games that would go to perish, and make them accessible for younger generations." The store's main message/vibe of "Good Old Games" has been diluted in recent years, due to a platforming of very modern titles—GOG started to pivot back to that core philosophy two years ago, with a "return to its roots." The reappearance of Alpha Protocol is only one example of their fortified campaign to bring back classic games.

NVIDIA GeForce Now Goes Heavy on Sci-Fi Additions

The stars align this GFN Thursday as more top titles from Ubisoft and Square Enix join the cloud. Star Wars Outlaws will be coming to the GeForce NOW library at launch later this year, while STAR OCEAN THE SECOND STORY R and PARANORMASIGHT: The Seven Mysteries of Honjo are part of eight new titles joining this week. Additionally, four other games are getting NVIDIA RTX enhancements, all arriving at next week's Game Developers Conference.

NARAKA: BLADEPOINT and Portal with RTX are adding full ray tracing and NVIDIA DLSS 3.5 Ray Reconstruction capabilities. This month's Diablo IV update will add ray tracing. And Sengoku Dynasty—available to stream today—was recently updated with DLSS 3 Frame Generation.

Nightingale Devs Working on "Offline Play" Mode

Hey Realmwalkers, we've seen a lot of discussion in recent days around our decision to make Nightingale online-only at our Early Access release. We understand that this can be frustrating for a number of reasons. Our vision for the game since inception was to create an interconnected series of Realms, with the idea of allowing for co-operative exploration in mind—a universe bigger than a single Realm or server. That meant we made a choice early in development between supporting co-op from day one or focusing development on an offline mode.

Co-operative gameplay associated with having party members across multiple Realms was the more technically challenging problem and therefore the one we chose to tackle first. Looking back on that decision, we misjudged what some of you were looking for in your experience.

Atlus Announces "Shin Megami Tensei V: Vengeance" for PC & Console Platforms

ATLUS has announced Shin Megami Tensei V: Vengeance, coming to the Nintendo Switch family of systems, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Windows and Steam on June 21, 2024. The latest title in the series, Shin Megami Tensei V: Vengeance allows players to enjoy the story of Shin Megami Tensei V in its entirety, with a new story path, untold in the original. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

When a grisly murder scene in modern-day Tokyo blocks the protagonist's walk home, an unplanned detour leaves him buried and unconscious. He finds himself in a wasteland ravaged by apocalypse now called Da'at. Before bloodthirsty demons can claim his life, a savior emerges, and they unite to become a mighty being, neither human nor demon: a Nahobino.

"Forever Skies" Exiting Early Access This Year, Heading to Console as PlayStation Exclusive

A state-of-the-art airship hovers above a vast toxic dust cloud, shrouding an ecologically devastated Earth. That's what most people notice when they see Forever Skies for the first time. And while this creates an interesting and unique premise to explore, it's one that was inspired by rather somber real-world circumstances. Read on to learn about the inspiration behind this first-person post-apocalyptic survival game, coming to PC and PS5 this year.

While our team is from around the world, a significant portion of us are based in Poland. For decades now, our country has been notorious for its poor air quality, particularly during the winter months. Iconic Polish cities such as Krakow or Wroclaw are frequently ranked alongside massive megacities like Beijing, Delhi, or Lahore. But these are massive metropolises with 10 or even 20+ million people living in them. Cracow or Wroclaw don't even exceed 700,000 people and yet we regularly get public warning announcements to stay indoors because of the current air pollution levels.

Hello Games Introduces No Man's Sky: Omega Expedition, Free Trial Weekend Available Now

Hello! Over the years, we've seen many players on PlayStation, Xbox, Nintendo, PC and Game Pass venture into No Man's Sky's universe and lose themselves in all there is to do, in some cases for hundreds of hours. Last year was a busy one for the small team at Hello Games, with lots of No Man's Sky updates and the announce of Light No Fire. We have big plans for 2024, and we're starting the year off with a very different kind of update. We're calling it OMEGA, and for the first time No Man's Sky will be available to play for free! Expeditions in No Man's Sky have become one of the most popular ways to play the game. They bring all players together to the same planet for an interstellar, shared experience. This weekend (Thursday 15th to Monday 19th February) we are allowing everyone, whether you own the game or not, to join the Omega Expedition.

This represents a moment for new players to try No Man's Sky, and existing players to welcome them into the community. There are no microtransactions, no free to play mechanics, just a huge universe to explore for free with your friends. The Omega update also brings a complete overhaul of expeditions, new on-planet missions, a new pirate dreadnought to own, and much more. Until now expeditions have been their own game mode, but we wanted to fully integrate them into our main game. Now, our new expedition system allows Travellers to join expeditions with bespoke provisions, bring along their favourite starships or custom Multi-Tools and return to their main save with loot and exciting rewards. We have revisited the "Atlas Path", allowing players to commune with the Atlas and honor it with a new Atlas staff, jetpack and helmet.

"Ultros" Dev Discusses Plot & Surreal Visuals, Game Launches Tomorrow (Feb 13)

Indie games are known for their daring and often groundbreaking approaches to visuals and storytelling. Ultros is a new indie title coming to PS4, PS5, PC and Mac on February 13 (tomorrow!). The game is a twisted, time-looping sci-fi adventure. It's packed with high-stakes action, clever twists on classic game design ideas, intriguing, and often unsettling environmental storytelling, and crazy-colorful pop-psychedelic visuals that makes you wonder if the game came with its own built-in blacklight. This eye- and mind-dazzling adventure comes to PlayStation courtesy of Sweden-based developer Hadoque. It tells the story of a spacefarer trapped in a nightmare time-cycle within a bizarre, seemingly demonic black-hole acting as a womb for an unspeakable cosmic horror-the titular Ultros. In the words of game director Mårten Brüggeman, "It's a psychedelic sci-fi platforming adventure, a combat- and gardening-driven experience. It also asks a lot of existential questions if you dive into it, as you explore the sarcophagus spaceship and try to understand what it is a metaphor for and what is dwelling inside."

Fight or foster
Ultros is fundamentally a search-action game where you explore an ever-expanding map that opens up further and further as you acquire more abilities for navigation and combat. It's a popular indie game genre, and Ultros expands on it with some unique gameplay twists centered around the ideas of karmic cycles: creation and destruction, nurture and killing. "It's a game about choices," explains Brüggeman, "where you can choose to play in a destructive or constructive way, and the choices you make change your interpretation of your in-game actions." The environment oozes with otherworldly threats, requiring skillful combat to neutralize the assorted hostile lifeforms. Variety is a big emphasis here. Ultros encourages you to use a diverse arsenal of moves in fun and creative ways to dispatch foes: dodge-and-strike attacks, jumping strikes, and even launching foes into the air to turn them into a living projectile weapon. "We want to combat to feel intimate and visceral to emphasize destruction, ruining the balance of disruption and construction within the current cycle. We focused on movements, forcing you to be near them to fight them are integral to what we wanted to do, the intensity and intimacy of one-on-one combat."

Blackbird Interactive Delays Homeworld 3, Pushed Back to May 13

Hello, Commanders—we hope you all have been enjoying your first-time going hands-on with Homeworld 3 during our public demo of War Games. Watching you share your experiences, exchange and debate strategies, and give us constant feedback has been incredible. This was our first time seeing the game played at scale, which is always an equally thrilling and nerve-wracking moment. We also recently gathered a dedicated group of players from outside our organizations to play through the full game. This resulted in additional insights and perspectives that will be incorporated to make Homeworld 3 the best experience possible.

After careful analysis of feedback, we made the decision to delay the global launch of Homeworld 3 until May 13, with advanced access set for May 10, to ensure that we're making the final tweaks needed to deliver at the level of quality that we strive for and you deserve. To say that you as a community of players have been waiting patiently for this next installment would be an understatement, and we are deeply appreciative of that. We will continue to keep you updated on our progress. As always, you're welcome to send your feedback via social channels, the Homeworld Universe Discord, and through our support page.

Starfield Steam Beta Version Adds Support for AMD FSR 3

AMD FSR 3 comes to Starfield in our latest Steam Beta. Those of you playing on Steam can opt into the Beta to see the improvements brought to the game before this update becomes available to all our PC Starfield players. This new feature allows for a combination of upscaling as well as advanced frame generation, boosting your framerate for better performance. While AMD's FSR 3 works for a wide range of video cards, you will want to verify that your system supports it so that you get the best experience. It is also recommended to use FSR 3 with VSync ON and with a VRR monitor for the best experience.

For those participating, you can enable FSR 3 by heading to Display Settings and accessing the Upscaling options. From there you will be able to cycle through the option best suited for your experience. As with any update, we look forward to reading your feedback and seeing you share your experiences. Thank you for your support and see you in Starfield!

Homeworld 3 "War Games Demo" Available Until February 12

War Games mode fuses Homeworld's RTS gameplay with roguelike inspiration, charging commanders to take on a randomized series of fleet combat challenges. Claim powerful Artifacts that augment your ships with more power, speed, and, of course, weapons. Based on your results, you'll unlock new fleets to shake up your strategy. This demo, available to all Steam players starting February 5 at 10am PT until February 12 at 10am PT, supports up to three players as they engage waves of hostiles in a series of increasingly challenging encounters. Players can find teammates through Quick Match or create a lobby to team up with friends online.

It's important to note that any Fleets or Artifacts you unlock in the War Games demo will carry over when Homeworld 3 launches. For players not using Steam Cloud Saves, make sure you don't delete your demo files as we'll be sharing info on the exact transfer process later. Each level presents a greater challenge and new modifiers to your next War Games run. This demo will feature four different maps and a slew of things to unlock as you continue to play, including different starting fleets (maybe even an extra special one!) plus new Artifacts and more.

Helldivers 2 Gameplay & Strategies Previewed Ahead of February 8 Launch

On February 8 Arrowhead Game Studios invites you to customize your Helldiver, drop into hell, wipe out infestations, and repeat the victorious process. Have you ever watched the anonymous soldiers of a sci-fi movie get obliterated by aliens and thought to yourself, "I could do better"? Helldivers 2 is Arrowhead Game Studios' invitation to brave players dying to experience the chaotic fun of facing seemingly impossible odds. For the uninitiated, Helldivers 2 is a full sequel that maintains the 4-player cooperative essence of the 2015 top-down PS4 entry, while adding modern over-the-shoulder third-person gunplay and deeper customization options. I recently had a chance to suit up and drop into a hands-on session with Helldivers 2 on PS5, and lived to share this debriefing. I teamed up with three other Helldivers to learn the ropes and emerged with a whetted appetite for eliminating space bugs and murderous Automatons. Let's dive in.

Action sci-fi gunplay
Helldivers 2 is bursting with customization options and strategic depth, but shooting lots of enemies is your bread and butter. Arrowhead managed to translate the frenetic top-down energy of Helldivers into a smooth third-person shooter. Weapon recoil feels powerful yet predictable enough to maintain your accuracy. I specifically loved watching Automaton's armor dent and shatter off as I punched them full of sniper rounds. Players have options when it comes to gunplay. Hold the Square button to switch between single, burst, and autofire. Press L2 to shoulder your weapon and zoom in with R2. Click R3 button to aim-down-sights for even deeper precision and immersion. The direction buttons are used for quick actions, like switching to grenades by pressing right or pressing for a life-restoring stim. Remember to save a few 'nades to close up bug nests or destroy enemy factories. The moment-to-moment action is tight and reliable, which is key when all hell inevitably breaks loose.

BioShock Creator Discusses "Judas" Story Elements

Ken Levine (Creative Director, Ghost Story Games), creator of the BioShock series, unpacks how Judas will be an experience where players influence how relationships and the story unfold: "Characters have always been the driving force in every game we've ever made. Whether fighting beneath the ocean to assassinate Andrew Ryan or escaping a city in the sky with Elizabeth, these personalities have always been at the heart of our stories. But what if you could choose between who to befriend and who to stab in the back? With Judas (coming to PC, PS5 and Xbox Series X|S), we wanted to craft an experience where these decisions and how the story unfolds is up to you. Because you, as Judas, are the driver of every event in a story with a new cast of characters to get to know—and change—in ways you haven't experienced before in our games.

In Judas, we give you a whole new world to explore: the corridors of the Mayflower, a spacefaring city whose citizens are trained to spy on one another and tear each other apart for the slightest offense. Where machines control every aspect of business, art, and government. The ship's leaders tried to turn you into something you're not: a model citizen. And you sparked a devastating revolution to tear it all down. Do you want to fix what you broke or leave it all to burn? That's a decision only you can make."

Kojima Shows Off "Death Stranding 2: On The Beach" During PlayStation Event

Sony Interactive Entertainment's State of Play confirming the title of the game, DEATH STRANDING 2: ON THE BEACH, arriving exclusively on PlayStation 5 in 2025. In Death Stranding 2: On The Beach, embark on an inspiring mission of human connection beyond the UCA. Sam—with companions by his side—sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected? Step by step, legendary game creator Hideo Kojima changes the world once again.

Death Stranding 2: On The Beach sees Norman Reedus, Léa Seydoux, and Troy Baker return to Hideo Kojima's genre defying universe. They will be joined by Elle Fanning, Shioli Kutsuna, and Academy Award-winning film director George Miller. Hideo Kojima is joined by longtime collaborator Yoji Shinkawa who will direct character and mechanical design, with Ludvig Forssell and Kyle Cooper reprising their roles as musical director and title designer, respectively. In conjunction with the release of the new Death Stranding 2: On The Beach trailer, be sure to visit the PS5 Game Hub to add the game to your wishlist and stay tuned for more information!

Helldivers 2's Message: "Join the Galactic War"

One of the key features of Helldivers 2 is The Galactic War. Super Earth's territories are under siege on all fronts by monstrous enemies hell-bent on destroying humanity's way of life. From the war table aboard your ship, your team can watch as the conflict unfolds and take part in battles across the universe. You will do your part to advance the frontlines in the name of Freedom and Managed Democracy.

The Helldivers
Helldivers are the true heroes of Super Earth. As an elite soldier, you have the full might of Super Earth's arsenal at your disposal. Use your lethal array of stratagems and weaponry to defend its colonizers and liberate planets from enemy forces. Rise through the ranks and take on increasingly difficult missions to solidify your place in Helldiver history - and if one Helldiver should perish, that's just an opportunity for another Citizen to realize their dream. Prosperity and liberty are your core values and it's your privilege to spread them.

Homeworld 3 Gets PC System Requirements

Gearbox Publishing and Blackbird Interactive have officially unveiled the system requirements for Homeworld 3, the highly anticipated next installment in the GOTY-winning sci-fi RTS series, launching in 2024. Blackbird Interactive continues its work to optimize the game to ensure the fidelity, scale and immersiveness of Homeworld 3's gameplay can be experienced across a wide array of PCs.

Players with the latest graphics cards and processors can enjoy the game in 4K with all of the settings turned up while players with older components can still experience Homeworld 3's hallmark 3D strategy experience with dynamic space battles and incredible visuals.

Star Ocean: The Second Story R - Devs Outline Modernization Process

Hello everyone - my name is Kei Komaki, I am the producer and together with Yuichiro Kitao, Development Producer and Director we want to give fans and newcomers a deep dive into the development process of Star Ocean The Second Story R! This brand-new remake of the classic PlayStation-era RPG launches for PS5 & PS4, Nintendo Switch and PC (Windows) on November 2, and expands the original adventure with revamped mechanics, a rearranged soundtrack with new music, and a bold new 2.5D art style. The whole team has put their heart and soul into this epic adventure, so as the game launches, I thought I'd take you behind the scenes and explain how we approached the challenge of remaking such a beloved game.

The remaster takes off
The first thing you may be wondering is: why remake Star Ocean The Second Story at all? The simple answer is that the fans continually requested it. Even as we continued to develop new instalments in the series, such as 2022's Star Ocean The Divine Force, fans kept asking for the return of Star Ocean The Second Story. This year is the 25th anniversary of the game's original release, so naturally we started thinking about what we could do to mark the occasion. At the time, I was lucky enough to meet Yuichiro Kitao from Gemdrops, Inc., who would go on to work on the development. We discussed the project, and he quickly got on board with the idea of a remake.

11 Bit Studios Presents "The Alters"

Hello everyone! We—11 bit studios—are excited to share with you the latest trailer. Have a first look at the gameplay and meet the game's protagonist(s)! The Alters is a base-building survival game driven by life-defining choices and exploring the diverse paths one could take. The inhospitable planet where Jan crash-landed is turning toward a massive sun, causing radiation levels to soar; in this desperate race against time, Jan must harness local Rapidium crystals to create his many versions: the "alters".

Set within an ever-moving mobile base, both teamwork and building a wide range of expertise are indispensable for survival. By selecting diverging paths for the other Jans during the alteration process, they acquire distinct skill sets. They become invaluable, not only for maintaining the base, but also for tasks like cooking, crafting tools for surface exploration, and gathering essential resources.

Everspace 2: Armed and Dangerous Update Out Now

Greetings, Pilots! With EVERSPACE 2 now successfully available on PC and current-gen platforms, it's time for our first free update! Our Armed & Dangerous Update is available now on all platforms. This free update is gear-focused and brings a few community-requested features, as well as a slew of tweaks and bug fixes. At its heart, EVERSPACE 2 is a looter-shooter and what every good looter-shooter needs is MORE ITEMS. With the latest update, we bring 10 new item sets, 2 new companion perks, 4 new ship perks for each class, 4 new catalysts for crafting, 15 new Tier 4 wing modules, and more to EVERSPACE 2.

We've also added more than 40 new item attributes to the loot pool, giving you all a greater variety of potential combinations to fit together. We can't wait to see the amazing builds you'll create! Now, we've already anticipated that many players will be seeking that one perfect piece of gear to complete a build and to aid you, we've added a new gear modifier action feature that allows re-rolling of bonus attributes.

This Week in Gaming (Week 40)

As we enter October—as well as autumn in the northern hemisphere—things kick off with a fairly big AAA release that involves assassins. The rest of the week is full of new games that range from lighting lamps to choo-choos and exploring unknown galaxies, to thieves and sword action to some kind of ice related sport. In other words, yet another jam packed week of new releases to look forward to.

Assassin's Creed Mirage / This week's AA title / Thursday 5 October
Experience the story of Basim, a cunning street thief with nightmarish visions, seeking answers and justice as he navigates the bustling streets of ninth-century Baghdad. Through a mysterious, ancient organization known as the Hidden Ones, he will become a deadly Master Assassin and change his fate in ways he never could have imagined.
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