Frametime Analysis
We present a more in-depth analysis than just average FPS to show how the framerate changes over time, which helps highlight FPS drops. Minimum FPS at both the 95th and 99th percentile are reported in these charts, too. A second chart, a histogram, shows shape and spread for the frametime data—how tightly grouped the measurements are. The "IQR" result is called "Interquartile Range," which is an outlier-resistant statistical value that tells us the range in the middle of the frametime distribution.
In the following charts, we are comparing two retail memory kits. By doing so, the game benchmarks reveal where the limits lie in a top of the line Intel computer for 2024. For both memory kits, XMP is loaded and all sub-timings are based on the individual XMP profile. These are not adjusted further.
Tests are conducted with the following components:
CPU: Intel Core i9-13900K (Locked P-core 5.5 GHz, E-cores 4.3 GHz)
GPU: PNY GeForce RTX 4090 XLR8 VERTO
Memory (1): Team Group T-Force XTREEM DDR5-7200 FFPD548G7200HC34ADC01 (34-42-42-84-126) (XMP)
Memory (1): DDR5-6400 32 GB (32-39-39-89-128) (XMP)
Counter-Strike 2 directly benefits from higher bandwidth on the Intel (Socket 1700) platform and is not greatly impacted by high latency for its average frame rates. However, there are exceptions to the norm. The 95th and 99th percentiles will still benefit from lower latency. Here we see this Team Group T-Force XTREEM DDR5-7200 kit once again nearing the bottom of the charts, though the performance gap is smaller between memory kits compared to AMD.
Lastly, at 4K, we start to become GPU-bound, putting all the memory kits within margin of error.