Don't make me throw arabic in the equation
لماذا لا؟ (sorry i cant put it right to left
)
erhm.. to stay on topic "somewhat" i recently acquired a couple of slim PS 2's that were just laying around in an acquaintance's house probably for a decade
PS2 you say?
nothing beats that one in my heart, following pics innards (no screw at all and i played with the console like that
)the thermal pad are still fresh like new (QIII Arena was on the level of the PC graphic at the time.. truly a dream(cast)machine)
The system's processor is a Hitachi
SH-4 32-bit RISC at 200 MHz with an on-die 128-bit vector graphics engine (woops ... indeed the SH-4 had a Vector 128bit engine ... mixup ), 360
MIPS and 1.4
GFLOPS (
single precision), using the vector graphics engine. The graphics hardware is a
PowerVR2 CLX2 chipset, capable of 7.0 million polygons/second peak performance and
trilinear filtering. Graphics hardware effects include
gouraud shading,
z-buffering,
spatial anti-aliasing, per-pixel translucency sorting (also known as
order independent translucency) and
bump mapping. The system supports approximately
16.78 million colors (24-bit) color output and displays interlaced or progressive scan video at 640 × 480
video resolution.
For sound, the system features a
Yamaha AICA Sound Processor with a 32-Bit
ARM7 RISC CPU operating at 45 MHz,
[65] 64 channel
PCM/ADPCM sampler (4:1 compression), XG MIDI support and 128 step DSP.
The Dreamcast has 16
MB 64-bit 100 MHz main RAM, 8 MB 4 × 16-bit 100 MHz
video RAM, 2 MB system ROM, 128 KB flash memory and 2 MB 16-bit 66 MHz sound RAM.
[footnotes 1] The hardware supports VQ
texture compression at either asymptotically 2 bpp or even 1 bpp.
[66] The VRAM, RAM and ROM (amongst other areas) and all mapped in to a single address space accessible by the CPU.
The system reads media using a 12x maximum speed (
Constant Angular Velocity)
Yamaha or
Samsung, in later hardware revisions,
GD-ROM Drive.(thanks wiki... in my bookmark 1st place!)
(the 128bit was the Vector graphic engine) so the CPU really had a 128bit capable part as Sega marketed it
)
also ... i still have Quake 1 and Resident Evil + Exhumed for it
lol let's put Korean the next time.. x)
as you wish
D : 네 실제로 프랑스어 내가 스레드의 일부가 말했다, 그 이유의
하지만 두 게시물 쓸모했다, 걱정하지 마세요
I have missed the whole 423 era but doesn't Abit have decent (OC) mobo's?
anndd you missed nothing
(but Abit has some good mobo indeed, but the WP4 being prone to heat like mad... you need a good WC to OC )