Wednesday, January 17th 2024
Hyperkin Unveils Mega 95, a Handheld Sega Genesis/Mega Drive Console
Hyperkin has revealed another prototype throwback gaming system that is bound to hit you in the nostalgia cortex—their "Mega 95" appears to be a Sega counterpart to the retro specialist's already released SupaBoy (a portable Nintendo SNES). The Verge's news section seems to serve as Hyperkin's first port of call when debuting early hardware—the "DuchesS" proof of concept controller was introduced in a similar manner last week. The report presents Hyperkin's MegaRetroN HD Gaming Console as the Mega 95's technological basis—with its ability to read original Sega Genesis/Mega Drive game cartridges. The prototype functions as a handheld hybrid system—Hyperkin has been inspired by Nintendo's Switch console. A USB-C docking station grants gamers the ability to plug the Mega 95 into a TV, with support for additional wired controllers.
A 5-inch screen can display 16:9 and 4:3 aspect ratio content (likely via software toggling), and battery life is said to last around 10 hours on a full charge. The Verge observed that the Mega 95 could become a modern successor to Sega's quirky Genesis Nomad portable console. The Japanese multinational video game and entertainment company flooded the market with all sorts of oddly revised 16-bit gaming systems and 32-bit add-ons around the mid-1990s. Nomad was Sega's final portable gaming system—it arrived back in 1995 as a region-locked product for the North American market. Sales topped off at ~1 million units, in retrospect it is considered to be a commercial bomb.
Sources:
The Verge, VGC, Eurogamer, T3, Nintendo Life
A 5-inch screen can display 16:9 and 4:3 aspect ratio content (likely via software toggling), and battery life is said to last around 10 hours on a full charge. The Verge observed that the Mega 95 could become a modern successor to Sega's quirky Genesis Nomad portable console. The Japanese multinational video game and entertainment company flooded the market with all sorts of oddly revised 16-bit gaming systems and 32-bit add-ons around the mid-1990s. Nomad was Sega's final portable gaming system—it arrived back in 1995 as a region-locked product for the North American market. Sales topped off at ~1 million units, in retrospect it is considered to be a commercial bomb.
2 Comments on Hyperkin Unveils Mega 95, a Handheld Sega Genesis/Mega Drive Console
I haw motherboard.