Introduction
After being a PlayStation 5 exclusive for less than two years, Marvel's Spider-Man has web-slinged to PC in all its glory. The full-fledged sequel to the 2018 game is bigger and prettier than the original. Instead of controlling just one Spider-Man like in the first game, and the follow-up Spider-Man Miles Morales, players can now sling around NYC as Peter Parker and Miles Morales, with the game supporting seamless transition between the two playable characters.
The open world set in New York City has been greatly expanded compared to the first two games. Aside from Manhattan, you can now freely explore Brooklyn and Queens as well. The PC version of the game comes with a selection of upgrades, including support for ultrawide monitors, a slew of improved and expanded RT effects, featuring all major upscaling technologies.
Marvel's Spider-Man 2 supports AMD FSR, NVIDIA DLSS, and Intel XeSS and also includes Insomniac's own upscaling solution called IGTI (Insomniac Games Temporal Injection). While Insomniac had been at the helm during the development of the PS5 version of the game, the PC port duties were bestowed to Nixxes, which have ported pretty much all PC versions of Sony's first-party PlayStation 4 and PlayStation 5 exclusives.
While the game has relatively modest system requirements (for a PS5 exclusive), the question arises: is it playable on the two most popular PC gaming handhelds: the Steam Deck and the ASUS ROG Ally? In this performance review we will try to answer that question and provide optimized settings for both devices.