News Posts matching #improvements

Return to Keyword Browsing

MSI Issues Updated BIOS and Driver for the Claw Gaming Handheld to Improve Performance

MSI, a leading brand in gaming, content creation, and business and productivity laptops, is proud to announce that its gaming handheld, Claw, has achieved a significant boost in gaming performance, with an increase of up to 150% through new BIOS and GPU drivers. Moreover, the updated BIOS and GPU drivers enable the Claw to smoothly play the top 100 popular games on the Steam platform, providing an excellent mobile gaming experience.

The new E1T41IMS.106 BIOS (referred to as 106) and 31.0.101.5445 GPU driver (referred to as 5445) for the MSI Claw have significantly enhanced gaming performance according to internal tests. For instance, the performance of the well-known open-world horror game "7 Days to Die" increased by up to 150%. Other popular games such as "Monster Hunter World" and "Cyberpunk 2077" also saw performance improvements of over 50% with the new BIOS and GPU drivers, providing a smoother gaming experience.

Dragon's Dogma 2 Gets New Update with Gameplay Tweaks and Bug Fixes

As promised earlier, Capcom has released a new Dragon's Dogma 2 patch for PC and consoles, and while it does not bring any performance improvements to the game, which still lacks NVIDIA DLSS 3 support, it brings some much-needed gameplay tweaks and fixes.

The April 25th Update, as it is called, mostly improves the game's Pawns, allowing users to zoom in on the faces of the Arisen and Pawns, as well as their general behavior and dialogue. The update also adds several fixes, including fixes for issues in escort quests and fighting monsters in town which results in jail time. Capcom did say it also fixed some crashes and freezes in specific circumstances, as well as other miscellaneous bugs, but no further details were given.

AMD Releases Software Adrenalin 24.4.1 WHQL GPU Drivers

AMD has released the latest version of Adrenalin Edition graphics drivers, version 24.4.1 WHQL. It includes support for the upcoming Manor Lords game, as well as add performance improvements for HELLDIVERS 2 game, and adds AMD HYPR-Tune support to Nightingale and SKULL AND BONES games. New drivers also expand Vulkan API extensions support with VK_KHR_shader_maximal_reconvergence and VK_KHR_dynamic_rendering_local_read, as well as include support and optimizations for Topaz Gigapixel AI application, versions 7.1.0 and 7.1.1, with new "Recovery" and "Low Resolution" AI upscaling features.

New AMD Software Adrenalin Edition 24.4.1 WHQL drivers come with several fixes, including performance improvements for HELLDIVERS 2, fix for intermittent application crash in Lords of the Fallen on Radeon RX 6000 series graphics cards, various artifact issues in SnowRunner and Horizon Forbidden West Complete Edition on Radeon RX 6800 and Radeon RX 6000 series graphics cards, fix for intermittent application crash or driver timeout in Overwatch 2 when Radeon Boost is enabled on Radeon RX 6000 and above series graphics cards, intermittent crash while changing Anti-Aliasing settings in Enshrouded on Radeon 7000 series graphics cards, and various application freeze or crash issues with the SteamVR while using Quest Link on Meta Quest 2 or when screen sharing with Microsoft Teams.

DOWNLOAD: AMD Software Adrenalin 24.4.1 WHQL

Lords of the Fallen Version 1.5 Master of Fate Update Brings New Game Modifiers and AMD FSR 3 Support

Lords of the Fallen got a new big update that is now live for both PC and consoles, and brings several new features, improvements, and fixes, as well as support for AMD FSR 3. Called the Master of Fate, the new version 1.5 update is the culmination of over 30 updates released since launch and should significantly improve performance, stability and optimization, as well as bring difficulty balancing based on the feedback from gamers.

According to the full release notes released over at Steam, the biggest update is the new Advanced Game Modifier System, which will be available to both new and old players, and brings several content and quality of life enhancements. In addition, the new Version 1.5 update also adds support for AMD FSR 3 and fixes several issues, including a multiplayer issue where the player can fall through the elevator, a fix to increase the maximum stack count of Vestige Seeds from 5 to 99, and a fix for a rare crash caused by AI.

Unreal Engine 5.4 is Now Available With Improvements to Nanite, AI and Machine Learning, TSR, and More

Unreal Engine 5.4 is here, and it's packed with new features and improvements to performance, visual fidelity, and productivity that will benefit game developers and creators across industries. With this release, we're delivering the toolsets we've been using internally to build and ship Fortnite Chapter 5, Rocket Racing, Fortnite Festival, and LEGO Fortnite. Here are some of the highlights.

Animation
Character rigging and animation authoring
This release sees substantial updates to Unreal Engine's built-in animation toolset, enabling you to quickly, easily, and enjoyably rig characters and author animation directly in engine, without the frustrating and time-consuming need to round trip to external applications. With an Experimental new Modular Control Rig feature, you can build animation rigs from understandable modular parts instead of complex granular graphs, while Automatic Retargeting makes it easier to get great results when reusing bipedal character animations. There are also extensions to the Skeletal Editor and a suite of new deformer functions to make the Deformer Graph more accessible.

Intel Launches Gaudi 3 AI Accelerator: 70% Faster Training, 50% Faster Inference Compared to NVIDIA H100, Promises Better Efficiency Too

During the Vision 2024 event, Intel announced its latest Gaudi 3 AI accelerator, promising significant improvements over its predecessor. Intel claims the Gaudi 3 offers up to 70% improvement in training performance, 50% better inference, and 40% better efficiency than Nvidia's H100 processors. The new AI accelerator is presented as a PCIe Gen 5 dual-slot add-in card with a 600 W TDP or an OAM module with 900 W. The PCIe card has the same peak 1,835 TeraFLOPS of FP8 performance as the OAM module despite a 300 W lower TDP. The PCIe version works as a group of four per system, while the OAM HL-325L modules can be run in an eight-accelerator configuration per server. This likely will result in a lower sustained performance, given the lower TDP, but it confirms that the same silicon is used, just finetuned with a lower frequency. Built on TSMC's N5 5 nm node, the AI accelerator features 64 Tensor Cores, delivering double the FP8 and quadruple FP16 performance over the previous generation Gaudi 2.

The Gaudi 3 AI chip comes with 128 GB of HBM2E with 3.7 TB/s of bandwidth and 24 200 Gbps Ethernet NICs, with dual 400 Gbps NICs used for scale-out. All of that is laid out on 10 tiles that make up the Gaudi 3 accelerator, which you can see pictured below. There is 96 MB of SRAM split between two compute tiles, which acts as a low-level cache that bridges data communication between Tensor Cores and HBM memory. Intel also announced support for the new performance-boosting standardized MXFP4 data format and is developing an AI NIC ASIC for Ultra Ethernet Consortium-compliant networking. The Gaudi 3 supports clusters of up to 8192 cards, coming from 1024 nodes comprised of systems with eight accelerators. It is on track for volume production in Q3, offering a cost-effective alternative to NVIDIA accelerators with the additional promise of a more open ecosystem. More information and a deeper dive can be found in the Gaudi 3 Whitepaper.

EA App Will Replace Origin on macOS Platforms

We are thrilled to share that over the next few weeks, the EA app will officially replace Origin as our primary Mac platform. A faster, more reliable, and more streamlined experience - it's the best place for you to experience EA's incredible games, services and content. With the new streamlined design you will easily find the games and content you're looking for and discover your new favorite games. With automatic game downloads and background updates you can ensure that your games are ready to play when you are.

For existing Origin players, we've worked hard to make the transition to the EA app as simple as possible. When you get there, all your games and content, including games already installed on Origin, will be ready and waiting for you. Your local and cloud saves will transfer forward ensuring you can pick up where you left off. New players will start by downloading a new favorite game and jump into the action with our optimized experience. Players on unsupported macOS devices can continue to enjoy their favorite games on Origin.

Horizon Forbidden West Complete Edition Updated to v1.0.43.0 on PC

Hey everyone, today's update for Horizon Forbidden West Complete Edition on PC includes crash fixes, various bug fixes, and improvements based on player feedback. Since the launch of the game last week, we've been closely monitoring our crash reporting system and investigating crashes submitted through our support channel. This patch includes several crash fixes and changes to further improve stability.

We've also fixed several bugs, including one that prevented players from claiming rewards at the Hunting Grounds when using mouse and keyboard controls. This patch also fixes the HDR Max Luminance slider and enables DLSS 3 Frame Generation during cutscenes. Check out the release notes below for more details. The teams at Nixxes and Guerrilla continue to closely monitor player feedback. We are aware of other issues raised by the community and are actively working on future patches with further bug fixes and optimizations.

Enshrouded Devs Celebrate Release of Update #1 - Tout Higher Frame & Refresh Rates

Greetings, Flameborn! Our first update for Enshrouded is finally here! Just a few weeks ago we were releasing our first roadmap, and now we're already ticking a bunch of these boxes… As a team, it feels good! Our goal for each update is to include new content, new features, improvements to existing features, as well as the usual fixes and polish.

The biggest part of the update is undoubtedly the Hollow Halls. You can read more on them below, but a word of advice before you proceed: the encounters will test your mettle and we strongly recommend preparing well and bringing your best food items, as well as campfires to rest during your exploration. It is possible to run these as a solo player, but it might be a very challenging experience, and we recommend bringing some friends along. If you team up with strangers, remember that you can create a backup of your save files. Of course since we're in Early Access, we are very eager to hear your thoughts on the Hollow Halls. Do let us know what you think once you've given them a try! And without further ado…

Blizzard Outlines Latest Diablo IV Graphical Enhancements for PC & Consoles

Today (on March 26), wanderers can conquer the horrors of Hell with a suite of new graphical enhancements available to them with patch 1.3.5. Arriving alongside our next content update, Sanctuary will be further imbued with the luscious shadows and enhanced reflections of ray tracing, plus other visual enhancements.

BASK IN THE GLOW OF NVIDIA GeForce
Players using GeForce RTX 40 Series can max out their ray tracing settings and frame rates with NVIDIA DLSS 3 Frame Generation, while other GeForce RTX users can accelerate performance with DLSS 2's Super Resolution technology. With a GeForce RTX 40 Series GPU, you can multiply performance by up to 3X thanks to DLSS 3. NVIDIA Reflex is a game-changer, reducing system latency on GeForce graphics cards and laptops. Pinpoint accuracy and timing are key to overcoming Diablo IV's most difficult fights; NVIDIA Reflex reduces system latency, making gameplay smooth and more responsive, delivering the reaction time needed in critical moments. The newest GeForce Game Ready Driver delivers the optimum experience with ray tracing, available now for download.

HITMAN World of Assassination Updated with "The Undying" Mission

Welcome to the first Patch Notes of 2024 for HITMAN World of Assassination. Alongside the return of the Undying, new challenges, and curated contracts, we bring you more than 200 hundred improvements, fixes, and additions to the different areas of the game. Enjoy and happy hunting! HITMAN World of Assassination is now updated to version 3.180 on all platforms; PS5, PS4, Xbox One, Xbox Series X/S, PC, and Switch.

The Undying mission is available in the Free Starter Pack for new players and as an Elusive Target for HITMAN World of Assassination players, for a limited time only. The DLC Undying Pack is also now available, including a suit, items, Freelancer mode decorations, and access to the Undying indefinitely through the Elusive Target Arcade. Players will be able to unleash their creativity against Mark Faba, with a wide variety of tools at their disposal to accomplish their mission and make sure the Undying does not reappear again. The mission takes place in the Miami map, where Agent 47 will have to stop Mark Faba before he can utilize his expert surveillance, infiltration, and demolition skills to complete a contract at the Global Innovation Race event.

"Alpha Protocol" Returns to PC - Exclusively on GOG

Obsidian Entertainment's Alpha Protocol was removed from Valve's Steam store back in 2019, due to an expiration of music rights. The Irvine, California-headquartered developer has worked quietly on a re-release of their third-person sci-fi espionage ARPG (originally launched back in 2010) alongside Sega and GOG. A DRM-free version is now available to purchase on CD Projekt's digital distribution platform—in upgraded form; involved parties have sought to improve performance on modern PCs. An achievements system has been added, along with support for all sorts of present day controller inputs (PlayStation, Switch, and Xbox). A cloud save feature has been implemented as well, but more goodies could be on the way—as teased in Raycevick's featurette (viewable below).

The team at GOG has admitted (to PC Gamer) that it took longer than expected to get Alpha Protocol relaunched—the "very long release" is the product of half a year of work. Zuzanna Rybacka—Communication Specialist at GOG/Projekt—stated that the game's relaunch is part of their initiative of: "going back to our core, to bringing back classics…basically, our point (is) to not let all those games that would go to perish, and make them accessible for younger generations." The store's main message/vibe of "Good Old Games" has been diluted in recent years, due to a platforming of very modern titles—GOG started to pivot back to that core philosophy two years ago, with a "return to its roots." The reappearance of Alpha Protocol is only one example of their fortified campaign to bring back classic games.

Dragon's Dogma 2 Devs Investigating PC Performance & Stability Issues

To all Dragon's Dogma 2 players. We would like to update you on the status of the following items, about which we have received numerous comments from the community. To all those looking forward to this game, we sincerely apologize for any inconvenience.

Regarding Frame Rate
A large amount of CPU usage is allocated to each character and calculating the impact of their physical presence in various areas. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate. We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future.

Microsoft Introduces Surface Pro 10 and Surface Laptop 6 Models for Business

We are excited to announce the first Surface AI PCs built exclusively for business: Surface Pro 10 for Business and Surface Laptop 6 for Business. These new PCs represent a major step forward in customer-focused design and are packed with features that business customers have been requesting - from amazing performance and battery life to more ports, better security and custom, durable anti-reflective displays. These are the first Surface PCs optimized for AI, with the new Copilot key being added to Surface Laptop 6 and Surface Pro keyboards that accelerate access to the best Windows AI experiences. In addition to the new Surface for Business products, we are pleased to announce the Microsoft Adaptive Accessories will now be available to commercial customers.

These new PCs are powered by the latest Intel Core Ultra processors. We partnered with Intel to deliver the power and reliable performance our customers depend on, along with compelling AI experiences for Surface and the Windows ecosystem. Surface has also been leading in Neural Processing Unit (NPU) integration to drive AI experiences on the PC since 2019, and the benefits of these connected efforts are evident. From a performance perspective, Surface Laptop 6 is 2x faster than Laptop 52, and Surface Pro 10 is up to 53% faster than Pro 9. The benefits of the NPU integration include AI features like Windows Studio Effects and Live Captions and the opportunity for businesses and developers to build their own AI apps and experiences.

Dell Expands Generative AI Solutions Portfolio, Selects NVIDIA Blackwell GPUs

Dell Technologies is strengthening its collaboration with NVIDIA to help enterprises adopt AI technologies. By expanding the Dell Generative AI Solutions portfolio, including with the new Dell AI Factory with NVIDIA, organizations can accelerate integration of their data, AI tools and on-premises infrastructure to maximize their generative AI (GenAI) investments. "Our enterprise customers are looking for an easy way to implement AI solutions—that is exactly what Dell Technologies and NVIDIA are delivering," said Michael Dell, founder and CEO, Dell Technologies. "Through our combined efforts, organizations can seamlessly integrate data with their own use cases and streamline the development of customized GenAI models."

"AI factories are central to creating intelligence on an industrial scale," said Jensen Huang, founder and CEO, NVIDIA. "Together, NVIDIA and Dell are helping enterprises create AI factories to turn their proprietary data into powerful insights."

Razer Kitsune Firmware 2.0 Update Adds "SOCD Cleaning" Feature

When we launched the Razer Kitsune, we promised a device that not only meets the demands of today's fighting game community but also evolves with it. True to our word, I am excited to share something exciting that we've been working on—a significant update that's all about fine-tuning your control in the heat of battle.

What's the Update About?
The heart of this update is a new feature called SOCD Cleaning. Let me break it down: SOCD stands for Simultaneous Opposing Cardinal Directions—which happens when you press opposite directions at the same time on your controller. It's a common scenario, that can change how you fully control your character. If you're eager to update, the Firmware 2.0 Update for the Razer Kitsune is available now over at mysupport.Razer.com. It's a straightforward process, and it ensures your Kitsune is not just up to date but also customized to fit your play style even better.

"V Rising" Exits Early Access on May 8th

V Rising is emerging from the shadows to take its greatest form to date! Join millions of Vampires on the journey to become the supreme predator of Vardoran, carving your name into the history of a world that has forgotten your kind. Journey through the shadows of the lands of man and monster, staking your claim and raising your towering castle. Drink blood, gather knowledge, and prove that you are worthy of the claim of the greatest Vampire to ever live by overcoming one final challenge…

Coming May 8th, 2024 to Steam, take to the skies on leathery wings and face down the Vampire king! Write the future of Vardoran in blood and live your legend this Spring! More information on the upcoming launch is right around the corner, so keep an eye on us to be the first to hear about the latest, greatest chapter of V Rising! V Early Access is available now on Steam!

Avatar: Frontiers of Pandora's Latest Patch Claims Fixing of FSR 3 Artefacts & FPS Tracking

A new patch for Avatar: Frontiers of Pandora deployed on March 1, bringing more than 150 fixes and adjustments to the game. Title Update 3 includes technical, UI, balancing, main quest, and side quest improvements, plus additional bug fixes. To provide players with an improved experience, the development team, led by Massive Entertainment, listened to feedback from the community while working on Title Update 3.

An additional patch, Title Update 3.1, was deployed on March 7, adding additional fixes to the game. Check out the full list of improvements included in Title Update 3 & 3.1 here, and read on for the most notable improvements now available in Avatar: Frontiers of Pandora.

Update Mar 14th: TPU has received alerts regarding player feedbackMassive Entertainment's "Title Update 3" has reportedly broken their implementation of FSR 3 in Avatar: Frontiers of Pandora. We will keep an eye on official Ubisoft channels—so far they have not addressed these FSR-related problems.

Moore Threads MTT S80 dGPU Struggles to Keep Up with Modern Radeon iGPUs

The Moore Threads MTT S80 first attracted wider media attention last summer due to it being introduced as the world's first PCIe Gen 5 gaming graphics card. Unfortunately, its performance prowess in gaming benchmarks did not match early expectations, especially for a 200 W TDP-rated unit with 4096 "MUSA" cores. Evaluators discovered that driver issues have limited the full potential of MTT GPUs—it is speculated that Moore Threads has simply repurposed existing PowerVR architecture under their in-house design: "Chunxaio." The Chinese firm has concentrated on driver improvements in the interim—mid-February experimentations indicated 100% performance boosts for MTT S80 and S70 discrete GPUs courtesy of driver version 240.90. Germany's ComputerBase managed to import Moore Threads MTT S80 and S30 models for testing purposes—in an effort to corroborate recently published performance figures, as disclosed by Asian review outlets.

The Moore Thread MTT S80—discounted down to $164 last October—was likely designed with MMO gamers in mind. VideoCardz (based on ComputerBase findings) discussed the card's struggles when weighed against Team Red's modern day integrated solutions: "S80 falls short when compared to the Ryzen 5 8600G, featuring the Radeon 760M iGPU with RDNA 3 graphics. A geometric mean across various titles reveals the S80's lag, but there are exceptions, like DOTA 2, where it takes the lead in framerate. It's clear that MTT GPUs (have a) less emphasized focus on supporting AAA titles." ComputerBase confirmed that DirectX 12 API support is still lacking, meaning that many popular Western games titles remain untested on the Moore Threads MTT S80 graphics card. The freshly launched entry-level MTT S30 card produced "1/4 of the performance" when compared to its flagship sibling.

Saber Roadmaps Upcoming "Expeditions: A MudRunner Game" Improvements

Hello everyone, Expeditions: A MudRunner Game has officially been out for a couple of days, and we'd like to extend a huge thanks to all of you for the feedback received so far. Everyone in the team is on deck, watching streams, videos, and reading your comments and reviews. We're happy to see many of you enjoying Expeditions and what it's trying to achieve, although we also are aware and understand that some of you aren't satisfied with the game's current state.

Our current priorities
Some of your most recurrent feedback is about UI/UX. We cannot overhaul it in one night, but this is a big focal point for the team right now, and it will be improved through several updates. Our first update releases with this message, to bring some immediate improvements. We're also hard at work on bug reports, and the March 7 patch brings a lot of fixes based on your feedback. Be assured that we'll continue to squash as many technical issues as we can in the coming updates. We've also noticed many requests for a photo mode in Expeditions, and we're glad to add it with today's update. It only needed a few extra days of cooking!

Logitech G Pro X Superlight 2 Gets 4 kHz Response Rate Upgrade

Logitech's G PRO X SUPERLIGHT 2 wireless gaming mouse arrived last September with an MSRP of $159—at the time, cutting-edge peripheral enthusiasts were expecting a mighty upgrade over the ultra popular 2020 iteration. TPU's resident mouse guru—pzogel—had a "hard time making a case for the Pro X Superlight 2," when comparing it to the preceding model. Additionally, the Superlight 2's closest rival—Razer's Viper V2 Pro when combined with their 4K HyperPolling Wireless Dongle—was deemed technologically superior. A November 2023 leak revealed that Logitech was readying an intriguing firmware update—the Superlight 2 was set to be upgraded with a 4 kHz report rate mode.

The launch specification of 2 kHz (maximum) was a disappointing aspect, considering that many cheaper alternatives had already rolled out with higher polling rates (via external dongles). Logitech's latest G HUB software update brings good news for PRO X Superlight 2 users: "we are excited to share a new firmware update for your mouse that will increase your report rate to 4 kHz for free. Once you update the firmware, you'll be able to access the higher report rate in G HUB using your existing wireless dongle. For more information, visit our YouTube channel for an update from Chris Pate." In TPU's late October review, pzogel noted that the 2000 Hz rate: "comes at a price, which is reduced battery life." We hope to see a revisit with the newly implemented 4000 Hz mode tested out.

Remnant 2 Updated with Crossplay Functionality

We're thrilled to announce the addition of Crossplay, a highly anticipated feature in Remnant 2! Now, players can unite against the Root, irrespective of their chosen platform. Team up with friends or discover open games across platforms and embark on your journey together. Dev Note: For console players, Crossplay is set to on by default. This setting will affect your ability to see other games (including friend's games) within the game if their Crossplay setting is set to "off." If you can't see a friend's game in-game, then confirm that you have matching Crossplay settings. The "off" setting will prevent you from joining another game that have Crossplay enabled. Additional Dev Note: Settings on PC that use frame generation currently blocks the Epic Online Services Overlay, which is required for Crossplay functionality of joining friends in game. You can still accept invites using the Epic launcher prior to starting the game and join that way if you wish to use frame generation in game.

Aberration Domination Event
The Root have seized yet another opportunity to unleash a horde of menacing Aberrations across all worlds! From February 29th to March 5th, gear up and face this challenge head-on. Defeat these sinister foes and collect the elusive Corrupted Shards, a rare material with untold potential. Head over to the enigmatic Dwell in Ward 13, where you can trade these Corrupted Shards to craft corrupted versions of some NEW special weapons. Show the Root that even in the darkest of times, our resolve shines brighter than ever! Dev Note: This is our second big aberration event; we figured why not celebrate the addition of Crossplay with another Aberration event! We've added even more corrupted weapons to acquire, so group up and take on the Root!

AMD Readying Feature-enriched ROCm 6.1

The latest version of AMD's open-source GPU compute stack, ROCm, is due for launch soon according to a Phoronix article—chief author, Michael Larabel, has been poring over Team Red's public GitHub repositories over the past couple of days. AMD ROCm version 6.0 was released last December—bringing official support for the AMD Instinct MI300A/MI300X, alongside PyTorch improvements, expanded AI libraries, and many other upgrades and optimizations. The v6.0 milestone placed Team Red in a more competitive position next to NVIDIA's very mature CUDA software layer. A mid-February 2024 update added support for Radeon PRO W7800 and RX 7900 GRE GPUs, as well as ONNX Runtime.

Larabel believes that "ROCm 6.1" is in for an imminent release, given his tracking of increased activity on publicly visible developer platforms: "For MIPOpen 3.1 with ROCm 6.1 there's been many additions including new solvers, an AI-based parameter prediction model for the conv_hip_igemm_group_fwd_xdlops solver, numerous fixes, and other updates. AMD MIGraphX will see an important update with ROCm 6.1. For the next ROCm release, MIGraphX 2.9 brings FP8 support, support for more operators, documentation examples for Whisper / Llama-2 / Stable Diffusion 2.1, new ONNX examples, BLAS auto-tuning for GEMMs, and initial code for MIGraphX running on Microsoft Windows." The change-logs/documentation updates also point to several HIPIFY for ROCm 6.1 improvements—including the addition of CUDA 12.3.2 support.

Samsung & Intel Discuss the Galaxy Book4 Series and Future of AI PCs

Samsung Electronics is making 2024 the year of the AI PC with the release of its most powerful and intelligent Galaxy Book product line yet, the Galaxy Book4 series. This latest lineup—consisting of the Galaxy Book4 Ultra, Galaxy Book4 Pro and Galaxy Book4 Pro 360—offers intelligent performance, enhanced security and a vivid, interactive display, all in an ultra-portable design. From the new Intel Core Ultra Processor to the suite of AI features, the Galaxy Book4 series is packed with cutting-edge technology that aims to not only simplify but amplify users' computing experience.

Visitors discovered the Galaxy Book4 series' full capabilities inside Samsung's booth at Mobile World Congress (MWC) 2024, the world's largest mobile exhibition held from February 26-29 in Barcelona, Spain. Samsung Newsroom sat down with Mincheol Lee, Head of Galaxy Eco Biz Team, Mobile eXperience Business at Samsung Electronics, and David Feng, Vice President of Client Computing Group and General Manager of Client Segments at Intel, to explore how the advancements in the Galaxy Book4 series can enrich the lives of users.

Game Hubs are Available Now for Xbox Insiders on PC

Introducing game hubs. Earlier this month, we started rolling out game hubs to Xbox Insiders on PC and a subset of Xbox App on PC players worldwide. Game hubs were built on your feedback around depth, progression, and more ways to connect with your games. With game hubs, you'll be able to track your progress over time, discover the latest content and add-ons, connect or compete with your friends, get the latest news from developers, and more. This version of game hubs is just the beginning. We have another wave of updates coming soon, including ways to view your local game captures and browse other games from the same publisher.
We can't wait to hear your feedback on what's there now and what you'd like to see in future updates. You can access game hubs from the Xbox App on PC—just click on the game in your library or the left sidebar. Now, let's run through some of the exciting content you will find here:

The essentials. At the top of the page, you'll see the essentials like game info alongside options to play, install, or update the game. You'll also see a quick link back to the details page, where you can purchase the game to own, see reviews, or add it to your wish list. Lastly, you'll find information like when you last played, your total playtime, an achievement summary, and friend overviews. This area will also be used for important notifications like letting you know when a game is leaving Game Pass so that you can use your discount before it's gone.
Return to Keyword Browsing
May 1st, 2024 06:13 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts