Ratchet & Clank Rift Apart Benchmark Test & Performance Analysis 134

Ratchet & Clank Rift Apart Benchmark Test & Performance Analysis

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Graphics Settings

  • The game supports borderless Windowed (called "Fullscreen"), Windowed and fullscreen (called "Exclusive Fullscreen")
  • By default the game turns on DLSS, there's also support for IGTI, Intel XeSS and AMD FSR, we've disabled upscaling for all our testing
  • Motion Blur defaults to enabled, it can be turned off
  • V-Sync can be disabled, there's also a "Half Refresh Rate" option
  • Anti-aliasing can be selected between "off," "SMAA," "TAA" and "DLAA." Please note that enabling DLSS will also enable "DLAA" as anti-aliasing, but I suspect it actually means "DLSS" and not "DLAA", which per definition is DLSS without upscaling.
  • The "Upscale Sharpness" slider only works for FSR, not for DLSS or any other upscaler—weird
  • On this screen you may also enable DLSS 3 Frame Generation, which automatically enables NVIDIA Reflex, too, as designed
  • On the second screen there's a focus on graphics detail settings
  • The "Preset" menu lets you select from the following profiles: "Very Low," "Low," "Medium," "High" and "Very High." Please note that "Very High" does not maximize the individual settings below.
  • Distracting effects like Motion Blur can be disabled, just like Film Grain and an additional sharpening filter
  • In terms of ray tracing you get ray traced reflections, which you can adjust between "High" and "Very High" (ray count)
  • Ray traced shadows can be selected between "Off," "Medium," "High" and "Very High"
  • Ray traced ambient occlusion can be selected between "Off," "Medium," "High" and "Very High"
  • The RT section also has a slider "Object Range," which is controls how close objects have to be, before they are considered for ray tracing. In the Windows-based launcher, this is incorrectly linked to RTAO only, in-game it works correctly.

Test System

Test System
Processor:Intel Core i9-13900K
Raptor Lake, 5.8 GHz, 8+16 cores / 32 threads
PL1 = PL2 = 320 W
Motherboard:EVGA Z790 Dark
BIOS 1.13
Resizable BAR:Enabled on all supported cards
(NVIDIA, AMD & Intel)
Memory:Thermaltake TOUGHRAM XG
2x 16 GB DDR5-6000 MHz 36-38-38-76
Cooling:Arctic Liquid Freezer II
280 mm AIO
Thermal Paste:Arctic MX-6
Storage:2x Neo Forza NFP455 2 TB M.2 NVMe SSD
Power Supply:Seasonic Vertex GX 850 W
ATX 3.0 / 16-pin 12VHPWR
Case:darkFlash DLX4000 Mesh
Operating System:Windows 11 Professional 64-bit 22H2
VBS enabled (Windows 11 default)
Drivers: NVIDIA: 536.67 WHQL
AMD: 23.7.2 WHQL
Intel: 101.4576 Beta
Benchmark scores in other reviews are only comparable when this exact same configuration is used.

We tested the public release version of R&C Rift Apart, not a press preview version. While NVIDIA and Intel have released game-ready drivers for the title, AMD still lacks such a release.
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Dec 22nd, 2024 09:15 EST change timezone

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