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Processor | 7800X3D |
---|---|
Motherboard | MSI MAG Mortar b650m wifi |
Cooling | Thermalright Peerless Assassin |
Memory | 32GB Corsair Vengeance 30CL6000 |
Video Card(s) | ASRock RX7900XT Phantom Gaming |
Storage | Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB |
Display(s) | Gigabyte G34QWC (3440x1440) |
Case | Lian Li A3 mATX White |
Audio Device(s) | Harman Kardon AVR137 + 2.1 |
Power Supply | EVGA Supernova G2 750W |
Mouse | Steelseries Aerox 5 |
Keyboard | Lenovo Thinkpad Trackpoint II |
Software | W11 IoT Enterprise LTSC |
Benchmark Scores | Over 9000 |
This, yes. A lot of people bemoan that many PC games are ports of the console version, which is rubbish most of the time. Development runs concurrently most of the time. Consoles have exclusives, but PC has a lot more!
Sonic67, as much as I feel the perspective you have, I have to agree with Vayra86 here, that is a bit on the shallow side. I'm more middle ground. I have and enjoy both PC's and consoles for different reasons.
Can also agree on this... I've owned a SNES, N64, PSP, PS2, PS3... I can appreciate the things a console offers, but it is most certainly a 'lower level' of gaming altogether. Less thought involved, lower complexity, lower skill cap, less depth. There are some exceptions to the rule of course, but there is no way consoles can offer something for everyone in gaming. I think another notable point is that the console versions of many simulators and survival games are extremely watered down versions compared to the PC. This includes limitations on the size of worlds you create for example. Not at all keen on seeing those limitations imposed on the PC as well.