I am more interested to see what Ouya can do for Android as a platform. The hardware may be decent now, but adding a baseline to Android, and forcing Google to do some actual fine-tuning can really do a lot for Android. My reasoning for getting an iPhone 4S was that I wanted to play games, and after 2 years of having a DroidX, I was just kind of unimpressed. It was nice to get some cheap and free games here and there, but I have no problem throwing down a few dollars on a nice game that runs smoothly, and with iOS you get that.