NVIDIA's Crush17 GPU uses the Celsius architecture and is made using a 150 nm production process. With a die size of 65 mm² and a transistor count of 29 million it is a very small chip. Crush17 supports DirectX 8.0. For GPU compute applications, OpenCL version N/A can be used. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).