Wednesday, April 12th 2023

NVIDIA Shows Reflex Latency Improvements in Counter-Strike 2 and Sackboy: A Big Adventure

March was an exciting month for GeForce gamers with the announcement of Reflex, DLSS and more for Diablo IV and other hotly anticipated titles, and the launch of the world's first 500 Hz competitive gaming monitor. Let's dive in for a quick look at this month's NVIDIA Reflex news.

Counter-Strike 2 Features NVIDIA Reflex
Valve has announced Counter-Strike 2, a graphical and technological update that upgrades Counter-Strike: Global Offensive to the Source 2 engine. The latest edition leverages newer graphics APIs for improved fidelity and responsiveness. NVIDIA is collaborating with Valve to ensure latency is at an absolute minimum with the addition of NVIDIA Reflex.
Sackboy: A Big Adventure Available Now With NVIDIA DLSS 3 & NVIDIA Reflex
When Sackboy: A Big Adventure launched last October, it included support for DLSS 2, and featured ray-traced reflections, ray-traced shadows and ray-traced ambient occlusion effects. This adventure is a true test of mettle for any system when enjoyed in 4K with all options maxed out.
Source: NVIDIA
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1 Comment on NVIDIA Shows Reflex Latency Improvements in Counter-Strike 2 and Sackboy: A Big Adventure

#1
Mussels
Freshwater Moderator
DX12 for whatever reason forces 2 frame render ahead, without reflex or an FPS cap (and a PC that can sustain that cap) it becomes a total mess. It's no wonder Esports titles have stuck with DX12 as optional, or ignored it entirely for so long
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May 21st, 2024 06:14 EDT change timezone

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