Frametime Analysis
We present a more in-depth analysis than just average FPS to show how the framerate changes over time, which helps highlight FPS drops. Minimum FPS at both the 95th and 99th percentile are reported in these charts, too. A second chart, a histogram, shows shape and spread for the frametime data—how tightly grouped the measurements are. The "IQR" result is called "Interquartile Range," which is an outlier-resistant statistical value that tells us the range in the middle of the frametime distribution.
Location: District 13
Checking out Remnant 2, we once again see a small gap between the two for the average, but a much larger in the 5% and 1% Lows. Overall, this game is known to be less sensitive to the primary timings and a lot more sensitive to the actual frequency.
As we increase the graphical settings, the gap between the two memory kits shrinks to within margin of error.
Raising the game's resolution to 4K means that Remnant 2 becomes completely GPU bound, leaving the CPU often waiting on the graphics card to finish each calculation. With a margin of error of 3%, these two memory kits are indistinguishable at this resolution using a RTX 4090.