Test System
Test System |
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CPU: | Intel Core 2 Duo E6550 2.33 GHz (Conroe, 2x 2048 KB Cache) |
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Motherboard: | Gigabyte P35C-DS3R Intel P35 |
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Memory: | 2x 1024MB A.DATA DDR2 1066+ CL4 |
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Harddisk: | WD Raptor 740ADFD 74 GB |
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Power Supply: | OCZ GameXStream 700W |
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Software: | Windows XP SP2 |
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Drivers: | NVIDIA: 169.04 GeForce 9600 GT tested with 174.12 GeForce 8800 GS tested with 169.32 GeForce 9800 GX2 tested with 173.67 ATI: Catalyst 7.11 3870 X2 tested with Catalyst 8.1 v8.451.2 |
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We test on Windows XP because that's what the majority of gamers use. According to our GPU-Z results database, only ~25% use Vista, which is actually more than I expected but still nowhere near some serious market share.
The "single" result was achieved by disabling SLI in the NVIDIA control panel.
- All video card results were obtained on this exact system with the exact same configuration.
- All games were set to their highest quality setting
Each benchmark was tested at the following settings and resolution:
- 1024 x 768, No Anti-aliasing, No anisotropic filtering. This is a standard resolution without demanding display settings.
- 1280 x 1024, 2x Anti-aliasing, 8x anisotropic filtering. Common resolution for most gamer flatscreens today. A bit of eye candy turned on in the drivers.
- 1600 x 1200, 4x Anti-aliasing, 16x anisotropic filter. Highest non-widescreen resolution available to a wide range of users. Very good looking driver graphics settings.
- 2048 x 1536, 4x Anti-aliasing, 16x anisotropic filter. Highest non-widescreen resolution available to any consumer video card. Very good looking driver graphics settings.