Finished Grey Goo. I liked it but the Goo faction is definitely my least favorite because of the lack of defenses and having to be spread out all over the map.
Probably going to be playing Starbound, Stardew Valley, or Banished in the near future.
I enjoyed GG as well. Overall a lotta unexpected RTS fun. I haven't played it since I wrapped up the campaign...but I should go back because they've added quite a bit.
Speaking of Stardew Valley and Banished...have you looked into
Rimworld? If not you totally should...and the last update gave the game spherical maps. So think Dwarf Fortress with graphics and a fairly decent GUI, with PA-style spherical maps...set in a western sci-fi theme that evokes inspiration from Firefly. I actually stay away from this game because I'm afraid it'll consume me. What I did play was pretty damn good. Though at the time I was in more of an RTS combat mood than I was for a sim like this. But I do know that sometime soon, I will get into this...and probably lose all track of time.
I've recently been playing a newly released indie gem of a space 4X that copies a couple things I normally dislike....Turn-based game play and combat. But it plays so well and really suits my needs right now more so than Distant Worlds Universe or Stellaris are ATM.
That game is
Stars in Shadow. Its very fun, simple graphics-wise, easy to get into, and enjoyable to manage and work through!! If you need a more casual 4X space game...or really loved Moo but need something fresh. This might be it. There's a lot of things this game does right, and its focus on the tactical turn-based combat is entertaining. I like that it didn't try to go overboard with its ideas or execution, but rather took a path less traveled in the current 4X release arena, be it AAA or indie. Due to graphical design it runs on about any system after 2010 too. It'll be an excellent game while I'm traveling for work.
For a more casual gamer that's gotta stop frequently for various reasons, this game has been a treat. It doesn't replace DWU or Stellaris, but those games require a level of focus, attention and involvement that can feel like a burden at times...SiS feels simpler, easier and more fun...because it is on the first two and is for me on the last one.
I've also found and tried out epic Star Wars mods for Sins Rebellion and Stellaris. But I'm hesitant to get any further into Stellaris until the next series of changes and patches come out...I keep feeling put off by it because I know its constantly changing and sometimes in major ways. Its a good thing...but I don't play enough to want to.continually adjust. Though I gotta say I should've loaded these mods sooner...I've had some fun stomping around as the empire and rebellion in the Sins mods.
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