Space Marine 2 supports "fullscreen," "borderless" and "windowed"
Supported aspect ratio is 16:9 only, no 21:9, no 32:9, not even 16:10. As you can see, our native 16:10 has black bars on top and bottom
The "Render Resolution" option lets you control the upscaling, options available are "native," "quality," "balanced," "performance," "ultra performance," and "dynamic," which uses the "Dynamic Resolution FPS Target" option further below
"Resolution Upscaling" lets you select the actual upscaler used, options are "TAA," "FSR2" and "DLSS"
There is no support for Frame Generation
V-Sync can be disabled completely, there is no hidden FPS cap
You can set "Motion Blur Intensity" to "off," which really is just "low." As you can see on our screenshots, there is still some blur for animations
An FPS limiter is available, which can be freely set to 30, 60, 90, 120 or off.
The "Quality" presets available are: "low," "medium," "high" and "ultra"
In addition to that, there is a solid list of options to fine-tune performance
The little triangles in front of the menu options are used to indicate "setting not at default value"
If you want to start the game without Easy-Anti-Cheat, you can create a batch file:
set SteamAppId=2183900
set SteamGameId=2183900
I:
cd "I:\SteamLibrary\steamapps\common\Space Marine 2\client_pc\root\bin\pc\"
"Warhammer 40000 Space Marine 2 - Retail.exe"
Adapt it for your game's installation path of course.
Test System
Test System - GPU 2024.2
Processor:
Intel Core i9-14900K Raptor Lake, 6.0 GHz, 8+16 cores / 32 threads PL1 = PL2 = 330 W
Benchmark scores in other reviews are only comparable when this exact same configuration is used.
We tested the public Steam release of Warhammer 40k: Space Marine 2, Hotfix 2.1, which includes "Optimized CPU behavior on high-end CPUs." We used the newest drivers from all the GPU vendors, which all have Game Ready support for the game.