The ROP and L2 count are NOT THE ISSUE. We need to get that out of the way, because they don't change the reviews and performance we all saw before and after the GTX 970's release. If you felt you were lied to/duped/tricked/mislead about that in particular, then maybe tech isn't a hobby you should continue.
The ONLY issue is the performance, or lack thereof, of the 0.5GB memory pool when accessed, and until someone credible can PROVE without a shadow of a doubt that it is in fact handicapping the card, then threads like these are a huge waste of time, because right now, it is 100% speculation, and I don't do speculation. I'm a techie so speculation is about as good as gossip and rumors.
Wake me when there is something relevant to read on the issue...
Already covered in the OP, including the specs issue being incorrect as well as the 3.5+0.5GB segmentation not being disclosed and being the part actually causing the practical performance issues. It seems you enjoy repeating things already said in a discussion
.
Anywho, the whole segmented memory problem is very widely known and verified by people who own GTX 970/GTX 970 SLI setups across a multitude of forums. I have additionally provided controlled testing that I personally conducted and showed the data for including showing for sure that it is the segmented memory causing the excessively large frametime variance, and the issue has been discussed and tested to the same conclusion by reputable review sites that don't have an (at least blatantly obvious ie being sponsored by NVidia on their own review links on GeForce.com) financial stake in the whole thing (i.e. free review samples, advertising placements from people involved, etc.) such as PC Games Hardware (Germany) here:
http://www.pcgameshardware.de/Geforce-GTX-970-Grafikkarte-259503/Specials/zu-wenig-VRAM-1149056/ . Or, at least, they are willing to speak up about the issue instead of dismissing it as a "pr issue" like HardOCP has.
Do you have anything to add or are you just defending, by all accounts what is being called by most false advertising and non-disclosure of major design flaws (segmented memory/controllers) by NVidia for some unknown reason?
This,.................
They'll still sell well because they still perform well. (just like when they were initially reviewed)
Corporate lying is still rampant and will be for the foreseeable future.
I think that they realized that a driver solution was either impossible, or it would open up the 970's performance to unacceptable levels.
It's impossible to fix properly with a driver revision because it is, as admitted by NVidia themselves, a by-design hardware flaw intentionally built in the way they created the GTX 970 chips (cut-down GM204). And yes, many companies do pull various stunts, but that hardly excuses anything, nor is it a defense for their actions. Unlike some who have had problems though, they have been flip-flopping on their position of what is/isn't wrong, and not providing any remedy to consumers their actions have wronged. I remember back when my P67 motherboard had the recall from Intel, and it took just one simple email to get the board replaced, postage pre-paid both ways, free of charge with a fixed version, in a prompt fashion at that. Meanwhile, in 2015 NVidia is sitting doing absolutely nothing to resolve their issue and it will be brand damage lasting for years to come at this point as a whole.