Friday, June 3rd 2022

Diablo Immortal Unleashed on Mobile and PC

The Lord of Terror has been defeated, but darker days lie ahead for Sanctuary's newest heroes. Diablo Immortal, the latest, all-new entry in Blizzard Entertainment's iconic Diablo franchise, is live and available for download free on iOS and Android mobile platforms, and in open beta on Windows PC via Battle.net, throughout most regions of the world, with select Asia-Pacific regions coming June 22. In celebration of the launch and in gratitude to the more than 35 million people who pre-registered for Diablo Immortal, all players who log in to the game and complete the tutorial within the next 30 days will be able to deck out their characters to battle demons in style with the ceremonial Horadrim Cosmetic Set.

"We're thrilled to now be able to put the newest entry in the Diablo series in players' hands," said Mike Ybarra, president of Blizzard Entertainment. "The visceral gameplay, dark story, and depth of character customization that Diablo is known for are all here in Diablo Immortal. And with this being a AAA free-to-play Blizzard game, it was important to us to give players a full and highly engaging core game experience—including upcoming features, character classes, story, and more—completely free."
As a massively multiplayer online action-RPG, Diablo Immortal enables players to experience the game solo or together with any of the fellow adventurers they encounter on their journeys through Sanctuary. Players can explore, conquer, and socialize in all new ways in the first MMOARPG set in the Diablo universe. Traverse the lands of Sanctuary while racing to keep the power of creation out of the hands of the Burning Hells. Players can form a Warband to test their endurance in eight-player raids, join a Clan, or simply craft, trade, and interact with other players in the busy city of Westmarch. All while amassing enough skill and power to conquer their server in the Cycle of Strife, where they will ultimately fight in brutal 1v30 battles to earn the title of Immortal.

Blizzard's mobile-first experience is also on Windows PC via Battle.net in Open Beta, allowing players to adventure between platforms with cross-play and cross-progression without skipping a beat—player progress will not be reset at the end of Open Beta, allowing for uninterrupted demon-slaying. On top of the hand-crafted fluid touch controls on mobile and both WASD movement and traditional Diablo point-and-click functionality on PC, Diablo Immortal features integrated controller support regardless of what platform players prefer.

Choose from six iconic classes, explore eight zones, and experience an epic story set between Diablo II and Diablo III in a free-to-play game. And this is just the beginning. Players can revel in fresh content added every few months, including new dungeons, zones, seasons, classes, and even live in-game events. Diablo Immortal is setting the stage for a truly epic new era of demon-slaying.
Source: Blizzard
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45 Comments on Diablo Immortal Unleashed on Mobile and PC

#1
FreedomEclipse
~Technological Technocrat~
I've heard it's full of predatory microtransactions right to the eyeballs.

Blizzard aren't even trying to hide it that they want to milk your wallet dry
Posted on Reply
#2
ixi
FreedomEclipseI've heard it's full of predatory microtransactions right to the eyeballs
Don't you like free to play games, hue hue hue :D
Posted on Reply
#3
TheDeeGee
FreedomEclipseI've heard it's full of predatory microtransactions right to the eyeballs.

Blizzard aren't even trying to hide it that they want to milk your wallet dry
Yep, and therefor the game is banned in The Netherlands and Belgium.

Shame it's just two of the smaller countries in the EU, so it won't hurt Bli$$ard.
Posted on Reply
#4
ncrs
TheDeeGeeYep, and therefor the game is banned in The Netherlands and Belgium.

Shame it's just two of the smaller countries in the EU, so it won't hurt Bli$$ard.
Those are some of the wealthiest countries in the world (17th and 23rd in GDP per capita), so it hopefully sets an example and puts pressure on the rest...

Another interesting issue is the fact that the international build of the game still contains the "Chinese backdoors" used for compliance with their law, partly by scanning faces of players - It's quite a blunder on Blizzard's side.
Posted on Reply
#5
bug
FreedomEclipseI've heard it's full of predatory microtransactions right to the eyeballs.

Blizzard aren't even trying to hide it that they want to milk your wallet dry
It is so annoying when your microtransaction buying spree is interrupted by those pesky gameplay bits... I hope this gets fixed once and for all :rolleyes:
Posted on Reply
#6
DeathtoGnomes
ixiDon't you like free to play games, hue hue hue :D
Some of us have principles when it comes to games, free or not. I avoid p2w games, i.e everything with micro transactions above cosmetics. That wont stop a publisher from making money, there are always suckers to milk dry.
Posted on Reply
#7
Chrispy_
Blizzard can DIAF.
#MeToo is just the shrivelled cherry on top of the rancid, necrotic cake that is made from the corpses of decent former studios.

SC2: WoL was amazing, but D3 was the beginning of the end - and while they did reverse the RMAH and make it a better game, it's clear that their goal was extortion of money rather than making a fun game by that point; Also, the RMAH reversal was only a reaction to mass-outcry, petitions, and class-action threats.
Posted on Reply
#8
Courier 6
DeathtoGnomesSome of us have principles when it comes to games, free or not. I avoid p2w games, i.e everything with micro transactions above cosmetics. That wont stop a publisher from making money, there are always suckers to milk dry.
yes, you are right, sadly, and it´s not only on games, in many other things too, the suckers are always there
Posted on Reply
#9
Vayra86
ncrsThose are some of the wealthiest countries in the world (17th and 23rd in GDP per capita), so it hopefully sets an example and puts pressure on the rest...

Another interesting issue is the fact that the international build of the game still contains the "Chinese backdoors" used for compliance with their law, partly by scanning faces of players - It's quite a blunder on Blizzard's side.
Goes to show that in war and commerce everything is Okay. Screw ethics, right?

Man am I glad we blocked this piece of crap over here. Its about time citizens start telling their government 'look, we want that too'. Either that or you keep getting fed this crap, and that includes your younger population. What are we teaching our kids now, exactly? That as citizens in a democracy, you can lean back, buy anything and all is well? Or that you have to voice concerns?

Food for thought... Don't blame Blizzard, look in the mirror and start making noise. It matters. Look and read below.

In 2018 I wrote a complaint to the Dutch 'Kijkwijzer', basically our local PEGI. In the end PEGI responded:



If you know Dutch, the complaint I sent:


Some two years later I wrote something of similar (and escalated, as the situation did since then) nature to our AFM (Authority Finance/Market).
Posted on Reply
#10
ixi
TheDeeGeeYep, and therefor the game is banned in The Netherlands and Belgium.

Shame it's just two of the smaller countries in the EU, so it won't hurt Bli$$ard.
Anyway 90% revenue will be from Asia :D
Posted on Reply
#11
AnarchoPrimitiv
I really wish Blizzard spent all this time, effort, and money on developing Diablo 4...A TRUE successor to Diablo 2 in style and mechanics, especially the aesthetic. Diablo 3 was way too heavily influenced by WoW, especially in the visuals e.g. Purple and teal lighting and hues everywhere, soft, over-cartoony style... I'll make an analogy, Diablo 2 is to Diablo 3 as Legend of Zelda: Breath of the Wild is to Wind waker
ncrsThose are some of the wealthiest countries in the world (17th and 23rd in GDP per capita), so it hopefully sets an example and puts pressure on the rest...

Another interesting issue is the fact that the international build of the game still contains the "Chinese backdoors" used for compliance with their law, partly by scanning faces of players - It's quite a blunder on Blizzard's side.
Well, don't expect America to follow suit, our country's unofficial policy is "whatever's best for corporations..."
Posted on Reply
#12
Chrispy_
AnarchoPrimitivDiablo 3 was way too heavily influenced by WoW, especially in the visuals e.g. Purple and teal lighting and hues everywhere, soft, over-cartoony style...
I liked D3, (after the RMAH was abolished and the devs were allowed to actually work on improving the game itself).
It wasn't D2's true successor but there was nothing to stop me from going back to play D2 (something I've only done once since D3 came out).
Posted on Reply
#13
bug
Vayra86Goes to show that in war and commerce everything is Okay. Screw ethics, right?

Man am I glad we blocked this piece of crap over here. Its about time citizens start telling their government 'look, we want that too'. Either that or you keep getting fed this crap, and that includes your younger population. What are we teaching our kids now, exactly? That as citizens in a democracy, you can lean back, buy anything and all is well? Or that you have to voice concerns?

Food for thought... Don't blame Blizzard, look in the mirror and start making noise. It matters. Look and read below.

In 2018 I wrote a complaint to the Dutch 'Kijkwijzer', basically our local PEGI. In the end PEGI responded:



If you know Dutch, the complaint I sent:


Some two years later I wrote something of similar (and escalated, as the situation did since then) nature to our AFM (Authority Finance/Market).
As far as I know, loot boxes that do not disclose odds of getting various items are classified as gambling. Loot boxes that disclose those odds are fine. Whenever you see a game informing you about your 0.001% chance of getting something, it's not to inform you, it's to avoid being thrown into the gambling category.
Posted on Reply
#14
medi01
FreedomEclipseI've heard it's full of predatory microtransactions right to the eyeballs.

Blizzard aren't even trying to hide it that they want to milk your wallet dry
Activision Blizzard's (recall how many of major franchises are behind, including ever milked WoW) total revenue barely matched revenue of that Candy Crush company the concerns owns.

The conclusions have been drawn by the upper management.
Vayra86Goes to show that in war and commerce everything is Okay. Screw ethics, right?
No, show laws that protect consumers from that sort of shit.
Posted on Reply
#15
Garrus
I'm surprised nobody mentioned you can't even choose the resolution the game renders at on PC. I'm waiting for the actual release, not this beta release.
Posted on Reply
#16
SSGBryan
I have enjoyed playing it.

Nobody is making you buy anything - that is a choice.

I haven't seen anything worth buying, and I suspect I never will. It is just a fun little diversion.
Posted on Reply
#17
lexluthermiester
FreedomEclipseI've heard it's full of predatory microtransactions right to the eyeballs.

Blizzard aren't even trying to hide it that they want to milk your wallet dry
You heard right. Lame duck crap.
ixiDon't you like free to play games, hue hue hue :D
Many of us don't. Garbage software...
TheDeeGeeYep, and therefor the game is banned in The Netherlands and Belgium.
I REALLY wish more nations would ban that crap. Then we could go back to games being worth playing based on merits instead of how "cool" the DLC was..
DeathtoGnomesSome of us have principles when it comes to games, free or not. I avoid p2w games, i.e everything with micro transactions above cosmetics.
Right there with you!
Posted on Reply
#18
Garrus
SSGBryanI have enjoyed playing it.

Nobody is making you buy anything - that is a choice.

I haven't seen anything worth buying, and I suspect I never will. It is just a fun little diversion.
Nobody is ever forced. You are missing the point. The point is if it is intrusive. Which it always is.
Posted on Reply
#19
Sp33d Junki3
P2W is so bad it is a joke.
$10 to start a clan
Enhanced daily rewards you pay for monthly. If you miss a day, you lose the reward.
To even get max level and correct gear to even clear any dungeon, you need to pay. No way around it. The mats you get free a month is max 2-3.
You need at least triple that amount. Roughly $100 worth, just for 1 or 2 piece of gear.

All the monthly, daily rewards you buy and use is character and server locked.
So you would need to buy for each toon you have.

Nothing in PC version is a PC. Everything is based on mobile, UI, graphics.
Game looks bad on 2560x1440 and 4k (game is maxed out at 1080 and UI is at 720

Im only playing to just get through story. That is it.
Even my tablet Lenovo Tab P11, the game says not optimized. 1200x2000, SD662, Andreo 610
Yet my Pixel 3A plays better. 1080x2220, SD670, Adreno 615

P11 is not much difference. Netease is terrible company to handle the MTX and game.
Posted on Reply
#20
phanbuey
I can't believe no one's asked "what, you guys don't have phones?" in this thread yet.
Posted on Reply
#21
evernessince
Blizzard is long dead. Bobby Kotick ruined the company and all it's IP.
Posted on Reply
#22
v12dock
Block Caption of Rainey Street
I am actually impressed with the scope of the game on mobile. Yeah its P2W but it still feels like a AAA game with proper online that plays well.
Posted on Reply
#23
Reverb256
It plays like a solid crunchy D3-like MMORPG, but i've only just hit level 40 on Wizard. PC version has a long way to go. The rubber-banding was a lot worse yesterday.

I.. I have to get a thumb glove.. honesty I might buy some stuff.
Posted on Reply
#25
DeathtoGnomes
Sp33d Junki3$10 to start a clan
This is acceptable, as long as you dont need other players to initially create one.
Posted on Reply
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