Well hope all of you folks are having a great holiday season (those that celebrate that is
)!
I figured I'd add an update here rather than the dedicated threads so I can do my thoughts in a single post.
Star Citizen Alpha 2.0
I've been playing the hell out of Star Citizen Alpha 2.0. And even now, its allure is still a little stronger than Elite Dangerous: Horizons.
In all of its bugged and CTD glory, Star Citizen is a riot to play now...and convinced me to go mouse + KB. I'm still adjusting, but while some immersion is removed with my HOTAS off my desk..it's nice to be able to jump in and go with mouse + KB. Plus there is still some piloting immersion..really the flight model and tuning they've done has made the game feel great with HOTAS or other means (haven't tried game controller yet...). The ships handle great, the AC action is smoother but still fast paced. Its still got a chaos to it that Elite does not...but SC has tuned things well enough that I can find what I call a "combat rythm".
I upgraded/replaced ships. I upgraded my Aurora MR to an LN in favor of more weapons...and that was a great move IMHO. This is a beast of a little ship...slower handling than other ships...but feels like a little tank. The LN made up for the MR being disappointing for so long. I was able to get kills and earn REC with the LN.
I melted my 325a, and a buddy hooked me up with an F7C-M upgrade for a price I couldn't pass up...so know I have one of the best small combat ships around...and its a friggin monster in AC. Folks are using and abusing this ship to death. I've been limiting which turrets I use, and seeing how I can stand up against folks using these ships. I've been able to have a positive K/D ratio with this ship...and I love it's handling. Not as fast or snappy as the 325a, which I'm fine with....that ship isn't as fun w/o a HOTAS...where the F7C is great with mouse + KB and HOTAS.
Plenty of bugs to be had in 2.0, especially when you are supposed to respawn in AC, but end up in some sort of texture orb....your ship 5000+ meters away, or the obligatory crash after most rounds are over. I seem to experience more crashes on my main gaming rig which is Intel + NV than my laptop which is Intel + AMD. But not by much. And while in PTU, I was able to run the game pretty smoothly, AC does lag even at 1600X900/1280x720 and low. I will say the graphics in low still look amazing...so maybe there's scaling issues yet...
On my main rig, I notice a substantial decrease in GPU utilization compared to previous versions. Sometimes my GPU is loading at 2/3 3D clocks. Even in very high @ 1080. The frames stay pretty damn smooth most of the time...so I'm not going to complain! 2.0 loads fairly fast from my SSD, but the Universe section does take a while...and is almost ridiculous to wait for loading from the SSHD on my lappy....minutes it seems. I guess good for smokers or coffee drinkers to take a break...I do neither.
Last but not least, it seems the SC devs have been working on seamless planetary landings and procedural terrain generation...check out this video they show that is all rendered in-game:
Elite Dangerous: Horizons (64-bit)
Now..onto Elite Dangerous: Horizons. I did a fresh x64 install on both my main PC and lappy. The x64 version allows them to utilize more memory and they stated the game has always been x64, and they had to migrate to that as a new system requirement for Horizons and all expansions afterwards. I'm fine with that and I imagine most of you will be as well. I believe my total install size is around 6.6GB vs. Star Citizen's 34GB....load times are quick, graphics are crisp and clean. This game is a stunner and sounds amazing still...I miss my HE-400 headphones as they were made for this game...but I digress...my AKG 553's deliver quite amazingly.
They speak on the x64 requirement, their charging model for Horizon's and further expansions/seasons and how they plan to treat them, what is planned this year for Horizons, and more here:
http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ca113de1db&e=67e7ba100c
Haven't tried it on the lappy yet...but I will say the rendering and detail on planets is pretty...but is very taxing. This game really increased its load on my GPU...big time. Elite is more taxing on my GPU than Star Citizen at this point...impressive and kinda scary. I'm hoping to someday snag a good deal on a 980/980 ti...until then...the 770 just needs to keep on going.
But regardless, I have also converted to mouse + KB in Elite...and it does require some changes... like changing out Roll for Yaw on the mouse....makes live much easier. My Cobra MKIII flies great and handles better than I remember Mouse + KB handling before 1.5/Horizons...but it had been a while since I last played as well...
I haven't found my "complementary" Cobra MK IV yet...but haven't really looked at the map to see where it might be. I've been finding combat areas to get paid in...to test and re-calibrate my skills for the new control choice.
I haven't done much on the planet surface yet...but the transition and loading isn't all that bad...wish it was seamless but know due to game design that's not possible here. They've done a lot of work to make it load smoothly and most of the time it does now...better than pre-1.5 for me.
Something was wrong with AI tonight...there were several in a conflict zone that would just stop for several seconds and do nothing...I took advantage of that but it's kind of annoying. I will say other AI seemed to be on ace pilot mode and were badasses that made me run....so it was a mixed bag. I played mostly Solo to get my grips on the new mechanics.
So far I feel pretty good about Horizons, but would have been expecting more if I had just laid down $45-60 for it....the other stuff they promise better be coming in soon and I really hope FDEV doesn't leave the original game owners hanging on anything.
I haven't tried CQC in some time, it was fun for a bit...but finding a match become cumbersome or a "waiting game" of its own, and it just feels like there's sooo much potential not being used here. CQC could literally become its own game build around combat, teamwork, goals, upgrades, arenas both on and off planet, BYOS (bring your own ship)...on and on. I am sure they share these ideas too..and I really haven't looked into it..but CQC grew disappointing as AC has started growing with recent stability issues.
At least CQC is stable, but when you cannot find a match...with a feature and game this new, that is kind of disheartening and I hope to blame the matching technology rather than folks not playing it...we shall see.
Here's a video of the Horizons launch:
Alright, that's all folks! Good night and share your thoughts as well please!