Wednesday, November 13th 2019
Rune 2 Developer Human Head Studios Shuts Down, Immediately Sets Up Shop Under Bethesda as Roundhouse Studios
Well, this is something new. Human Head Studios, who have developed and just released Rune 2 yesterday on the Epic Games Store as an exclusive release, today announced their studio was shutting down. At the same time, Bethesda announced it was founding a new game studio, Roundhouse Studios, which would be fully populated by the Human Head Studios' staff, left unemployed from the closure of that developing label. While it's obviously great that in effect nobody was left unemployed... Does this "make sense much"?
It does. However, there are some interesting tidbits to this story. One of the more pressing questions is: how will Rune 2 be supported in the future? That question wasn't addressed by now Roundhouse Studios Creative Director Chris Rhinehart - we just assume the game has been released in an "as is" state and it doesn't matter whether there are some breaking bugs in that release. Any reported bug will be filed under "no developer found; won't fix". There are also some more interesting nuances to this deal, though. You might remember Human Head Studios previously worked on Prey 2, with Bethesda acting as publisher, but was removed from the project after the studio declined Bethesda's offer to buy Human Head Studios. This action cost the studio the IP, and led them towards development of Rune 2. However, all of that bad blood has seemingly been left behind them, according to press releases from both parties. You can read those after the break.
Source:
DSOGaming
It does. However, there are some interesting tidbits to this story. One of the more pressing questions is: how will Rune 2 be supported in the future? That question wasn't addressed by now Roundhouse Studios Creative Director Chris Rhinehart - we just assume the game has been released in an "as is" state and it doesn't matter whether there are some breaking bugs in that release. Any reported bug will be filed under "no developer found; won't fix". There are also some more interesting nuances to this deal, though. You might remember Human Head Studios previously worked on Prey 2, with Bethesda acting as publisher, but was removed from the project after the studio declined Bethesda's offer to buy Human Head Studios. This action cost the studio the IP, and led them towards development of Rune 2. However, all of that bad blood has seemingly been left behind them, according to press releases from both parties. You can read those after the break.
"Sadly, we had to wind down the business of Human Head Studios and close its doors. This was particularly devastating due to the passion and creativity of the team we'd assembled. We reached out to our friends at Bethesda for help, and they saw that same creativity and passion in our team. With the formation of Roundhouse Studios, Bethesda offered every employee of Human Head a position at the new company. We are excited our team will remain together, pursuing the work we love."
Chris Rhinehart, Creative Director, Roundhouse Studios
"While sorry to hear of their challenges as Human Head Studios, we were excited by the opportunity to bring under the Bethesda umbrella this talented, established development team. We are delighted that the entire staff will remain together and is now part of the Bethesda family."
Todd Vaughn, Senior Vice President of Development at Bethesda
13 Comments on Rune 2 Developer Human Head Studios Shuts Down, Immediately Sets Up Shop Under Bethesda as Roundhouse Studios
:roll:
I didn't know that a Rune 2 was released, let alone in the works. Too bad it's tied into an exclusivity deal....I don't support any games that do that. Shame, too. Another one to add to the handful of games out there that I won't ever play.
So the plan b was to f who got their game on BANANA store and sail under Bethesda that is not gonna be saved until DOOM eternal comes out .
This is a mess and i wonder how this people make money in the first place.
If a developer makes a game and decides they only want to sell the game on a specific platform, that's a different story. No one is paying them to avoid all other distributors for X amount of time
Want bet that nobody would mind?
No need to be condescending just because you don't recognise one of the most well known companies in PC gaming.