Test System
Test System |
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Processor: | Intel Core i7-7700K @ 4.8 GHz (Kaby Lake, 8192 KB Cache) |
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Motherboard: | ASUS Maximus IX Code Intel Z270 |
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Memory: | G.SKILL 16 GB Trident-Z DDR4 @ 3000 MHz 15-16-16-35 |
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Storage: | 2x Patriot Ignite 960 GB SSD |
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Power Supply: | Antec HCP-1200 1200W |
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Cooler: | Cryorig R1 Universal 2x 140 mm fan |
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Software: | Windows 10 64-bit Anniversary Edition |
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Drivers: | NVIDIA: 378.66 WHQL AMD: Catalyst 17.2.1 Beta |
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Display: | Acer CB240HYKbmjdpr 24" 3840x2160 |
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Benchmark scores in other reviews are only comparable when this exact same configuration is used.
We used the latest public Steam release version of Sniper Elite 4 (not a press pre-release).
Graphics Memory Usage
Using a GTX Titan X, which has 12 GB of VRAM, we tested the game's memory usage in both DX11 and DX12.
Overall memory consumption is extremely reasonable for today's typical graphics card memory capacities. What's also worth mentioning is that DirectX 12 only uses slightly more memory than DX11.
DX11 vs DX12
Very interesting results here. It seems AMD GCN gains a lot more performance from going with DX12 + Async than NVIDIA's Maxwell or Pascal GPUs.