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Define the Ages of Humanity in "Millennia" - Out Now on PC

Lead a nation of your design through a history shaped by your choices in Millennia, a new 4x historical strategy game from C Prompt Games and Paradox Interactive. Guide your people from the stone to a near future, maybe taking detours through historical ages of plague or steampunk technology in Millennia, available now. From us at Paradox Interactive & C Prompt Games, we hope you love the game!

Define history; turn by turn and age by age. In Millennia, you start with a blank slate on which to write a new society and culture. Choose traits and government forms as you accumulate power through a variety of domains (government, war, art, etc.), using these powers to expand and exploit the world around you. Develop a production chain to transform common resources into valuable goods, and then trade the surplus to a distant settlement, boosting its population and production. Define your nation as a land of warriors, explorers or learners as you adopt new traits over time.

Ubisoft at GDC: How "Assassin's Creed Mirage" Grew from DLC to Full Game

Assassin's Creed Mirage was envisioned as an homage to its franchise—a celebration of how it began and what it accomplished between 2007's Assassin's Creed and 2023's Mirage. Beginning as an idea for a DLC expansion that would take Eivor to the Middle East, it grew into a standalone prequel starring Basim, the enigmatic Hidden One from Valhalla. Developed as a shorter experience by Ubisoft Bordeaux, the return-to-roots game presented a distinctive set of challenges, which are explored in the March 22 GDC talk "Between Legacy and Modernity: Creating an Homage Game to the 15-Year-Old Assassin's Creed Franchise."

During the talk, Creative Director Stéphane Boudon and Lead Producer Fabian Salomon discuss the game's beginnings, its growth into a "remoot"—that is, something between a remake and a reboot - and how a streamlined approach helped them make tough choices and focus the game on the Assassin experience. To find out more, we spoke with Boudon and Salomon about some of the early concepts behind the game, a few features that didn't make the cut, and how Mirage re-introduced and redefined stealth as a gameplay pillar.

"Tales of Kenzera: ZAU" Devs Discuss the Game's Main Character

Our favorite thing about Zau might surprise you. Or, it might be the first thing you noticed. In a recent Discord Q+A (viewable below), ZAU Creative Director Abubakar Salim throws the deceptively simple question to Lead Artist Ackeem Durrant and Lead Designer Zi Peters: what's your favorite thing about our main character? Since our reveal in December, we've been completely floored by how many of you took the leap to pre-order ZAU. We worked hard to give the game a fair price—and a 10% discount to everyone who buys before launch day - plus carefully crafted in-game content that feels special while not detracting from our central vision for the game. We're incredibly grateful for your support. Thank you.

Wield the dance of the shaman. Reclaim your father's spirit
A grieving boy begins to read a Bantu tale written by his late father. Adventure into the beautiful and treacherous lands of Kenzera as Zau, a young shaman who bargains with the God of death to bring his Baba back from darkness. With your cosmic powers and untried courage, you advance into unknown mythological lands. Once bursting with life, Kenzera is now rife with lost ancestral spirits. As Zau advances toward his goal, 3 mighty beings lie in wait, fearsome in their strength yet somehow strangely familiar. Will you embrace the dance of the shaman?

Silicon Box Announces $3.6 Billion Foundry Deal - New Facility Marked for Northern Italy

Silicon Box, a cutting-edge, advanced panel-level packaging foundry announced its intention to collaborate with the Italian government to invest up to $3.6 billion (€3.2 billion) in Northern Italy, as the site of a new, state-of-the-art semiconductor assembly and test facility. This facility will help meet critical demand for advanced packaging capacity to enable next generation technologies that Silicon Box anticipates by 2028. The multi-year investment will replicate Silicon Box's flagship foundry in Singapore which has proven capability and capacity for the world's most advanced semiconductor packaging solutions, then expand further into 3D integration and testing. When completed, the new facility will support approximately 1,600 Silicon Box employees in Italy. The construction of the facility is also expected to create several thousand more jobs, including eventual hiring by suppliers. Design and planning for the facility will begin immediately, with construction to commence pending European Commission approval of planned financial support by the Italian State.

As well as bringing the most advanced chiplet integration, packaging, and testing to Italy, Silicon Box's manufacturing process is based on panel-level-production; a world leading, first-of-its-kind combination that is already shipping product to customers from its Singapore foundry. Through the investment, Silicon Box has plans for greater innovation and expansion in Europe, and globally. The new integrated production facility is expected to serve as a catalyst for broader ecosystem investments and innovation in Italy, as well as the rest of the European Union.

Capcom Showcases "Kunitsu-Gami: Path of the Goddess" Gameplay

Kunitsu-Gami: Path of the Goddess is a highly unique, Japanese-inspired single-player game that blends multiple genres to create an action-packed adventure unlike any other! First revealed in June last year during Xbox Games Showcase 2023, this new title from Capcom will release day one with Game Pass, as well as on Xbox Series X|S, PlayStation 5 and Windows in 2024.

A New Tale of the Kami Awaits
The story begins when the legendary Mt. Kafuku is covered by an evil defilement and the 12 masks, including their special powers, are stolen. Our protagonist, Soh, must work together with Yoshiro, the Maiden with divine powers, to purge and cleanse the villages of the defilement. The masks worn by Soh and the villagers each feature a different divine power, and these powers are the key to protecting Yoshiro. As you cleanse additional villages from their evil defilement, you'll recover more masks and work together with the various villagers that each mask unlocks to bring Mt. Kafuku back to its original beauty.

NVIDIA Calls for Global Investment into Sovereign AI

Nations have long invested in domestic infrastructure to advance their economies, control their own data and take advantage of technology opportunities in areas such as transportation, communications, commerce, entertainment and healthcare. AI, the most important technology of our time, is turbocharging innovation across every facet of society. It's expected to generate trillions of dollars in economic dividends and productivity gains. Countries are investing in sovereign AI to develop and harness such benefits on their own. Sovereign AI refers to a nation's capabilities to produce artificial intelligence using its own infrastructure, data, workforce and business networks.

Why Sovereign AI Is Important
The global imperative for nations to invest in sovereign AI capabilities has grown since the rise of generative AI, which is reshaping markets, challenging governance models, inspiring new industries and transforming others—from gaming to biopharma. It's also rewriting the nature of work, as people in many fields start using AI-powered "copilots." Sovereign AI encompasses both physical and data infrastructures. The latter includes sovereign foundation models, such as large language models, developed by local teams and trained on local datasets to promote inclusiveness with specific dialects, cultures and practices. For example, speech AI models can help preserve, promote and revitalize indigenous languages. And LLMs aren't just for teaching AIs human languages, but for writing software code, protecting consumers from financial fraud, teaching robots physical skills and much more.

TSMC Aiming to Recruit Approximately 6000 New Workers

Taiwan's Commercial Times has published coverage of a newly launched TSMC recruitment drive—proceedings kicked off last weekend with company representatives heading to the National Taiwan University campus. On the second of March, TSMC set up an outdoor booth on the grounds of Taipei's public research university—where the national comprehensive institute organized a Talent Recruitment Enterprise Expo. Unsurprisingly, TSMC recruiters are seeking potential "talents with high enthusiasm for semiconductors." Ctee's reporter found out that Taiwan's premier foundry is expecting to: "recruit approximately 6,000 new colleagues in Taiwan in 2024, including engineers and technicians." TSMC is reportedly responding to business growth and technology development demands—so much so, that its native manufacturing plants require a fresh influx of workers.

According to Ctee's report, TSMC's March recruitment tour is due to snake through Taiwan and then head over to mainland China: "Tsinghua University, National Cheng Kung University, National Yang-Ming Jiaotong University, Central China University, Zhongxing University, Zhongshan, National Chung Cheng University, Beijing University of Science and Technology, etc., totaling 19 physical activities and four online talent recruitment briefings." A parallel "2024 DNA Summer Internship Program" has also been rolled out: "inviting interested students to join and use internships to personally experience the environment and culture of TSMC." The company's growing global layout also provides opportunities for new employees to work overseas—the article highlights TSMC's newly opened semiconductor fabrication plant in Kumamoto Prefecture, Japan as the preferred choice for "internal employees." The multinational firm's Arizona facilities did not get a shout out, despite recent good news. Reports from mid-2023 suggest that TSMC's core values are at odds with North American work culture.

EA CEO Announces Approximate 5% Workforce Reduction

Team, we are entertaining, inspiring, and connecting more people with more content and deeper experiences than ever before. Over the last year, we have organized our company to further empower our creative leaders to deliver our strategic priorities of entertaining massive online communities, telling blockbuster stories, and harnessing the power of community in and around our games. These actions have positioned us to build bigger, bolder experiences for hundreds of millions of players and fans around the world. We are also leading through an accelerating industry transformation where player needs and motivations have changed significantly. Fans are increasingly engaging with the largest IP, and looking to us for broader experiences where they can play, watch, create content, and forge deeper connections. Our industry exists at the cutting edge of entertainment, and in today's dynamic environment, we are advancing the way we work and continuing to evolve our business.

As a company full of creators and storytellers, we believe in the value of teams innovating together, and continue to learn and adopt new ways of collaborating to grow and serve our global communities. Given how and where we are working, we are continuing to optimize our global real estate footprint to best support our business. We are also sunsetting games and moving away from development of future licensed IP that we do not believe will be successful in our changing industry. This greater focus allows us to drive creativity, accelerate innovation, and double down on our biggest opportunities—including our owned IP, sports, and massive online communities—to deliver the entertainment players want today and tomorrow. Lastly, we are streamlining our company operations to deliver deeper, more connected experiences for fans everywhere that build community, shape culture, and grow fandom.

Mortal Kombat 1 Out Next Month - Series History Explored

The fighting game genre has many notable franchises. One of the earliest to earn iconic status is Mortal Kombat. It punched its way onto the arcade scene in 1992 and quickly found its way to the home console market, wowing players with at-the-time realistic visuals and controversial over-the-top gore. That controversial content ushered in the now-industry standard ratings system, but Mortal Kombat's legacy has been defined by much more than that. For over 11 mainline installments, the series built gameplay innovations and an ever-growing roster atop its core 1-on-1 fighting system.

Ahead of the series returning to-and recreating-its "roots" with Mortal Kombat 1, now is an amazing time to look at how it evolved through the eras.

Xbox Debuting New Voice Reporting Feature

Players come to Xbox to build friendships, be competitive, and to experience incredible games - and they expect to be treated fairly, for interactions to be free of hate or harassment. Our investments in safety have helped players feel safer across text, video, and image - and our new voice reporting experience is the latest addition to our robust suite of family and online safety features.

Starting this week, we are releasing a new platform-wide voice reporting feature to Alpha and Alpha Skip-Ahead Xbox Insiders, that gives players the option to capture and report inappropriate in-game voice chats. More specifically, this feature equips Xbox Series X|S and Xbox One players with the ability to capture a 60-second video clip of an in-game voice incident that they believe violates our Community Standards and submit it as evidence to our Xbox Safety Team for review. This feature is purpose-built to support the broadest arena of in-game interactions between players and works across thousands of games that offer in-game multiplayer voice chat, including Xbox 360 backward-compatible titles.

Assassin's Creed Mirage Showcases the History of Baghdad

When Assassin's Creed Mirage launches on October 12, it will continue the series' tradition of bringing players closer to history with History of Baghdad, a feature that adds historical context to the game's simulation of the past. Part of an in-game Codex that also includes tutorials and a Database with lore, History of Baghdad will deliver expertly curated information on the history, art, and culture of Baghdad and the Abbasid Caliphate circa the ninth century, accompanied by images provided by museum partners.

In keeping with Assassin's Creed Mirage being a tribute to early Assassin's Creed games, History of Baghdad will be integrated into the main game, similarly to the Database of earlier games, and is tied to player progression, with an in-game reward for Basim once completed. As Basim visits 66 historical sites throughout Baghdad, players will unlock research-driven articles that dig into information across five topics: Economy; Belief & Daily Life; Government; Art & Science; and Court Life.
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