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Alan Wake 2 GPU Spec Requirements Lowered: GeForce GTX 1070 & Radeon RX 5600 XT

Remedy Entertainment has revealed that patch 1.0.16.1—for Alan Wake 2—will optimize graphics card performance on older architectures. Digital Foundry's Video Producer, Alex Battaglia, previewed these improvements earlier in the week—he noted that Remedy's Northlight Engine-powered 2023 visual masterpiece was: "one of the most demanding for older hardware. Owing to its use of DX12 Ultimate mesh shaders, the game could run on older hardware but often delivered an unplayable experience, especially on Nvidia's GTX 10-series GPUs built on the Pascal architecture." That generation's lack of mesh shader support is observed as its main "undoing in Alan Wake 2," where a substantial portion of visual delivery is reliant on said technologies. Battaglia observed that: "the game does function on GPUs that don't support mesh shaders, but poor performance and visual errors are the problem: the GTX 1060 at 1080p on FSR 2 quality mode, married up with PS5's performance mode quality presets delivers a game typically running under 60 FPS, more usually hitting circa 15 FPS. Game frame-rate is so low, even game speed and audio playback are compromised."

Today, Remedy's Alan Wake social media account announced the release of the game's latest update: "We've been optimizing the PC version of Alan Wake 2, and as a result the minimum PC system requirements have been lowered. Please check the updated image (below)! These changes take effect with update 1.0.16.1, out on PC now." Certain owners of Team Green Pascal-era hardware, as well as Team Red RDNA 1.0/Navi 10 preservationists will be pleased to find out that Alan Wake 2's minimum specification tier now accommodates NVIDIA GeForce GTX 1070 and AMD Radeon RX 5600 XT graphics cards. Digital Foundry's preview piece did mention incremental improvements for Vega-based GPUs, albeit with optimizations introduced within earlier Alan Wake 2 patches.

Toys for Bob Announces Separation From Microsoft/Activision Blizzard

We're thrilled to announce that Toys for Bob is spinning off as an independent game development studio! Over the years, we've inspired love, joy, and laughter for the inner child in all gamers. We pioneered new IP and hardware technologies in Skylanders. We raised the bar for best-in-class remasters in Spyro Reignited Trilogy. We've taken Crash Bandicoot to innovative, critically acclaimed new heights.

With the same enthusiasm and passion, we believe that now is the time to take the studio and our future games to the next level. This opportunity allows us to return to our roots of being a small and nimble studio. To make this news even more exciting, we're exploring a possible partnership between our new studio and Microsoft. And while we're in the early days of developing our next new game and a ways away from making any announcements, our team is excited to develop new stories, new characters, and new gameplay experiences.

Xbox Design Lab Introduces Fallout-themed Controller

Straight from the vault, we're thrilled to unveil the all-new Xbox Wireless Controller - Fallout, ready for you exclusively at Xbox Design Lab! Get ready to dive into the immersive world of one of gaming's most beloved franchises. This Fallout-themed controller is a heartfelt tribute to the iconic character from the series we all adore, Vault Boy, showcasing each of his unique S.P.E.C.I.A.L. traits. Secure your spot in the wasteland and get your hands on this epic addition to your gaming arsenal today!

This controller is designed with a collage of some of the most iconic Vault Boy perk icons from throughout the franchise's history. The white background with the grey etchings of the character allows the design to incorporate all these memorable moments, while still leaving space for you to add all of the colors you love! The blue and yellow colored Vault Boy and Vault-Tec decal surrounding the Xbox button fully tie in the aesthetic that visually represents the post-apocalyptic games. And if you look close enough, you can also find some hidden Easter eggs in the collage that you don't want to miss!

Remnant 2 Updated with Crossplay Functionality

We're thrilled to announce the addition of Crossplay, a highly anticipated feature in Remnant 2! Now, players can unite against the Root, irrespective of their chosen platform. Team up with friends or discover open games across platforms and embark on your journey together. Dev Note: For console players, Crossplay is set to on by default. This setting will affect your ability to see other games (including friend's games) within the game if their Crossplay setting is set to "off." If you can't see a friend's game in-game, then confirm that you have matching Crossplay settings. The "off" setting will prevent you from joining another game that have Crossplay enabled. Additional Dev Note: Settings on PC that use frame generation currently blocks the Epic Online Services Overlay, which is required for Crossplay functionality of joining friends in game. You can still accept invites using the Epic launcher prior to starting the game and join that way if you wish to use frame generation in game.

Aberration Domination Event
The Root have seized yet another opportunity to unleash a horde of menacing Aberrations across all worlds! From February 29th to March 5th, gear up and face this challenge head-on. Defeat these sinister foes and collect the elusive Corrupted Shards, a rare material with untold potential. Head over to the enigmatic Dwell in Ward 13, where you can trade these Corrupted Shards to craft corrupted versions of some NEW special weapons. Show the Root that even in the darkest of times, our resolve shines brighter than ever! Dev Note: This is our second big aberration event; we figured why not celebrate the addition of Crossplay with another Aberration event! We've added even more corrupted weapons to acquire, so group up and take on the Root!

Blizzard's Battle.net Leaps into the Cloud With GeForce NOW

GFN Thursday celebrates this leap day with the addition of a popular game store to the cloud. Stream the first titles from Blizzard Entertainment's Battle.net, including Diablo IV, Overwatch 2, Call of Duty HQ and Hearthstone, now playable across more devices than ever. They're all part of the 30 new games coming to GeForce NOW in March, with eight available this week. Plus, Day Passes, announced at CES, are coming to the cloud next week, enabling gamers to experience the benefits of GeForce NOW Ultimate and Priority memberships for 24 hours at a time.

Welcome to the Cloud
Battle.net is Blizzard's digital storefront, a gateway to adventures in the Blizzard universe and home to a vibrant gaming community. Members who own Diablo IV, Overwatch 2, Call of Duty HQ and Hearthstone on Battle.net can now stream these triple-A titles from NVIDIA GeForce RTX-powered servers in the cloud without worrying about hardware specs or long download times. Battle the forces of evil in the dark, treacherous world of Diablo IV's Sanctuary at up to 4K resolution and 120 frames per second with an Ultimate membership, even on under-powered devices. Assemble a deck to cast legendary spells in Hearthstone, and engage in epic firefights in Overwatch 2 and Call of Duty HQ at ultra-low latency thanks to the power of NVIDIA Reflex technology. Read this article and search for Hearthstone for more details on supported devices for this title.

Remedy Entertainment Acquires Full Rights to the Control Franchise from 505 Games

Yesterday, Remedy Entertainment Plc ("Remedy") and 505 Games S.p.A. ("505 Games") announce a transaction upon which all publishing, distribution, marketing and other rights to Control, codename Condor, Control 2, and all future Control products will revert to Remedy. The Control franchise is in the core of Remedy. Having acquired the full rights to Control, Condor and Control 2, Remedy is now in a position to make the right product and business decisions focusing on long-term franchise growth.

The transaction has no immediate effect on the income statement, while we see attractive growth opportunities arising in the mid-to-long term. This transaction will enable us to negotiate better deals for current and future Control games. We can now weigh up the options between self-publishing and a new publishing partner for Condor and Control 2. At the same time, we are in a better negotiating position than before as Control is an established brand and Alan Wake 2 has been successful. We are confident that these factors combined will enable us to get the right partner, deal structure and risk-reward profile that benefit Remedy and are the best fit for the Control franchise. We will evaluate and negotiate with potential future partners over the coming months.

"Brothers: A Tale of Two Sons Remake" Out Now

Guide two brothers on an epic fairytale filled with discovery, loss, adventure, and mystery. With their father suffering from a deadly illness, two brothers must bravely set out to find the "Water of Life," the one cure that can save him. With no option for failure the brothers must rely on each other using their individual skills to protect one another and overcome the obstacles ahead in this unforgettable journey. Solve puzzles, discover hidden stories, traverse dangerous locations, and fight deadly bosses. In single-player mode, navigate this story as both brothers in tandem or play in local co-op with a friend, each controlling one of the brothers as you play together. On Steam, you can play with a friend using Remote Play Together!

LAUNCH DISCOUNT AND BUNDLE DEALS
We are celebrating the launch with a 20% discount for a limited time. Already own the original Brothers? Get the bundle to receive an additional discount! We are excited for you to play Brothers: A Tale of Two Sons Remake! This project has been a labor of love for everyone on the team and we are excited to share this experience with long-time fans and new ones. Enjoy!

Nightingale Devs Working on "Offline Play" Mode

Hey Realmwalkers, we've seen a lot of discussion in recent days around our decision to make Nightingale online-only at our Early Access release. We understand that this can be frustrating for a number of reasons. Our vision for the game since inception was to create an interconnected series of Realms, with the idea of allowing for co-operative exploration in mind—a universe bigger than a single Realm or server. That meant we made a choice early in development between supporting co-op from day one or focusing development on an offline mode.

Co-operative gameplay associated with having party members across multiple Realms was the more technically challenging problem and therefore the one we chose to tackle first. Looking back on that decision, we misjudged what some of you were looking for in your experience.

Game Hubs are Available Now for Xbox Insiders on PC

Introducing game hubs. Earlier this month, we started rolling out game hubs to Xbox Insiders on PC and a subset of Xbox App on PC players worldwide. Game hubs were built on your feedback around depth, progression, and more ways to connect with your games. With game hubs, you'll be able to track your progress over time, discover the latest content and add-ons, connect or compete with your friends, get the latest news from developers, and more. This version of game hubs is just the beginning. We have another wave of updates coming soon, including ways to view your local game captures and browse other games from the same publisher.
We can't wait to hear your feedback on what's there now and what you'd like to see in future updates. You can access game hubs from the Xbox App on PC—just click on the game in your library or the left sidebar. Now, let's run through some of the exciting content you will find here:

The essentials. At the top of the page, you'll see the essentials like game info alongside options to play, install, or update the game. You'll also see a quick link back to the details page, where you can purchase the game to own, see reviews, or add it to your wish list. Lastly, you'll find information like when you last played, your total playtime, an achievement summary, and friend overviews. This area will also be used for important notifications like letting you know when a game is leaving Game Pass so that you can use your discount before it's gone.

Expeditions: A MudRunner Game Previewed in "Runners of the Lost Ark" Trailer

Get ready to embark on a thrilling scientific odyssey! Expeditions: A MudRunner Game, the latest creation from Saber Interactive, the renowned studio behind MudRunner and SnowRunner, reveals Runners of the Lost Ark, a new action-packed trailer paying tribute to legendary tales of exploration and to adventurers from all around the world. The perfect way to pack your bag for Expeditions' arrival on March 5, 2024 on PlayStation 5, PlayStation 4, Xbox One, Xbox Series X|S, Nintendo Switch and PC. Feel the excitement of adventure in a journey filled with gripping moments and spectacular sceneries. Become a famous explorer trading a whip for a winch and a hat for a roof rack. In a pitiless wilderness, avoid all the traps, look danger straight in the eye and discover all the secrets of a thrilling world.

Your itinerary, your odyssey
You're not alone facing sharp cliffs and muddy terrain in Expeditions: A MudRunner Game, as you can always count on your equipment. Whip out your incredible tools and make your way in these gorgeous landscapes. Whether you're defying the law of physics with your winch, conquering the biggest precipices with your self-deploying bridge or scouting your path with your drone, you and your gadgets form an unbeatable team. Drive until the sun sets and make every bend an adventure.

Age of Empires II: Definitive Edition - "Victors and Vanquished" Campaign Unveiled

Age of Empires II: Definitive Edition had a landmark year in 2023 with the addition of the Return of Rome and The Mountain Royals expansions. More than four years after launch, the game continues to grow. Telling more stories from the world's rich history as well as bringing more civilizations to play. The next chapter for Age of Empires II: DE will be the single player focused DLC Victors and Vanquished, coming March 14th.

Introduced by its Creator, Ramsey Abdulrahim, this DLC will be like no other we've made before for AoE II: DE. Victors and Vanquished features 19 epic scenarios. Your strategy and choices will decide your fate: will you emerge as the ultimate victor, or fall as the vanquished? You'll play as Ragnar Lothbrok, Oda Nobunaga, Charlemagne and more. Each scenario features professional voice acting, new music, achievement and the quality you'd expect from an official Age of Empires scenario.

Nightdive Studios Discusses Remastering of "Star Wars: Dark Forces"

Last year, it was revealed that the masters of remasters at Nightdive Studios have taken on the task of bringing the beloved 90s classic Star Wars: Dark Forces to modern audiences. The remaster is set to release February 28 on PS5 and PS4, nearly 30 years after the release of the original game from LucasArts in 1995. Similar to Nightdive's previous endeavors with titles like Quake II and Turok 3: Shadow of Oblivion Remastered, Star Wars: Dark Forces Remaster honors the strong foundation of the original while updating it for modern consoles through the studio's proprietary KEX engine, allowing the game to run at up to 4K resolution at 120 FPS on PlayStation 5. With this, fans of the original as well as a whole new generation of gamers, will be able to experience Star Wars: Dark Forces and appreciate what made it such an essential title within LucasArts' (now Lucasfilm Games) impressive catalog. Further honoring the work that went into its initial development, it's been revealed that Star Wars: Dark Forces Remaster will feature a special Vault jam-packed with never-before-seen content from the making of the 1995 original!

With improved spritework and remastered cutscenes, those looking to dig deeper into a truly unique story within the Star Wars galaxy will be able to enjoy a visually pleasing narrative experience as they join protagonist Kyle Katarn, a defector turned mercenary for hire working for the Rebel Alliance, in foiling the Galactic Empire and its secret Dark Troopers Project. As much as we'd love to continue gushing over why this has been such an exciting project for Nightdive and must-play title for fans and newcomers alike, let's dive deeper into the fascinating history and behind-the-scenes work of breathing new life into Star Wars: Dark Forces with Nightdive's Project Lead and Producer, Max Waine.

"Millennia" Release Date Confirmed - March 26

Hello there! Your friendly neighborhood Community Manager, Katten here, this time to introduce you to our CONFIRMED release date for Millennia! So, it's time to stock up on refreshments, order the pizza, and mark your calendars for March 26, 2024! Now, I am sure you are all super excited to see what has changed about the game, or for you newcomers, what the game is all about. Check out this amazing trailer below.

With this, Pre-Purchase is now live, with the Base game available for $39.99 and the Premium Edition for $59.99. The Premium Edition includes two skins for early game units as an instant unlock and our two planned upcoming expansions: Ancient Worlds & Atomic Ambitions! Now, don't those two sound like an "Explosive new start"? I now pass the microphone to the Co-Founder of C Prompt Games & Lead Designer of Millennia, Ian Fischer!

NACON Connect Returns on 29 February 2024

Make sure it's in your diaries: a new edition of NACON Connect will take place on 29 February at 19:00 CET. The French games publisher will use this conference as an opportunity to make some new announcements, and share with gamers from all over the globe new info on its two activities: video games and gaming accessories. This new edition is set to feature 30 minutes of all-new videos showcasing the company's accessories, as well as its action-adventure, sports and simulation games, including: Ravenswatch, Crown Wars: The Black Prince, GreedFall II: The Dying World, Test Drive Unlimited Solar Crown, the new game based on the world of Terminator, plus a few other announcements.

The conference is set to be followed by a post-show, during which the developers of will share some new info about the game on their Twitch page. Gamers can log in at the end of the conference on Steam to check out more gameplay from their favorite titles. Visit NACON's official channels on 29 February at 7:00 PM CET / 10 AM PST to follow the announcements and share your reactions live.

Age of Mythology: Retold Coming to PC & Xbox in 2024

We on the Age of Empires team want to say a huge thank you to our 50 million players around the world. 2023 was a huge year for our games and our community. We wanted to share a look at what there is to look forward to in 2024 and we've just wrapped our New Year, New Age show which did just that. If you watched, thank you for joining us! If you weren't able to join us live, or you just want a reminder of all the things we covered, here's what's coming this year.

Age of Mythology: Retold is another title that got its debut at our 25th anniversary. Since then, we've continued to develop this exciting reimagining of fan favorite Age of Mythology. Art Director Melinda Rose gave players worldwide their first look at Retold via three in-game units, brought to life through amazing AR technology. Showcasing Medusa, Pegasus and Cerberus from the Greek pantheon, Melinda took us through how each unit has been updated, given completely new art and even had gameplay tweaks that will intensify their strengths and unique powers making them even more important in your strategy. They will be stronger, faster, bigger and bolder. We are also beyond thrilled to announce that players do not have long to wait. Age of Mythology: Retold is coming to Xbox consoles and PC in 2024 and is available to wishlist on Steam now!

ID@Xbox Covers the Making of "Geometry Survivor"

A Survival Shooter Like No Other. Innovation often comes from blending distinct genres to create a new, engaging experience for players. Geometry Survivor is a testament to this creative process, merging the fast-paced shooting action of Geometry Wars with the addictive progression and survival elements of Vampire Survivors.

The Origin of the World of Geometry Survivor
The idea for the game originated from a desire to combine the high-adrenaline gameplay of classic arcade shooters with the strategic depth and character progression found in modern survival games. Geometry Wars provided the perfect template for the game's intense shooting mechanics, renowned for its vibrant visuals and dynamic enemy patterns. Meanwhile, Vampire Survivors offered a blueprint for incremental progression and survival against overwhelming odds, where players enhance their character's abilities over time to withstand hordes of enemies.

"Arranger: A Role-Puzzling Adventure" Launches Summer 2024

Hello! Nick Suttner here. You may have seen my name on PlayStation Blog before in various guises (most recently, as the writer behind Carto), but I'm super excited to be coming to you today as co-founder of the small studio Furniture & Mattress, to reveal our debut game Arranger: A Role-Puzzling Adventure. What the heck is role-puzzling, you may ask? Well, we've spent the past few years building the kind of world that you'd expect to find in a role-playing game: curious towns and moody wilderness areas to explore, quirky characters to meet, and weirdo monsters to battle in dungeons. But in Arranger, everything is expressed through the language of a puzzle game. Hence: role-puzzling!

The entire game world exists on a sprawling, interconnected gameplay grid, and as our protagonist Jemma moves around, everything on the same row or column moves with her. She can also loop herself - or other objects - from one edge of the grid to the other. Over the course of our 8-10 hour, single-player adventure, we regularly twist and subvert these simple mechanics in a host of interesting ways, trying to keep things breezy while still providing some satisfying head-scratchers. (And several assist options to skip past them if you're not in the mood.)

Inkulinati 1.0 Available Now, After 700 Years in the Making

Hello Xbox community and other gaming platform populations! Today marks a monumental milestone - our medieval turn-based strategy game, Inkulinati, is leaving the Xbox Game Preview Program and you can now enjoy the full 1.0 release! To mark the occasion, we've got a brand-new shiny release trailer, voiced by famous bardcore musician Hildegard von Blingin'. Check it out below! Inkulinati 1.0 is OUT NOW on PC, Nintendo Switch, Xbox, and PlayStation!

So. what is Inkulinati, you might ask? Well, it is a turn-based strategy game, where a rabbit's bottom can be deadlier than a dog's sword (trust me, this is not a mistake!). It is inspired by real medieval art and is entirely played on the pages of medieval manuscripts. If you've ever seen old medieval books with funny drawings on the sides of the pages, or even medieval memes on the internet, these hilarious doodles (called "marginalia") were used as the basis for, well, everything in our game.

Abstraction & Gearbox Announce Gigantic: Rampage Edition, Launches April 9

We're thrilled to unveil Gigantic: Rampage Edition, the definitive release of the beloved MOBA hero shooter, Gigantic, created by Motiga. Developed by Abstraction Games, this premium edition promises both veteran players and newcomers an exhilarating journey into the world of team-based multiplayer gaming. Set to launch on April 9, 2024, across PC, PlayStation, and Xbox platforms for $19.99, Gigantic: Rampage Edition amplifies the original game's thrills with dynamic gameplay, a diverse hero roster, and exciting new features. With zero microtransactions, players can unlock all content through gameplay or in-game currency.

Closed Beta Testing
Get a taste of Gigantic: Rampage Edition's Rush Mode in a Closed Beta Test on Steam, starting February 22 at 12:00pm PST / 9pm CET. Sign up on the game's Steam page for a chance to join the action-packed playtest. Gear up for Gigantic: Rampage Edition - the ultimate MOBA hero shooter adventure awaits! Stay tuned for more updates and announcements and join the discussion on our Gigantic Discord!

EA Celebrates "Need for Speed" 30th Anniversary with Y2 "NFS: Unbound" Roadmap

Surprise! We're still here, and not just here - we have a whole year's worth of content coming to you! NFS turns 30 this year, and with that huge legacy, we couldn't stand idle. However, this year will be a bit different from the previous one. Because here's the thing—the NFS legacy signifies different things to each and every one of you. Some of you were there at the start of it all on Road and Track. Some of you will remember taking on the Eastsiders in Olympic City or smashing your way through the Blacklist in Rockport. Or you might have started playing more recently. Hustling by day and risking it all by night in Palm City. No matter your memory, we all have a shared love of NFS, and we want to build new memories over the next 12 months.

But, we'll be honest and admit we can't build everything everyone wants right now, but we can decide together what NFS should be in the future. Our vision is that through our second year of live service, you can, for the first time, begin to play the ultimate NFS experience in one place. Your feedback and gameplay will help shape the future of this iconic franchise. As you play, we will be listening, observing and reacting to the things you want to see and those you don't. It's an approach that we're calling Kaizen.

Atlus Announces "Shin Megami Tensei V: Vengeance" for PC & Console Platforms

ATLUS has announced Shin Megami Tensei V: Vengeance, coming to the Nintendo Switch family of systems, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Windows and Steam on June 21, 2024. The latest title in the series, Shin Megami Tensei V: Vengeance allows players to enjoy the story of Shin Megami Tensei V in its entirety, with a new story path, untold in the original. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

When a grisly murder scene in modern-day Tokyo blocks the protagonist's walk home, an unplanned detour leaves him buried and unconscious. He finds himself in a wasteland ravaged by apocalypse now called Da'at. Before bloodthirsty demons can claim his life, a savior emerges, and they unite to become a mighty being, neither human nor demon: a Nahobino.

PlayStation VR2 PC Compatibility Teased by Sony

Sony's second generation virtual reality headset—PlayStation VR2—is a very neat bit of kit, but many VR gaming enthusiasts believe that its potential is being wasted to some degree. Presently, VR2 is locked into the Sony PlayStation 5 console ecosystem, yet efforts to break this exclusive cycle started many months ago—modders have been working on PC platform support. The "iVRy VR" project is a notable endeavor—its leader outlined a bumpy development road on Reddit late last year: "PS VR2 can now be used for SteamVR on Windows. I wrote the driver some months ago, but the project has been delayed due to hardware or GPU driver hacks necessary to get the headset driven correctly by the GPU." Things are back on track according to iVRy's latest social media posts: "Star Wars: Jedi Fallen Order running on Sony PS VR2, using UEVR and iVRy Driver for SteamVR (Windows). Use your device as a SteamVR VR Headset for your PC." The latest rumblings from Sony indicate that iVRy's crowdfunded efforts could be usurped in 2024.

First-party support on PC platforms has been teased by Sony Interactive Entertainment (SIE)—a freshly published PlayStation Blog article reveals that a conversion team is tinkering away in the background: "PlayStation VR2 launched one year ago, backed by a 40+ game launch window lineup which included all-new experiences like Horizon Call of the Mountain and Pavlov, as well as PS VR2-compatible titles such as Gran Turismo 7 and Resident Evil Village... We're pleased to share that we are currently testing the ability for PS VR2 players to access additional games on PC to offer even more game variety in addition to the PS VR2 titles available through PS5. We hope to make this support available in 2024, so stay tuned for more updates." Company representatives have insisted, in the past, that their second generation VR headset is exclusive to PlayStation 5—The Verge has "reached out to Sony to clarify exactly what "access additional games on PC" means and whether the support will be limited to certain games. We'll update you accordingly."

"Star Wars: Battlefront Classic Collection" Strikes Back on March 14

Grab your gear and your controller, soldiers. It's time to return to the battlefront. During yesterday's Nintendo Direct, Aspyr and Lucasfilm Games revealed Star Wars Battlefront Classic Collection, which will see the beloved Star Wars Battlefront (2004) and Star Wars Battlefront II (2005) introduced to a new generation. Coming March 14 for Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam for $35.01.

Star Wars Battlefront Classic Collection features restored online play for up to 64 players, expansions to Hero Assault mode, and all previously released bonus content for both titles. Steam users will also enjoy Steam Deck support. Star Wars Battlefront Classic Collection includes a galaxy of content inspired by the original and prequel trilogies, from famous battles across Episodes I-VI, to playable heroes and villains like Asajj Ventress, Darth Vader, and more, to unique modes and challenges.

AMD Ryzen 7 8840U "Hawk Point" APU Exceeds Expectations in 10 W TDP Gaming Test

AMD Ryzen 8040 "Hawk Point" mobile processors continue to roll out in all sorts of review sample guises—mostly within laptops/notebooks and handheld gaming PC segments. An example of the latter would be GPD's Hawk Point-refreshed Win Max 2 model—Cary Golomb, a tech reviewer and self-described evangelist of "PC Gaming Handhelds Since 2016" has acquired this device for benchmark comparison purposes. A Ryzen 7 8840U-powered GPD Win Max 2 model was pitched against similar devices that house older Team Red APU technologies. Golomb's collection included Valve's Steam Deck LCD model, and three "Phoenix" Ryzen 7840U-based GPD models. He did not have any top-of-the-line ASUS or Lenovo handhelds within reach, but the onboard Ryzen Z1 Extreme APU is a close relative of 7840U.

Golomb's social media post included a screenshot of a Batman: Arkham Knight "average frames per second" comparison chart—all devices were running on a low 10 W TDP setting. The overall verdict favors AMD's new Hawk Point part: "Steam Deck low TDP performance finally dethroned...GPD continues to make the best AMD devices. 8840U shouldn't be better, but everywhere I'm testing, it is consistently better across every TDP. TSP measuring similar." Hawk Point appears to be a slight upgrade over Phoenix—most of the generational improvements reside within a more capable XDNA NPU, so it is interesting to see that the 8840U outperforms its predecessor. They both sport AMD's Radeon 780M integrated graphics solution (RDNA 3), while the standard/first iteration Steam Deck makes do with an RDNA 2-era "Van Gogh" iGPU. Golomb found that the: "three other GPD 7840U devices behaved somewhat consistently."

Enshrouded Devs Celebrate 2 Million Players Milestone

Greetings, Flameborn! In less than a month since launching, Enshrouded crossed the two million players mark! Since its first week, the game has held a steady Very positive rating on Steam, and the reception everywhere has been both incredible and humbling. Whether you're one of the celebs, athletes, or one of the two million anonymous Flameborn who have taken up the fight to reclaim Embervale, you're all absolute heroes in our book. We couldn't have expected such a response.

We—Keen Games—have already put out multiple hotfixes and a patch to address your concerns and issues. We're hard at work on another patch that we hope to release shortly, and work has started on the first content update, for which we hope to share plans soon! In the meantime, a reminder that you can vote for one of the 2600+ player suggestions on our feedback platform. You've trusted us to make Enshrouded the best game it can be. The journey is barely starting, and we can't wait to share it with you!

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