Death Stranding Benchmark Test & Performance Analysis 70

Death Stranding Benchmark Test & Performance Analysis

NVIDIA DLSS Quality Comparison »

Graphics Settings

  • The screen modes are limited to "windowed" and "fullscreen"; borderless is not available.
  • 16:10 aspect ratio and 32:9 ultra-wide are not available.
  • The FPS limit can be set to 30, 60, 120, 144, and 240 FPS; an "unlimited" setting is not available.
  • For graphics quality, you may choose between "Low", "Medium", "Default", "Very High", and "Custom".
  • "Memory for Streaming" lets you define a limit for the texture-streaming. Settings are "Low" (1536 MB), "Default" (2816 MB), and "High" (3072 MB). This is not good enough. Where are "6 GB", "8 GB" and more?
  • Not much to say here as there are just the usual lighting options.
  • By default, the game uses TAA anti-aliasing. The AA options are "Off", "FXAA" and "TAA".
  • The sharpness slider is only enabled when FidelityFX Sharpening is enabled, guess it's one position too far down.
  • Good, you can turn off Motion Blur and Depth of Field.
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