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Crysis 2 leaked almost 50 days early

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So, does anyone who's played it feel like they've "spoilt it" by playing this version?
Or does it make you want to play the real thing to see what's different and new?

I'm glad I haven't had the chance to spoil it for myself, but from what I've heard, the storyline won't be spoilt much due to the gammy audio and missing video's.
 
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if the real game look like this im disappointed i need an encouraging audio tracks and better destructions and physics this look like nothing to BFBC2 physics
 

Mussels

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if the real game look like this im disappointed i need an encouraging audio tracks and better destructions and physics this look like nothing to BFBC2 physics

play it in DX11, looks much better and has destructible environments (which dont seem fully implemented yet)

scaminatrix: not really. 90% of the plot stuff is missing, so all we're seeing is level design.
 
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Will we be seeing any people being sued and there ip's being hunted down and there pc being stolen and you go ZOMG MY CRYSIS TWOOOOO WTF GOVERNMENT WHY YOU STEAL MY PRON MACHINE?
 
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Will we be seeing any people being sued and there ip's being hunted down and there pc being stolen and you go ZOMG MY CRYSIS TWOOOOO WTF GOVERNMENT WHY YOU STEAL MY PRON MACHINE?

im in iraq no one can sue me LOL:laugh:
 
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if the real game look like this im disappointed i need an encouraging audio tracks and better destructions and physics this look like nothing to BFBC2 physics

BFBC2 doesn't even have proper phsyics, it's all prerendered for the most part ( blow up a building, it takes 5 destroyed walls to knock down a whole building, entire roof INSTA disapeers and then it falls down. ( particle effects and random bricks also get INSTA rendered in order to obscure that walls/etc literally just got deleted with no animation XD)

BFBC2 upsets me when I play it as it completely ruins imersion watching an entire roof disapeer.

:laugh:

Was good the first time it happened ( bit in the little square with a tank near the beguining of game) but that was only because I was getting shot at by a tank and not paying attention.

If crysis 2 can't do better than fake physics it would be upsetting.
 
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as i see physics limited to wood thin sheet metals, walls doesn't affected at all

edit:and the bodies still pictures doesn't affected by bullets
 
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T

TAViX

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DX10 and 11 are in fact, in the beta. DX11 actually works a lot better than DX9, which is quite interesting.

replace the contents of your system.cfg with this to run in DX11 hardcore.


Just a question... How did you find out about this? Cheers! :toast:

EDIT: Doesn't work in DX11. Still shows DX9 if r_displayInfo=1
 
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Mussels

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Just a question... How did you find out about this? Cheers! :toast:

EDIT: Doesn't work in DX11. Still shows DX9 if r_displayInfo=1

someone PM'd me some info about it
 
T

TAViX

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BTW, did anyone ever notice any difference between Advanced and Hardcore settings??
 

Mussels

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BTW, did anyone ever notice any difference between Advanced and Hardcore settings??

not a huge difference, no. probably just AA and AF settings
 
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So, does anyone who's played it feel like they've "spoilt it" by playing this version?
Or does it make you want to play the real thing to see what's different and new?

I'm glad I haven't had the chance to spoil it for myself, but from what I've heard, the storyline won't be spoilt much due to the gammy audio and missing video's.

I finaly had a look at this at a friends house and my personal opinion is you havent missed much, this thing is a beta and i realy dont think it shows anything of what we should expect in the full version.
 
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r_driver dx11

should their be an = somewhere for that part?
 

Mussels

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i just tried with and without, no difference.


i assumed it was working because various broken graphics got fixed when i changed it to DX11, perhaps i was mistaken.
 
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Off topic but thread related:
I got a ticket/ban for causing havoc in this crazy thread, and would like to say sorry for those that I disrupted. It was the beer's fault of course, but who cares : )

Really hard to read you and not being able to reply, hehe

Crysis 2: looking better every youtube video that I watch, seems a must have, but still... magic Invisibility is just a bad idea from the beginning. It's like godmode back in quake days, funny and also practical for the final level that you can't pass, but.... all time? come on!
 

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Off topic but thread related:
I got a ticket/ban for causing havoc in this crazy thread, and would like to say sorry for those that I disrupted. It was the beer's fault of course, but who cares : )

Really hard to read you and not being able to reply, hehe

Crysis 2: looking better every youtube video that I watch, seems a must have, but still... magic Invisibility is just a bad idea from the beginning. It's like godmode back in quake days, funny and also practical for the final level that you can't pass, but.... all time? come on!


the stealth lasts less than 30 seconds between uses, AI enemies can see through it if you get too close, and human enemies with good eyes can see it, or use an MP perk to partially reveal it.
 
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Anyone know of anyone who ran this on a 6870?

Curious what to expect when I buy the game. ( obviously I expect a little improvement when game is retail)
 
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Yep Mussels, I know, but with hand on heart, is this a desirable feature?
And.. is stealth even remotely realistic... For me it's too much like "World of Magicians" crap...
Stealth was cool with Thief were it was based on cleverness of the player, but press a button every 30 seconds to kill badies without resistence is soo futile...

Physics... anyone expected insta-building destruction like 11S ? In New York? Wow! That would hurt certain population also...
 
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Yep Mussels, I know, but with hand on heart, is this a desirable feature?
And.. is stealth even remotely realistic... For me it's too much like "World of Magicians" crap...
Stealth was cool with Thief were it was based on cleverness of the player, but press a button every 30 seconds to kill badies without resistence is soo futile...

Physics... anyone expected insta-building destruction like 11S ? In New York? Wow! That would hurt certain population also...

desirable? realistic? this is a video game about a guy wearing a suit that can turn to steel, make you strong or fast - but 30sec of partial transparency is too much? i truthfully cannot see your issue with this.

did you play the first Crysis? stealth was so underpowered as to be a waste to use. it will probably be the same in this one. if it was implemented how you seem to think it will be, i might agree
- but as it stands i think you are just confused about how it works.

as for the physics... i hope it gets better but it is no way a game breaker.
 

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Sounds like stealth is nicely done here. It was in the first game as well imo.

And erixx, you can't compare stealth in Thief (wich is sneaking around and hiding in shadows) to a suit that have stealth technology in it. It's just silly.
 
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You guys could run the EVGA or Afterburner OSD which displays the DX version
 
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I played through the first Crysis a few times using different methods - guns blazing, stealth etc. It was one of the biggest plus points imo. I liked the fact that you had to remain still to conserve stealth energy....Positioning was the key, especially on the hardest difficulty.
 
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It's ok, friends, I can use it or not, so no problem from my point of view, but looking at the game like a designer or artist, invisibility is like sex with an invisible woman....

And ok, I am not much into science fiction or fantasy at all, so as I said, I will try to finish the game without using the stealth button.

Underpowered? But from the youtube videos you can see that the player just walks into a checkpoint, face to face with a guard, and can kill him effortlessly.

That said, guards are as usual standing mostly still waiting to be killed, like in the Pentium1 days. Why we have all the computing power today, apart from for graphics, is a huge mystery to me.
 

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desirable? realistic? this is a video game about a guy wearing a suit that can turn to steel, make you strong or fast - but 30sec of partial transparency is too much? i truthfully cannot see your issue with this.

did you play the first Crysis? stealth was so underpowered as to be a waste to use. it will probably be the same in this one. if it was implemented how you seem to think it will be, i might agree
- but as it stands i think you are just confused about how it works.

as for the physics... i hope it gets better but it is no way a game breaker.

stealth was probably the most useful ability in the entirety of the first game.

the difficulty of delta would become comical without it, it's a borderline necessity to abuse. the best was that they would look for you where they last saw you, so you could make some noise, cloak, then sneak around back or past while they went hunting in the bushes.
 
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