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NVIDIA DLSS 3 Comes to EVERSPACE 2 and Gray Zone Warfare

Over 500 games and applications feature RTX technologies, and barely a week goes by without an incredible new game integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects to deliver the definitive PC experience for GeForce RTX players. Following the DLSS-accelerated launch of Manor Lords, this week sees DLSS 3 arrive in EVERSPACE 2 and Gray Zone Warfare. Additionally, MotoGP 24 is launching with DLSS 2, and the NVIDIA RTX Remix modding toolkit has upgraded to DLSS 3.5 with Ray Reconstruction, enabling RTX Remix mods to benefit from its fidelity-enhancing technology. Learn more about each announcement below.

EVERSPACE 2 DLSS 3 & Reflex Upgrade Available Now
ROCKFISH Games' EVERSPACE 2 is a fast-paced single-player spaceship shooter with exploration in space and on planets, tons of loot, RPG elements, plus mining and crafting. Since 2021, GeForce RTX gamers have been able to accelerate their EVERSPACE 2 frame rates in both the Steam and Game Pass versions of the game using DLSS 2. Now, the new EVERSPACE 2 Incursions update has docked, upgrading the game to Unreal Engine 5, introducing improved Lumen Global Illumination lighting, and adding a ton of new gameplay features.

Dragon's Dogma 2 Gets New Update with Gameplay Tweaks and Bug Fixes

As promised earlier, Capcom has released a new Dragon's Dogma 2 patch for PC and consoles, and while it does not bring any performance improvements to the game, which still lacks NVIDIA DLSS 3 support, it brings some much-needed gameplay tweaks and fixes.

The April 25th Update, as it is called, mostly improves the game's Pawns, allowing users to zoom in on the faces of the Arisen and Pawns, as well as their general behavior and dialogue. The update also adds several fixes, including fixes for issues in escort quests and fighting monsters in town which results in jail time. Capcom did say it also fixed some crashes and freezes in specific circumstances, as well as other miscellaneous bugs, but no further details were given.

Godsworn - a Mythological RTS - Out Now via Early Access

The time has come, sharpen your axe and ready your shield. ⚔️ Godsworn is now available in Early Access! Godsworn is a classic mythological RTS. Experience an epic fantasy retelling of the northern crusades, where pagan gods and their tribes clash against crusaders and armies of heaven. Choose a divine hero, rally worshippers alongside mythical creatures, and smite the unworthy!

The wild pagan lands have been under the watchful eye of the gods for as long as time. The arrival of a knight order bearing the banner of heaven threatens to upset the uneasy alliance. Will the realm burn, or will blood of both divine and mortal be spilled to protect it?

Hazelight Studios Celebrates 16 Million Unit Sales of "It Takes Two"

March 26 2024 is not only the three-year anniversary for It Takes Two…the game has now sold over 16 MILLION units!!! 🤯 Mind-blowing that over 30 million fans have now played it, love you all so much. ❤️ What a way to start off a very exciting year…

Something out of the Ordinary
Bring your favorite co-op partner and together step into the shoes of May and Cody. As the couple is going through a divorce, through unknown means their minds are transported into two dolls which their daughter, Rose, made to represent them. Now they must reluctantly find a way to get back into their bodies, a quest which takes them through the most wild, unexpected and fantastical journey imaginable. Released in 2021 to critical and fan acclaim, It Takes Two further builds on Hazelight's proven track record of making rich and engaging co-op experiences. While developing It Takes Two it has been the team's number one priority to truly merge story and gameplay. Allowing both to influence each other guarantees a game that is as engaging to play as it is compelling to experience.

Bandai Namco Showcases "DRAGON BALL: Sparking! ZERO" Gameplay

The stage is set and the anticipation palpable as DRAGON BALL: Sparking! ZERO adds new names to its latest lineup of fighters. Power and speed are often worthless without precision and timing. These new characters are well aware of that. In the DRAGON BALL universe, you have encountered characters who seamlessly blend both speed and power, creating a formidable fusion of strength and agility. However, among all of them, some make their raw strength or rapid movements their defining trait. The newly revealed characters are charted below.

Producer Jun Furutani revealed more details about the game's mechanics
DRAGON BALL: Sparking! ZERO brings back enhanced gameplay elements that the franchise has been known and cherished for, making battles even more spectacular, faster, impressive and authentic to the anime. Evolved features such as "Skill Count", "Revenge Counter" and "Vanishing Assaults" have been added, giving chances for players to counterattack their foes, and add more strategy to their fights. As you discover more about DRAGON BALL: Sparking! ZERO, ask yourself: will you prefer raw, overwhelming power or lightning-fast agility?

'Marvel 1943: Rise of Hydra' Reveals New Story Trailer

Skydance New Media, helmed by award-winning writer and director Amy Hennig, and Marvel Games today shared new details on their upcoming narrative-driven action-adventure game, Marvel 1943: Rise of Hydra. A new trailer gives fans a sneak peek into an original story that takes players on a WWII-era adventure with an ensemble of four heroes playable at different points in the game.

As the game's narrative unfolds, players will assume the role of four central characters: a young Steve Rogers, AKA Captain America; Azzuri, T'Challa's grandfather and the WWII-era Black Panther; Gabriel Jones, a U.S. soldier and member of the Howling Commandos; and Nanali, a Wakandan spy embedded in Occupied Paris.

The Finals Season 2 Introduces Hacker Playstyle, Launches on March 14

Season 2 of The Finals launches on March 14, and strange things are happening in the arena. The game show has been compromised by the rogue hacking collective CNS, and showrunners are scrambling to decipher their cryptic messages—but one thing is clear: the show must go on! Throughout the jam-packed season of this free-to-play game, contestants can experience new weapons for each class, the hacked new map SYS$HORIZON, the all-new 5v5 game mode Power Shift, a new skill-based League System, rewarded weekly career progression, private matches—for now in a feature-limited beta version—and the new Hacker Playstyle, which adds several ways for contestants to alter the arena to their favor.

THE Finals' new Hacker Playstyle lets players step into the shoes of CNS, with a set of new gadgets and a new specialization that can be mixed and matched with players' existing toolset. Remove walls, defy gravity, tunnel across the arena, and transform items—become the glitch in the system, the ultimate cyber tactician, and bring a new dimension to the game.

Capcom Showcases "Kunitsu-Gami: Path of the Goddess" Gameplay

Kunitsu-Gami: Path of the Goddess is a highly unique, Japanese-inspired single-player game that blends multiple genres to create an action-packed adventure unlike any other! First revealed in June last year during Xbox Games Showcase 2023, this new title from Capcom will release day one with Game Pass, as well as on Xbox Series X|S, PlayStation 5 and Windows in 2024.

A New Tale of the Kami Awaits
The story begins when the legendary Mt. Kafuku is covered by an evil defilement and the 12 masks, including their special powers, are stolen. Our protagonist, Soh, must work together with Yoshiro, the Maiden with divine powers, to purge and cleanse the villages of the defilement. The masks worn by Soh and the villagers each feature a different divine power, and these powers are the key to protecting Yoshiro. As you cleanse additional villages from their evil defilement, you'll recover more masks and work together with the various villagers that each mask unlocks to bring Mt. Kafuku back to its original beauty.

Frogware's "The Sinking City 2" Has Evolved into a Full-Blown Horror Game

The characters in a Lovecraft story are susceptible to… mutation. Minds and bodies are forever altered by exposure to the horrors hiding in the darker corners of the world. It's perhaps no surprise, then, that The Sinking City 2—which just got a world premiere in the latest Xbox Partner Preview broadcast—has undergone its own unexpected change. Where the first game was a detective adventure, with horror bubbling up from its flooded world, its sequel has taken on a darker, more aggressive form. The Sinking City 2 is a true horror game now, with more emphasis on combat, while keeping a Lovecraftian narrative close to its twisted heart.

"The Sinking City is one of our most successful titles, because of our stronger horror genre leanings and the setting," Frogwares Head of Publishing, Sergey Oganesyan tells me. "For us, it was kind of a breakthrough, and we are super excited to work on a full-scale horror game. We have created quite a few detective adventures in the past, so now we're going to mix things up to keep doing what people love from us - meaning story-rich experiences - while still being able to evolve."

"S.T.A.L.K.E.R. Legends of the Zone Trilogy" Announced During Xbox Partner Preview

Today, during the latest Xbox Partner Preview broadcast—as a surprise for Xbox gamers everywhere—GSC Game World launched the S.T.A.L.K.E.R. Legends of the Zone Trilogy for Xbox One and Xbox Series X|S (via backwards compatibility). That's right - it's available today! The Legends of the Zone Trilogy bundle—available on the Microsoft Store for $39.99 USD—includes all three iconic games that make up the original S.T.A.L.K.E.R. Trilogy: Shadow of Chernobyl, Clear Sky, and Call of Pripyat—or you can pick up each of the games individually for $19.99 USD each. Every element from the original games has been maintained and faithfully ported to console thanks to the hard work of GSC Game World and their partners at Mataboo. This all makes for a great opportunity for Xbox gamers everywhere to get some foundational knowledge of S.T.A.L.K.E.R.'s universe in the lead-up to the launch of S.T.A.L.K.E.R. 2: Heart of Chornobyl, coming day one to Game Pass on September 5, 2024.

But translating these hardcore PC games to an Xbox controller has been no small feat. For a series that is known for blending a variety of genres like horror, first-person shooter, exploration, and immersive sim, it was important for the team to get it right. Speaking with GSC Game World PR Specialist Zakhar Bocharov, we wanted to learn more about what this process was like, bringing these cult-classic, hardcore PC titles to console, and some of the innovative design and UI adjustments the team had to make to bring all three games to Xbox.

Funcom Unveils New Dune: Awakening Footage in Epic Trailer and Featurette

Funcom is proud to reveal a brand-new trailer and featurette for Dune: Awakening, premiered in the first of a new showcase series, Dune: Awakening Direct. Hosted by the prominent Soe Gschwind, the fifteen-minute show dropped spectacular new footage of the open-world survival MMO, where you will fight to survive on the most dangerous planet in the universe.

After announcing Dune: Awakening back in 2022, Funcom has kept its cards close to its chest. With the release of Dune: Part 2 this weekend, however, the developers are finally ready to uncover what has been growing beneath the sand's surface this whole time. In Creating Worlds: From Book to Film to Game, Funcom takes us on a breathtaking journey into the heart of Arrakis, featuring never-before-seen footage from the game. Interviews with Greig Fraser, academy award-winning Cinematographer on Villeneuve's Dune Part 1 and 2, and Funcom Creative Director, Joel Bylos, reveal the creative overlap between Dune: Awakening and the recent movies. Get a glimpse at what it takes to bring the ultimate Dune fantasy to life.

NACON Connect Returns on 29 February 2024

Make sure it's in your diaries: a new edition of NACON Connect will take place on 29 February at 19:00 CET. The French games publisher will use this conference as an opportunity to make some new announcements, and share with gamers from all over the globe new info on its two activities: video games and gaming accessories. This new edition is set to feature 30 minutes of all-new videos showcasing the company's accessories, as well as its action-adventure, sports and simulation games, including: Ravenswatch, Crown Wars: The Black Prince, GreedFall II: The Dying World, Test Drive Unlimited Solar Crown, the new game based on the world of Terminator, plus a few other announcements.

The conference is set to be followed by a post-show, during which the developers of will share some new info about the game on their Twitch page. Gamers can log in at the end of the conference on Steam to check out more gameplay from their favorite titles. Visit NACON's official channels on 29 February at 7:00 PM CET / 10 AM PST to follow the announcements and share your reactions live.

SAND LAND Gameplay Previewed in Overview Featurette

Explore, fight and ride epic vehicles in this first SAND LAND gameplay overview. In a distant future, humans and demons live together in a desertic world deprived of water: the SAND LAND. To restore balance to the world, the Fiend Prince Beelzebub forms a strange trio with his chaperone Thief and the human Sheriff Rao. Together, they will set off on an epic journey, in search of the Legendary Spring. SAND LAND is an immersive and exciting Action-RPG, based on the manga by Akira Toriyama, the creator of Dragon Ball. In this article, you will discover its environments, gameplay systems, and unique elements that will make your adventure unique and memorable.

EXPLORE TWO UNIQUE WORLDS
The long-lasting desert is yours to explore. Encounter unique creatures, dive into unique biomes such as canyons and dungeons, loot essential materials, but beware of a challenge that awaits: the King's Royal Army, commanded by the Supreme Commander Zeu, is coming… No respite allowed! The end is only the beginning, as beyond the dunes lies an unknown lush world to explore, populated by even more unique and dangerous enemies to overcome. Be ready to dive into an epic adventure!

Nightingale Devs Remove FSR 3 Integration From Launch Build

It's finally (almost) here! With Nightingale's Early Access launch just a few days away on February 20th, we (Inflexion Games) wanted to share with you some gameplay and feature updates before we open the portals to the Faewilds. If you have any questions or feedback on the topics below then jump into our official Discord and join the discussion. Set out on a journey of survival and adventure, into the mysterious and dangerous Fae Realms of Nightingale! Become an intrepid Realmwalker, and venture forth alone or with friends—as you explore, craft, build and fight across a visually stunning Gaslamp Fantasy world.

FSR 3 Removal
After reviewing crash data from the Server Stress Test, a significant number of them seemed to point to FSR 3 integrations, whether or not users had the setting turned on. To ensure better stability, we temporarily have removed FSR 3 from the launch build and are working with various external and internal teams to see if we can implement it, or an older FSR version, in future updates. We've added an update to our Performance Expectation blog to reflect this change. For those who wish to use XeSS or DLSS, these will still be available at launch.

Helldivers 2 Gameplay & Strategies Previewed Ahead of February 8 Launch

On February 8 Arrowhead Game Studios invites you to customize your Helldiver, drop into hell, wipe out infestations, and repeat the victorious process. Have you ever watched the anonymous soldiers of a sci-fi movie get obliterated by aliens and thought to yourself, "I could do better"? Helldivers 2 is Arrowhead Game Studios' invitation to brave players dying to experience the chaotic fun of facing seemingly impossible odds. For the uninitiated, Helldivers 2 is a full sequel that maintains the 4-player cooperative essence of the 2015 top-down PS4 entry, while adding modern over-the-shoulder third-person gunplay and deeper customization options. I recently had a chance to suit up and drop into a hands-on session with Helldivers 2 on PS5, and lived to share this debriefing. I teamed up with three other Helldivers to learn the ropes and emerged with a whetted appetite for eliminating space bugs and murderous Automatons. Let's dive in.

Action sci-fi gunplay
Helldivers 2 is bursting with customization options and strategic depth, but shooting lots of enemies is your bread and butter. Arrowhead managed to translate the frenetic top-down energy of Helldivers into a smooth third-person shooter. Weapon recoil feels powerful yet predictable enough to maintain your accuracy. I specifically loved watching Automaton's armor dent and shatter off as I punched them full of sniper rounds. Players have options when it comes to gunplay. Hold the Square button to switch between single, burst, and autofire. Press L2 to shoulder your weapon and zoom in with R2. Click R3 button to aim-down-sights for even deeper precision and immersion. The direction buttons are used for quick actions, like switching to grenades by pressing right or pressing for a life-restoring stim. Remember to save a few 'nades to close up bug nests or destroy enemy factories. The moment-to-moment action is tight and reliable, which is key when all hell inevitably breaks loose.

"Vampire: The Masquerade - Bloodlines 2" Gameplay Explored in Extended Preview

Good evening Kindred, in our recent Vampire: The Masquerade - Bloodlines 2 stream, we shared exciting news about the game and our first extended gameplay trailer. On the stream, The Chinese Room (TCR) Community Manager Josh Matthews was joined by Alex Skidmore, Project Creative Director at TCR, who shared insights on the game, the narrative background, and how the game plays. If you missed the stream, you can check it out below. The gameplay stream contains several spoilers, and if you wish to avoid them, there are sections marked in the video timeline, or you can watch the trailer version of the gameplay video, which does not contain any major spoilers.

Matthews and Skidmore highlight an early-game mission, discussing why the player character, Phyre, infiltrates an abandoned warehouse to uncover clues about the mysterious mark on their hand. Players must choose their actions wisely, whether confronting the court's secret keeper like Willem or meeting unruly ghouls and illusions that cloud the environment. Acting as "The Sheriff" of the Court, Phyre's choices impact how the world perceives them and bring them closer to uncovering Seattle's secrets.

Brothers: A Tale of Two Sons Remake Arrives February 28

Released in 2013, and directed by the singular Josef Fares, Brothers: A Tale of Two Sons was a truly unique game. After their father falls ill, the game follows two, well, brothers as they set out into a strange and often dangerous world—with the twist being that a single player controls both characters simultaneously. They must cross dangerous lands, face deadly foes and rely on each other more than they ever have before to find a cure, leading players through a beautiful world by way of action-packed puzzles and obstacles. Almost a decade after the original game's release, nothing has quite replicated this game's mixture of unique controls and emotive storytelling. So, with our remake, we've concentrated on not just how to bring a modern classic back to life, but to preserve and enhance this incredible, one-off experience.

Remaking a Masterpiece
Our philosophy throughout the Remake process was to enhance the original, not distort. As we began to study the game, we realized that everything in Brothers, each environment, the puzzle, and interaction, is there for a specific reason and has its own goal to help support the overall story. Our job then became to modernize the experience while keeping everything that made the original special and memorable. Gameplay in Brothers is designed primarily for a unique, single-player experience (though local co-op is also included). As you explore, one controller controls both brothers and their ability to interact with the world. Each brother has their own unique abilities that will be required to solve the various puzzles and enemies they encounter.

Warner Bros. Games and DC Launch Suicide Squad: Kill the Justice League

Warner Bros. Games and DC today announced Suicide Squad: Kill the Justice League, a new genre-defying open-world action-shooter, is now available for PlayStation 5 (PS5), Xbox Series X|S, and PC (Steam) as part of the Deluxe Edition. The Suicide Squad: Kill the Justice League Standard Edition will launch worldwide on Feb. 2.

Developed by Rocksteady Studios, creators of the best-selling Batman: Arkham series, Suicide Squad: Kill the Justice League combines the studio's signature character-driven storytelling with a seamless fusion of enhanced traversal mechanics and fast-paced, action-packed combat, which can be enjoyed solo or with up to four players via an online cooperative mode.

Prince of Persia: The Lost Crown Influenced by Rayman

Prince of Persia: The Lost Crown launches tomorrow, January 18, for modern consoles and PC, and is available now with a Ubisoft+ subscription or for purchasers of the Digital Deluxe Edition. Prince of Persia: The Lost Crown is an adventure inspired by Persian mythology and the Metroidvania genre, in which players step into the boots of Sargon - the youngest member of Persia's most elite warriors, the Immortals - and brave the dangers of the mysterious Mount Qaf on a journey to save the kidnapped Prince Ghassan. Wielding acrobatic parkour abilities, mystical time powers, and fluid, combo-driven sword skills, Sargon discovers a world shattered by a time curse, where he'll battle sand zombies, screen-filling monsters, and even alternate versions of himself.

Prince of Persia: The Lost Crown was developed by Ubisoft Montpellier, the studio behind Rayman Origins and Rayman Legends - and some of those games' DNA persists in Sargon's adventure, particularly when it comes to platforming. Like Rayman and crew, Sargon has a certain rhythm and bounce to his movements that helps make exploration a blast, and a lot of his time is spent navigating deviously designed platforming sequences that dare players to thread their way through gauntlets of spikes and traps with increasingly less room for error. To find out more about this connection, and how Ubisoft Montpellier's experience on the Rayman games helped shape Prince of Persia: The Lost Crown, we spoke with Game Director Mounir Radi.

Diablo IV Devs to Preview Season 3 on January 18

Our next Developer Update Livestream begins on January 18 at 9 a.m. PST and will unearth details about the next season's gameplay features, Season Journey, and quality-of-life updates. Plus, we'll also share information about the new competitive leaderboard system—The Gauntlet. Join associate director of community Adam Fletcher, game design manager Daniel Tanguay, quest designer Madeleine James, and lead class designer Adam Jackson, as they delve into the danger awaiting you in Diablo IV's third season.

We'll also hold a Q&A segment at the end of the stream for players to field their questions directly to the team. Visit our official Diablo Twitch and YouTube channels to watch live! Following the Developer Update Livestream's conclusion, we'll post another article with a video of the livestream so you can still catch up on the details if you miss them.

Latest Beta Patch for Starfield Adds NVIDIA DLSS 3 Support and Brings CPU and GPU Optimizations

Bethesda has released its latest beta patch for Starfield, adding official support for NVIDIA DLSS 3 Frame Generation, fixing several issues, and implementing further CPU and GPU optimizations. The November 8th Beta Update, as it is called, is only available via Steam Beta Update, and it should go live to all Xbox and PC players later this month.

According to the release notes, the new update adds NVIDIA DLSS support with DLSS Super Resolution, Deep Learning Anti-aliasing (DLAA), Nvidia Reflex Low Latency, and DLSS Frame Generation. The update also fixes several performance and stability issues, including a fix for a number of memory related issues and leaks, additional GPU optimizations that will benefit higher-end graphics cards, and improvements to the renderer threading model that should improve CPU usage on higher-end systems. The update also includes various stability and performance improvements.

This Week in Gaming (Week 45)

With autumn in full swing, the first full week of November brings a bunch of new games along with it and this week's AAA title is the third in the series and appears to have something to do with duty. As for this week's other titles, we can look forward to managing some kind of sports teams, crafting robots, erasing names, messing around in dungeons and finally some old school action.

Call of Duty: Modern Warfare III / This week's AAA title / Friday 10 November
Modern Warfare III celebrates the 20th anniversary of Call of Duty with one of the greatest collections of Multiplayer maps ever assembled - both fan favorites and all new ones. All 16 launch maps from the original Modern Warfare 2 (2009) have been modernized with new modes and gameplay features and will be available at launch to get everyone started, while over 12 all-new core 6v6 maps will fuel post-launch live seasons.

EA Sports WRC PC Requirements Released

The wait is almost over. We are days away from the launch of EA Sports WRC, the biggest rally game Codemasters has made to date. EA Sports WRC is out November 3, let's go through everything you need to know before the big day. Jump straight into the action as soon as the game launches. Pre-load on the dates below.

November 3, the worldwide launch of EA SPORTS WRC at 04:00am UTC across all platforms. Get into the game earlier by, pre-ordering the digital version for up to 3 days early access starting on October 31 at 07:00 UTC across all platforms and EA Play Pro.

NVIDIA Increases GeForce NOW Pricing in Canada and Europe

According to the latest NVIDIA knowledge base FAQ, the pricing structure of NVIDIA's GeForce NOW game streaming service is increasing. Applicable only to Canada and Europe, the price increases due to "increased operational costs in those areas," as NVIDIA notes. The customers paying in CAD, GBP, EUR, SEK, NOK, DKK, CZK, and PLN will experience a roughly 10-20% price increase of around one to two Euros, based on the GeForce NOW subscription level. However, there is a good chance to secure better prices for the following months, as active and new members who sign up for GeForce NOW before November 1st can lock in their memberships at the current pricing for six months before experiencing an increase.

The company notes that this also impacts membership gift card pricing adjustment, with gift cards purchased before November 1st honoring the old pricing and newly minted gift cards after November 1st getting a price increase. This change occurs across all subscription tiers, including the Priority tier for 1080p gaming at 60 FPS, the Ultimate tier for 4K experience at 120 FPS, and the Founders Ultimate tier, which increases gameplay duration from six to eight hours. You can see the updated pricing structure in the table below.

Paradox Joins With C Prompt for New Strategy Game Millennia

Lead a nation of your own design through thousands of years of history in Millennia, a new turn-based strategy game from Paradox Interactive and C Prompt Games. Progress through ten ages of humanity, from the Stone Age to the near future, unlocking new technologies, new ways of living, and, maybe, alternate pasts that could have been.

C Prompt Games is an American development team helmed by veteran strategy game developers Rob Fermier, Ian Fischer and Brian Sousa. Motivated by a passion for deep and replayable systems-driven games, they bring their experience working on many celebrated real-time strategy games (including Age of Empires II, Age of Mythology and Starcraft II, as well as Orcs Must Die) to the turn-based 4x space in Millennia, a game that pairs the familiar comforts of the genre with fresh new gameplay to enable players to write their own stories of the past.
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