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Sand Land's Hearts Gang Gets Introduced

Earlier this month, the world lost a one-of-a-kind creative talent with the news of Akira Toriyama's passing. While Dragon Ball will always be Toriyama-sensei's best-known work, he leaves behind a legacy full of many other imaginative worlds across games, anime, and manga. Before leaving us, he worked with Bandai Namco to flesh out one of his short manga creations further: Sand Land. Alongside a new anime series, Toriyama-sensei gave input on a videogame adaptation of Sand Land that would allow players to explore this unique world for themselves.

The classic manga Sand Land lives on in Bandai Namco's new game, which ventures beyond where the original story concludes. Read on to find out what new adventures await our mech-powered demon hero in the wetlands, caves, and Forest Land. Speaking of Forest Land, we also have a reveal of new gameplay from the woodland biome.

Relic Entertainment Goes Independent, Announces Split from Sega

We have an important announcement for our players and fans. With an external investor, Relic Entertainment will become an independently-run development studio. This is a huge change for us, but one thing does not change: we want to create amazing experiences for our players. To our fans, we want to assure you we will continue to support our titles, including Company of Heroes 3—we are looking forward to the 1.6 Update in April, loaded with new content and features requested by our community.

We want to thank SEGA, whose support over the years and guidance during this transition have been instrumental to our success. We may be out of the SEGA business, but we remain friends and colleagues. We are excited about this next chapter for Relic, and we hope you will all join us in creating new experiences for our fans worldwide.

Square Enix Artist Discusses Rebirth's Modernization of Final Fantasy VII 3D Assets

It'd be fair to say Final Fantasy VII Rebirth's next-gen makeover of characters, monsters, and more from the 1997 original has been a spectacular glow-up. The modern console era has returned an iconic cast and world to us with a level of realism in gameplay that even pre-rendered cutscenes over 25 years ago couldn't match. We asked Square Enix if they could crunch some numbers and share some insight into the changes nearly three decades of technological advancement have wrought. Here, main character modeler and lead character artist Dai Suzuki walks us through a selection of characters, creatures, weapons, and more.

Dai Suzuki: When people think of Cloud, most think of his gigantic sword and his unique hairstyle. Because it is so iconic, we needed to put special effort into creating Cloud's hair for Final Fantasy VII Remake, to properly express his personality. The hair was an extremely high-priority element and in fact accounted for half of the total polygon count for the whole model. In Final Fantasy VII Rebirth, the hardware has been changed to PS5, allowing for a higher polygon count to be used than in Final Fantasy VII Remake.

"Sky: Children of the Light" Takes Flight on PC - Early Access Begins April 10th

First was mobile, then came consoles—and now Sky prepares to take flight on PC! On April 10th, the Sky: Children of the Light experience arrives to PC players on Steam for Early Access, and there's going to be something that all players can celebrate. Sky: Children of the Light is a peaceful, award-winning MMO designed to help players meaningfully connect with one another. You are a Child of the Light with a magical cape, set out into a wide world to find others like yourself. All are welcome in this cozy, open-world adventure above the clouds!

We're very excited about what it's going to bring to Sky. This year Sky turns five, and it's at times hard to believe just how much the game has grown—and how the community has helped it thrive! There are so many more adventures and celebrations ahead, and we're working to bring those to life in 2024 and the years to come. Those won't all fit in one blog post, but we thought we'd share a glimpse of the many things on the horizon—we'll have yet more to share in the months to come.

Hazelight Studios Celebrates 16 Million Unit Sales of "It Takes Two"

March 26 2024 is not only the three-year anniversary for It Takes Two…the game has now sold over 16 MILLION units!!! 🤯 Mind-blowing that over 30 million fans have now played it, love you all so much. ❤️ What a way to start off a very exciting year…

Something out of the Ordinary
Bring your favorite co-op partner and together step into the shoes of May and Cody. As the couple is going through a divorce, through unknown means their minds are transported into two dolls which their daughter, Rose, made to represent them. Now they must reluctantly find a way to get back into their bodies, a quest which takes them through the most wild, unexpected and fantastical journey imaginable. Released in 2021 to critical and fan acclaim, It Takes Two further builds on Hazelight's proven track record of making rich and engaging co-op experiences. While developing It Takes Two it has been the team's number one priority to truly merge story and gameplay. Allowing both to influence each other guarantees a game that is as engaging to play as it is compelling to experience.

Xbox Cloud Gaming Adds Beta Support for Mouse & Keyboard

Hey Xbox Insiders! We have a new Xbox Update Preview releasing to the Alpha Skip-Ahead ring today. It's important we note that some updates made to these preview OS builds include background improvements that ensure a quality and stable build for Xbox consoles. We will continue to post these release notes, even when the noticeable changes to the UI are minimal or behind the scenes, so you're aware when updates are coming to your device. Details can be found below!

New Features and Experiences
We have exciting news! Alpha Skip-Ahead users can expect something new coming to their Xbox Update Preview.

Xbox Cloud Gaming (Beta)
Xbox Insiders can preview Mouse and Keyboard support while playing via cloud gaming on supported browsers (Edge and Chrome) and the Xbox App on Windows PCs for users enrolled in the PC Gaming Preview. Note: Users on browser will need to enable Preview features on their browser to gain access to the feature. This is done by clicking on your profile picture at xbox.com/play and then select Settings and then enable "Preview features."

Developers Question PlayStation 5 Pro's Validity - Base Model's Full Potential Not Unlocked

The recent PlayStation 5 Pro specification leak has caused quite a stir—even games development studios were surprised by some of these details. Chris Dring (Head of GamesIndustry.biz) attended last week's GDC industry event, where he met many developers who "did not understand the point" of Sony's upcoming mid-generation console refresh. The most hardcore segment of the current PS5 userbase will likely enthusiastically embrace a more powerful variant, but Dring's observations indicate that development studios are not expressing as much excitement—over a refreshed model—as the gaming community. This topic was discussed during yesterday's GamesIndustry.biz Microcast—industry figures believe that the base PlayStation 5 model's full potential remains untapped.

This mirrors a debate over a possible upgraded Xbox Series variant—gaming fans have complained about restrictive 30 FPS performance, even on the more potent Series X console; but experts believe that developers need to spend more time optimizing their software or produce "truly next-gen" experiences. Dring's sources expressed doubt about the PS5 Pro's predicted ability to "grow the market" or "move the needle"—ultimately, Sony will make some more money and gain headline coverage post-launch. The refreshed variant is expected to reach retail later this year, but industry watchdogs reckon that momentum will be lost due to the absence of a system-selling title around launch time. Grand Theft Auto VI would be the ideal "killer app," but insider murmurs posit a delay into 2026.

Blizzard Outlines Latest Diablo IV Graphical Enhancements for PC & Consoles

Today (on March 26), wanderers can conquer the horrors of Hell with a suite of new graphical enhancements available to them with patch 1.3.5. Arriving alongside our next content update, Sanctuary will be further imbued with the luscious shadows and enhanced reflections of ray tracing, plus other visual enhancements.

BASK IN THE GLOW OF NVIDIA GeForce
Players using GeForce RTX 40 Series can max out their ray tracing settings and frame rates with NVIDIA DLSS 3 Frame Generation, while other GeForce RTX users can accelerate performance with DLSS 2's Super Resolution technology. With a GeForce RTX 40 Series GPU, you can multiply performance by up to 3X thanks to DLSS 3. NVIDIA Reflex is a game-changer, reducing system latency on GeForce graphics cards and laptops. Pinpoint accuracy and timing are key to overcoming Diablo IV's most difficult fights; NVIDIA Reflex reduces system latency, making gameplay smooth and more responsive, delivering the reaction time needed in critical moments. The newest GeForce Game Ready Driver delivers the optimum experience with ray tracing, available now for download.

Forest Environment Revealed in Latest "Sand Land" Trailer

Bandai Namco has released a new action-packed trailer revealing the existence of Forest Land! This new world and characters have been imagined by creator Akira Toriyama specifically for the video game and animated series, expanding the world of Sand Land with new adventures. Beyond the dunes and the scorching desert sun, lies a lush and green nation called Forest Land. Although peaceful at first glance, this place is governed by a ferocious army opposing Sand Land. Leading this force is Muniel, fearsome despite his childlike features, he is determined to save his land by getting his hands on a supply of Aquanium, a powerful but dangerous resource, and he will not back down without a fight.

This is another challenge for Beelzebub, his friends and his new allies, promising a handful of explosive battles against each of the Forest Land's army generals. Supported by Ann, players will be able to count on her courage in battle and her excellent mechanical skills to make their vehicle more efficient and powerful. Sand Land is set to release on 26th April 2024 for PlayStation 5, PlayStation 4, Xbox Series X|S and PC. A demo is available now on all platforms to take your first steps in Sand Land.

HITMAN World of Assassination Updated with "The Undying" Mission

Welcome to the first Patch Notes of 2024 for HITMAN World of Assassination. Alongside the return of the Undying, new challenges, and curated contracts, we bring you more than 200 hundred improvements, fixes, and additions to the different areas of the game. Enjoy and happy hunting! HITMAN World of Assassination is now updated to version 3.180 on all platforms; PS5, PS4, Xbox One, Xbox Series X/S, PC, and Switch.

The Undying mission is available in the Free Starter Pack for new players and as an Elusive Target for HITMAN World of Assassination players, for a limited time only. The DLC Undying Pack is also now available, including a suit, items, Freelancer mode decorations, and access to the Undying indefinitely through the Elusive Target Arcade. Players will be able to unleash their creativity against Mark Faba, with a wide variety of tools at their disposal to accomplish their mission and make sure the Undying does not reappear again. The mission takes place in the Miami map, where Agent 47 will have to stop Mark Faba before he can utilize his expert surveillance, infiltration, and demolition skills to complete a contract at the Global Innovation Race event.

"The Settlers: New Allies" Expanded with Free Content Pack

Gears of Prosperity, the new free content update for The Settlers: New Allies, is out now. The update adds new buildings, gameplay features, and balancing updates to the real-time settlement building strategy game. True to its almost 30 years legacy, the latest entry in the series combines in-depth build-up experience with real-time strategic battles. Choose among 3 unique factions and explore this whole-new world powered by state-of-the-art graphics. Your settlement has never looked so lively.

The Settlers: New Allies is available now on Xbox, PlayStation, Nintendo Switch, Amazon Luna, and PC through Ubisoft Connect. A Ubisoft+ Premium subscription includes access to the Deluxe Edition, which includes the Deluxe and Explorer packs as well as the main game. Read on for a full list of all the new features

Ubisoft at GDC: How "Assassin's Creed Mirage" Grew from DLC to Full Game

Assassin's Creed Mirage was envisioned as an homage to its franchise—a celebration of how it began and what it accomplished between 2007's Assassin's Creed and 2023's Mirage. Beginning as an idea for a DLC expansion that would take Eivor to the Middle East, it grew into a standalone prequel starring Basim, the enigmatic Hidden One from Valhalla. Developed as a shorter experience by Ubisoft Bordeaux, the return-to-roots game presented a distinctive set of challenges, which are explored in the March 22 GDC talk "Between Legacy and Modernity: Creating an Homage Game to the 15-Year-Old Assassin's Creed Franchise."

During the talk, Creative Director Stéphane Boudon and Lead Producer Fabian Salomon discuss the game's beginnings, its growth into a "remoot"—that is, something between a remake and a reboot - and how a streamlined approach helped them make tough choices and focus the game on the Assassin experience. To find out more, we spoke with Boudon and Salomon about some of the early concepts behind the game, a few features that didn't make the cut, and how Mirage re-introduced and redefined stealth as a gameplay pillar.

Bandai Namco Showcases "DRAGON BALL: Sparking! ZERO" Gameplay

The stage is set and the anticipation palpable as DRAGON BALL: Sparking! ZERO adds new names to its latest lineup of fighters. Power and speed are often worthless without precision and timing. These new characters are well aware of that. In the DRAGON BALL universe, you have encountered characters who seamlessly blend both speed and power, creating a formidable fusion of strength and agility. However, among all of them, some make their raw strength or rapid movements their defining trait. The newly revealed characters are charted below.

Producer Jun Furutani revealed more details about the game's mechanics
DRAGON BALL: Sparking! ZERO brings back enhanced gameplay elements that the franchise has been known and cherished for, making battles even more spectacular, faster, impressive and authentic to the anime. Evolved features such as "Skill Count", "Revenge Counter" and "Vanishing Assaults" have been added, giving chances for players to counterattack their foes, and add more strategy to their fights. As you discover more about DRAGON BALL: Sparking! ZERO, ask yourself: will you prefer raw, overwhelming power or lightning-fast agility?

"Tales of Kenzera: ZAU" Devs Discuss the Game's Main Character

Our favorite thing about Zau might surprise you. Or, it might be the first thing you noticed. In a recent Discord Q+A (viewable below), ZAU Creative Director Abubakar Salim throws the deceptively simple question to Lead Artist Ackeem Durrant and Lead Designer Zi Peters: what's your favorite thing about our main character? Since our reveal in December, we've been completely floored by how many of you took the leap to pre-order ZAU. We worked hard to give the game a fair price—and a 10% discount to everyone who buys before launch day - plus carefully crafted in-game content that feels special while not detracting from our central vision for the game. We're incredibly grateful for your support. Thank you.

Wield the dance of the shaman. Reclaim your father's spirit
A grieving boy begins to read a Bantu tale written by his late father. Adventure into the beautiful and treacherous lands of Kenzera as Zau, a young shaman who bargains with the God of death to bring his Baba back from darkness. With your cosmic powers and untried courage, you advance into unknown mythological lands. Once bursting with life, Kenzera is now rife with lost ancestral spirits. As Zau advances toward his goal, 3 mighty beings lie in wait, fearsome in their strength yet somehow strangely familiar. Will you embrace the dance of the shaman?

"Lightyear Frontier" Available Now via Early Access

Explore a strange new planet, pilot and customize your very own mech suit and work with up to three friends online to clean up and create a sustainable environment in Lightyear Frontier, out in Early Access March 19 on Xbox Series X|S, PC (Steam), and via Game Pass. Take a new direction in the farming-sim genre, as Lightyear Frontier sends players beyond the stars to a beautiful planet, where the goal is not to destroy or conquer but to nurture and cultivate a homestead for you and your friends. Embark in your mech and live in harmony with the world's wondrous nature, as you help restore the planet to its natural beauty.

Find The Mech, Save The World
Where many games invite players to alien worlds to battle waves of monsters or save the universe from an intergalactic threat, Lightyear Frontier brings fresh ideas to the table. Instead of embarking on a path of destruction, players will work to help cultivate this forgotten land, managing their relationship with the ecosystem as they create a sustainable, healthy environment for themselves and all the wildlife that roams the planet. Pollution has taken over the world, causing environmental hazards and challenges for players to overcome. With your trusty mech, it's up to you and up to three of your friends to clean up the hazards that have soiled this world. Use your hose tool to power wash devastating pollution or equip your trusty hose to clean up noxious weeds to unlock new areas and uncover the past of this world.

Bandai Namco Introduces "Sand Land" Playable Demo

Bandai Namco Entertainment has announced the release of a playable demo on consoles and PC for Sand Land, the upcoming action RPG based on Akira Toriyama's original work (Dragon Ball, Dr. Slump). Sand Land is coming to PlayStation 5, PlayStation 4, Xbox Series X|S, and PC via Steam on April 26, 2024. For more information visit Sand Land's official site; pre-orders for Standard, Deluxe and Collector's Edition of the title are available now.

Beelzebub, Rao, and Thief are just about to hit the road. Fancy tagging along?
This explosive new demo invites players to experience a slice of the exciting vehicle and melee combat and exploration in Sand Land. Step into the roles of the Fiend Prince Beelzebub, his chaperone Thief, and the fearless Sheriff Rao as the band of heroic misfits journeys across this colorful world via Battle Tanks, Battle Armors, and Motorcycles. Fans who play the demo will receive 30 B-grade steel and 30 B-grade bolts in the final game after launch, which can be used to enhance vehicles in Spino.

New Xbox Development Kit Certified by South Korean Agency

Yesterday, South Korea's National Radio Research Agency certified a brand new and very mysterious Xbox Development Kit—naturally, the "Xbox News for Koreans" social media account took credit for this intriguing discovery: "this means that you can use the device in Korea. It is likely to be distributed to game developers in Korea soon." The model's serial code—2089—does not correspond to any of Microsoft's current Xbox Series (X|S) development kits. The tipster shared a short history lesson: "Xbox Series X|S dev kit consoles were certified by the National Radio Research Agency on June 10-11, 2020. The release of the Xbox Series X|S console in Korea was on November 10, 2020." By referencing the current generation's five-month gap—between registration and release of finalized retail units—it is speculated that something new could be arriving around August time.

Industry experts reckon that the leaked devkit is not linked to a rumored "All-Digital" White Xbox Series X Refresh—the latter likely contains unchanged basic hardware designs. Windows Central posited that an Xbox handheld is another possibility—leaked product roadmaps (of 2022 vintage) revealed that Microsoft was considering a move into portable gaming segments. A month ago, Xbox leadership discussed the platform's future—Sarah Bond stated: "there's some exciting stuff coming out in hardware that we're going to share this holiday, and we're also invested in the next generation roadmap...and what we're really focused on there, is delivering the largest technical leap you will have ever seen in a hardware generation." Many media outlets believed that an Xbox Series "Pro" model was teased during the special Official Xbox Videocast.

"Double Dragon Gaiden: Rise of the Dragons" Devs Introduce "Sacred Reunion" DLC

The Lee family is reuniting once again to rid the streets of crime as Billy and Jimmy Lee's cousin, Sonny Lee, is joining Double Dragon Gaiden: Rise of the Dragons on April 4. An unconventional fighter, Sonny thrashes his enemies with a flurry of punches and kicks to prove he's just as powerful as his cousins. First appearing in Double Dragon 3: The Rosetta Stone, Sonny Lee joins Double Dragon Gaiden as part of the free Sacred Reunion DLC coming to PC and consoles. Sonny is the lazy, distant cousin of the Lee brothers, but just like Billy and Jimmy, he has practiced the art of Sōsetsuken since he was young. However, Sonny has a hard time keeping up. He opts to give the ancient technique his own creative spin and now wanders the streets to test the might of his new moves.

Also joining Sonny in the Sacred Reunion DLC is the secret assassin Ranzou and one additional mystery fighter. Ranzou is a mysterious young ninja from a secret organization, known as The Secret Society of Ninjas. He has no stake in the fate of New York, but he is sent here by his organization as a test of his abilities. Along with the new characters, the Sacred Reunion DLC will include Survival mode, Versus mode and online co-op. As a fighter, Sonny distinguishes himself as a rushdown/offensive warrior. He executes an action attack similar to a quick breakdance maneuver that travels a short distance and covers threats from all directions. Despite his Sōsetsuken roots, we wanted to ensure that Sonny is his own character, and he is designed to play differently from Billy and Jimmy with much more eccentric moves. His role as the familial outcast significantly influences his fighting style, resulting in a blend of showboating and non-traditional stances. Sonny's distinctive approach to combat reflects his individuality within the family dynamic, which gives him more depth and personality, allowing him to shine brighter in the game.

Insider Claims Sony Investigating PS5 Pro Specification Leak

Insider Gaming's Tom Henderson believes that Sony PlayStation leadership will tighten up development conditions, following recent leaks pertaining to the technological underpinnings of the heavily rumored "PS5 Pro" home console. An IGN report and another Henderson-authored article posit that last week's revelations are "legit," according to their respective networks of industry moles. Apparently top secret information was extracted from a technical document—reports suggest that Sony sent this paper to its third-party development partners, alongside a new batch of development kits.

Industry experts think that (slated) repercussions could affect smaller development houses—Henderson tweeted: "as expected, Sony has launched an internal investigation into the leaked documents on Trinity as it leaked during a third-party rollout...Not sure on the implications yet as I don't think they can catch one individual, but Sony could reduce its third-party developer pool for new tech as a result." Rumors of a "mid-gen hardware refresh" have been swirling for almost a year and a half, but PlayStation bosses seem to be rattled into action (this week). Microsoft maintained a cool exterior following the leak of next-gen Xbox details, but that information emerged from unredacted court documents. Phil Spencer and his colleagues claim that future Xbox product roadmaps are in constant flux.

Xbox Game Pass Welcomes Diablo IV, The Quarry, Ark: Survival Ascended & More...

This "coming soon" announcement we're going to many different places with Game Pass, including the Old West, the open road, the other roads meant for toy themed cars, and even going to hell. That's just a small taste of where Game Pass is taking us, so let's dive in!

Available Today
Lightyear Frontier (Game Preview) (Cloud, PC, and Xbox Series X|S)—Available on day one with Game Pass: Start your interstellar homestead in this peaceful open-world farming adventure! Build your sustainable exofarm, grow alien crops, customize your mech, and explore a new world full of mystery with up to three friends!

MLB The Show 24 (Cloud and Console) —Available on day one with Game Pass: Swing for the fences, experience game-deciding moments, become a legend and live out your baseball dreams in MLB The Show 24.

SNK Corp. Announces FATAL FURY: City of the Wolves

SNK CORPORATION is proud to announce that FATAL FURY: City of the Wolves will be released in early 2025. SNK's beloved Fatal Fury series first hit the market in 1991, spearheading the fighting game boom of the 1990s that swept the industry thereafter. GAROU: MARK OF THE WOLVES (released in 1999) has, for some time, served as the franchise's most recent installment. But that is all about to change: 26 years on, a brand-new entry—FATAL FURY: City of the Wolves—is set to arrive on the scene!

FATAL FURY: City of the Wolves features a unique art style that stimulates the senses, an innovative REV system that supercharges the excitement, plus a host of other battle systems even more robust than before. The game also breathes new life into the series by introducing two distinct control schemes (ensuring fun and excitement for newcomers and veterans alike) as well as other fresh features and elements. The streets of South Town are a hotbed of action, wild dreams, and even wilder ambition. Here, at long last, a new legend is about to unfold…

Razer Kitsune Firmware 2.0 Update Adds "SOCD Cleaning" Feature

When we launched the Razer Kitsune, we promised a device that not only meets the demands of today's fighting game community but also evolves with it. True to our word, I am excited to share something exciting that we've been working on—a significant update that's all about fine-tuning your control in the heat of battle.

What's the Update About?
The heart of this update is a new feature called SOCD Cleaning. Let me break it down: SOCD stands for Simultaneous Opposing Cardinal Directions—which happens when you press opposite directions at the same time on your controller. It's a common scenario, that can change how you fully control your character. If you're eager to update, the Firmware 2.0 Update for the Razer Kitsune is available now over at mysupport.Razer.com. It's a straightforward process, and it ensures your Kitsune is not just up to date but also customized to fit your play style even better.

Aspyr Criticized Following Troubled Launch of Star Wars: Battlefront Classic Collection

The Star Wars: Battlefront Classic Collection launched last Thursday (March 14), with day one adoptees experiencing a plethora of issues. Player feedback and press coverage painted an ugly picture—an unreasonable install size of 70+ GB was an immediate point of discussion, considering the lo-fi origins of the Collection's graphical assets. Players were greeted with a low number of servers, and in-game sessions were often interrupted by crashes and other bugs—at the time of writing, overall Steam feedback (from 5315 user submitted reviews) is "Overwhelmingly Negative." The Embracer Group-owned development house is also under fire due to alleged uncredited usage of modder content—iamashaymin's character reskins were present in the PlayStation 5 build, but promptly removed by a post-launch patch update.

Aspyr quickly responded to community feedback—their support department stated: "we'd like to thank the Battlefront community for their overwhelming support and feedback for the Star Wars: Battlefront Classic Collection release. At launch, we experienced critical errors with our network infrastructure. The result was incredibly high ping, matchmaking errors, crashes, and servers not appearing in the browser. Since launch, we've been working to address these issues and increase network stability, and we will continue our efforts until our network infrastructure is stabilized to prevent further outages. Please continue to report bugs, errors, or unexpected behaviors to our support team via our Request Form." Aspyr's licensing partner, Lucasfilm Games, has not issued a statement on this situation.

Balatro Sells a Million Copies in One Month

"Balatro," the latest indie game sensation published by Playstack has reached a significant milestone by selling one million copies in its first month. This achievement highlights the game's widespread appeal and the enthusiastic response from the gaming community. "We're incredibly grateful for the support and enthusiasm from players worldwide," says Harvey Elliott, CEO of Playstack. "The game's success is a testament to the quality and creativity that the indie sector can deliver, proving that even in uncertain times, innovative games can thrive. We extend our deepest thanks to every player who has joined us on this adventure."

LocalThunk, the solo developer behind "Balatro," shared their gratitude for the game's reception as well. "I'm so grateful to all the players and people that have made this happen. I still can't grasp the response to this game, and I am overjoyed that so many people have been able to have fun with my silly creation. I'm so fortunate that I can continue working on my passion as a career. Thank you!"

Taxi Life Devs Address Performance Issues & React to Player Feedback

Hello Drivers. Here we are. Taxi Life was released about two weeks ago. First of all, we'd like to thank you for all your support and feedback to improve the game. Reading your feedback, your kind messages and your encouragement has given us a lot of fuel for this first week. We are glad to read that many of you are enjoying driving in Barcelona! Now, let's get straight to the point. We are aware that you're interested in what is going on next in Taxi Life. And in this post, we want to share with you how our first week was for the team, and what's coming in the future of Taxi Life.

Driving Wheel
The main feedback we've received is that there aren't enough steering wheels compatible with the game. During the development of Taxi Life we worked with the driving wheels that were available for us. There are a lot of models out there, and it takes a lot of time to make every single driving wheel compatible with the game. It's not an excuse, but this was our situation. We really want to expand this list, and improve some actual driving wheels. We have a step-by-step plan that we are polishing right now and should let you know in more detail soon how it will look. In parallel we need to fix other issues you're already experiencing in-game.
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