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The Best Single Player PC RPG Games of the Last 10-ish Years

What are the Best Single Player PC RPGs of the Last 10-ish Years

  • The Witcher 3

    Votes: 66 68.0%
  • The Elder Scrolls V: Skyrim

    Votes: 49 50.5%
  • Divinity: Original Sin 2

    Votes: 10 10.3%
  • Pillars of Eternity

    Votes: 9 9.3%
  • Dragon Age: Origins

    Votes: 25 25.8%
  • Dark Souls III

    Votes: 10 10.3%
  • Neverwinter Nights 2

    Votes: 9 9.3%
  • Mass Effect 2

    Votes: 26 26.8%
  • Diablo III

    Votes: 4 4.1%
  • Fallout: New Vegas

    Votes: 31 32.0%

  • Total voters
    97

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I rarely find a game that I don’t enjoy to some degree because I let myself escape to the world of the game and just enjoy it. If I approached every game as a reviewer does and not as a gamer I would probably stop gaming.

That's what gaming is to me in a nutshell. It's escaping reality for a couple of hours each day. Some people do it with TV Shows/ Movies/ Books etc. I've been gaming off and on since 1980 and I don't regret any of the time I spent gaming. If I run across a turd-game (seldom happens) Then I just quit it and I might put it on my list of possible to play games when I have more time.
 
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Grim Dawn TW3
 
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I voted Skyrim because I'm a huge fan of Morrowind and I could get this good feeling I didn't have in Oblivion (I only liked the Sheogorath DLC).
The Witcher 3 is a fantastic game but I don't feel like I will do it again. I can't deny the story is good.
I did Divinity Original Sin 1&2 and Diablo III with a friend, I don't think I would have done them solo, I'm not sure it can be this fun playing them all alone.
I played X3: Terran Conflict (2008 game), Assassin's Creed Origins & Odyssey more than those games =P
 

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Now it's not that good of an RPG some people might say. But I have been really liking Kingdom Come: Deliverance. It's a really nice realistic medieval game.
 
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Can someone please recommend AI companion RPG game (preferably including myself = 4 or more characters) with many classes to select. I have quiet good experience with Dragon Age Inquisition.
 

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Played Shadowrun Returns/Dragonfall/Hong Kong?
 
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I guess they're not really AI companions because in combat, you control them. Outside of combat, they just follow you around. Each character has a preset class. Your character you can build into whatever you want them to be rather than predefined classes.

If you haven't played Dragon Age: Origins, that might be more what you're looking for.

If you don't mind shooter more than action, check out Binary Domain. It works a lot like the Mass Effect games where you have two companions that you build a report with out of six that change at predetermined points in the plot. It's not a really long game...definitely not a traditional RPG...quite linear but the conversation system with your squad mates keeps it interesting on replays.
 
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@Enterprise24 Dragon's Dogma: Dark Arisen is a RPG where you can have up to 3 AI companions. Could be what you're looking for.
 
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I have to wonder if we played any of the same games. Wow. Literally every single point of yours I had the exact opposite.

Nearly everyone thinks story was better in ME2. It was very encompassing and vast, getting the player invested in gettin the gang together.

FONV is considered by the vast, overwhelming majority to be the best of the new Fallouts, mostly because it wasn’t made by Bethesda.

As to TW3, the whole point of it was being in an epic tale that millions do care about. Pacing, length, story and quests all combine to make it the RPG example for all others to emulate. Obviously, you dont enjoy getting your money’s worth or you’d not complain it was too long. Frankly, it could have been longer. If you make choices as Geralt would, the ending doesnt even suck. To complain about the story tells me you are not familiar with Witcher lore. Combat is really the only weakness. It could be better but doesn’t suck.

I’m thinking RPG’s just aren’t your thing, and that’s ok.

About ME2 read the link by FordGT. Story was very shallow. There were small disjointed side stories which had nice dialogue but they took up too much time and you have little interest in helping these awkward people/aliens complete their personal issues. Miranda - daddy issues. Jacob - daddy issues. Tali - daddy issues. Jack - not literally daddy issues this time but practically the same. Thane - son issues which is practically the same.

Again they certainly can rile up some emotions but don't make for a good story. You gather these... awkward individuals to help you (how?) find & stop the collectors. Their skill sets are so off the wall and practically pointless to the point it makes little sense outside of the forced roles you select for them at the last minute. How is an assassin supposed to help you fight and stop the Collectors again? Or a Thief? How do those skills even make any sense for the mission at hand?

Outside of the ending which I felt was out of place in ME3, the overall story is a lot stronger in ME3 than it was in ME2. ME1 is still the best in that regard although obviously the combat/gameplay and camera work doesn't hold up too well.

FONV may be good for a Fallout game but it doesn't make anything else I said less true. As a game it was pretty bad in many ways. That atrocious Pipboy menu system was utter trash. Combat was crap. Engine was crap. Invisible walls throughout the map. Yes I still had a lot of fun at times but it was far from a superb game.

Witcher 3's story is much the same as ME2. A lot of side tracking with little to the core story. The problem is the issues presented in Witcher 3 are even less interesting by a large margin. The game drones on and on. The end result of the story is a bunch of gibberish that is spit out and a few cut scene differences that don't change anything meaningful. You spend the whole game chasing around this girl that the game tells you repeatedly that you care for without giving you any real reasons to have a vested interest in them by the time the journey is up. I'm still unsure of why I should care about Ciri. Anything semi meaningful in The Witcher 2 was brushed aside in the 3rd game. Which kingdom did you back? Literally makes no difference. Whatever decisions you made are flushed down the toilet at the start of Witcher 3. Top it off with underdeveloped combat and constant use of Assassins Creed style "eagle eyes" and nothing stands out as particularly great.

Was it playable? Of course. Great? No. Especially not the story.
 

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Outside of the ending which I felt was out of place in ME3, the overall story is a lot stronger in ME3 than it was in ME2. ME1 is still the best in that regard although obviously the combat/gameplay and camera work doesn't hold up too well.
I concur. I remember starting it: "WTF did they kill the protagonist?" "To indebt the player to the enemy. [facepalm]" "WTF is this cover system BS?" "Oooo, Tali! But why is she being evasive?" "Oh, right, you killed the hero. Genius!" "God these guns suck." I distinctly remember finishing ME2 the first time and being wholly disappointed: "That was really it?" "They had the gall to call this Mass Effect?" "What was the point of any of it!?!" Then it hit me like a freight train: "Filler!" It boggles my mind how ME2 gets so much praise. I don't have much good to say about it other than it's prettier than ME. Doesn't matter how many times I beat it, the same conclusions were reached.

ME2 should have started with Spectre Shepherd scouring the galaxy for allies and hunting down more relics to improve equipment and readiness for the invasion. Midway through, discover the sleeping Prothean which leads to the schematics for the catalyst. Game should end with what was the Arrival DLC. Most of the conflict stems from recruiting galactic allies (which would include other spectres and aliens). ME3 should have been about taking the fight to Reapers to buy time and resources for the Catalyst to finish. Like how it is, the focus should have been on severing the Reapers from their allies (Geth, Cerberus) using information gained from the Grayson experiment.

TL;DR: ME2 was a mistake. ME3 had an incomplete ending that they fixed redeeming the series...despite the pathetic middle. Then they proceeded to drive it off a cliff with Andromeda.

Witcher 3's story is much the same as ME2. A lot of side tracking with little to the core story. The problem is the issues presented in Witcher 3 are even less interesting by a large margin. The game drones on and on. The end result of the story is a bunch of gibberish that is spit out and a few cut scene differences that don't change anything meaningful. You spend the whole game chasing around this girl that the game tells you repeatedly that you care for without giving you any real reasons to have a vested interest in them by the time the journey is up. I'm still unsure of why I should care about Ciri. Anything semi meaningful in The Witcher 2 was brushed aside in the 3rd game. Which kingdom did you back? Literally makes no difference. Whatever decisions you made are flushed down the toilet at the start of Witcher 3. Top it off with underdeveloped combat and constant use of Assassins Creed style "eagle eyes" and nothing stands out as particularly great.
100% concur. Where ME2's core plot length didn't disappoint, Witcher 3's did. If you only did the main quests and nothing else (including all the NPCs forcing you to sideline like finding and healing Uma or prancing off to Skelliga because a thing), there's less than 10 hours of content there. Like ME2, you know what's going to happen a few minutes after you start. There's really not much in the way of plot twists. Witcher 2 and even Witcher had much more solid plots.

And yeah, I was disgusted at how the previous choices imported into Witcher 3 meant utterly nothing. The elf and dwarf uprising should have accounted for something meaningful but, no. They basically got slaughtered so it doesn't matter what you think you did. Witcher 3 basically dismisses everything that happened in Witcher 2 when it felt very important in Witcher 2.

I would have preferred a Witcher 2 like game in place of Witcher 3 with a well developed branching narrative. CD Projekt wanted to copy the Ubisoft formula for AAA game production and with that come all of the negatives.
 
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I'm still unsure of why I should care about Ciri.
Because Geralt took her in when she was a kid and raised/trained her? That point came across very clearly to me.
 
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Because Geralt took her in when she was a kid and raised/trained her? That point came across very clearly to me.
And she foreshadowed the coming of Cyberpunk 2077, which was a nice noncanon use of her powers by CDPR.
 

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Because Geralt took her in when she was a kid and raised/trained her? That point came across very clearly to me.
But you spend so little time with her. It was like "Friends" in "Far Cry 3." You're only doing this thing because the game is telling you to, not because the game has given you any reason to want to. Ciri is literally introduced in the third game to the protagonist about half way through it. Once you find her, there's like five quests that involve her and then it's game over. Then they add those cheesy Gearlt influencing Ciri bits like she would really listen/care when they're practically estranged. I was underwhelmed. The highlight of Witcher 3 is the world and side quests.
 
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Dunno man, I gotta say I'm like @rtwjunkie and I just get wrapped up in the games I'm playing, especially if we're talking about role playing games, and probably to the point where I just use my imagination to fill in some gaps. I'll agree about Ciri being introduced too late in the "trilogy" though.

I had a similar feeling playing the second game though, regarding Yennefer.
 

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I had a similar feeling playing the second game though, regarding Yennefer.
True that. I still think Witcher was the best of the three overall. Gearlt having amnesia helped ease the player into the lore and there was a lot of major character building, especially Zolton, Triss, and Dandelion which virtually vanished in the second and third games.
 
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Because Geralt took her in when she was a kid and raised/trained her? That point came across very clearly to me.

Which is again, why I said it was forced. You don't sincerely start caring for Ciri. The game tells you that you care for her. That is what I expect from an average video game grade story. "This is your friend, they died, sad scene." There isn't a whole lot of build up into why Ciri is important, why we should care and she has very little game time. The game spits out some gibberish at the end to make her seem important but that is about it.

Witcher 3 isn't a bad game. It just isn't an excellent game. It put it up there with games like Mass Effect Andromeda. Not terrible, but not great.

I concur. I remember starting it: "WTF did they kill the protagonist?" "To indebt the player to the enemy. [facepalm]" "WTF is this cover system BS?" "Oooo, Tali! But why is she being evasive?" "Oh, right, you killed the hero. Genius!" "God these guns suck." I distinctly remember finishing ME2 the first time and being wholly disappointed: "That was really it?" "They had the gall to call this Mass Effect?" "What was the point of any of it!?!" Then it hit me like a freight train: "Filler!" It boggles my mind how ME2 gets so much praise. I don't have much good to say about it other than it's prettier than ME. Doesn't matter how many times I beat it, the same conclusions were reached.

ME2 should have started with Spectre Shepherd scouring the galaxy for allies and hunting down more relics to improve equipment and readiness for the invasion. Midway through, discover the sleeping Prothean which leads to the schematics for the catalyst. Game should end with what was the Arrival DLC. Most of the conflict stems from recruiting galactic allies (which would include other spectres and aliens). ME3 should have been about taking the fight to Reapers to buy time and resources for the Catalyst to finish. Like how it is, the focus should have been on severing the Reapers from their allies (Geth, Cerberus) using information gained from the Grayson experiment.

TL;DR: ME2 was a mistake. ME3 had an incomplete ending that they fixed redeeming the series...despite the pathetic middle. Then they proceeded to drive it off a cliff with Andromeda.


100% concur. Where ME2's core plot length didn't disappoint, Witcher 3's did. If you only did the main quests and nothing else (including all the NPCs forcing you to sideline like finding and healing Uma or prancing off to Skelliga because a thing), there's less than 10 hours of content there. Like ME2, you know what's going to happen a few minutes after you start. There's really not much in the way of plot twists. Witcher 2 and even Witcher had much more solid plots.

And yeah, I was disgusted at how the previous choices imported into Witcher 3 meant utterly nothing. The elf and dwarf uprising should have accounted for something meaningful but, no. They basically got slaughtered so it doesn't matter what you think you did. Witcher 3 basically dismisses everything that happened in Witcher 2 when it felt very important in Witcher 2.

I would have preferred a Witcher 2 like game in place of Witcher 3 with a well developed branching narrative. CD Projekt wanted to copy the Ubisoft formula for AAA game production and with that come all of the negatives.

Agreed with you overall, but I still think ME2 was an excellent game. The story was thinner than ME1. But it is still on par with a "good" video game story. The dialogue, gameplay, music, combat to conversation pacing all come together to create something special.

It is hard to choose a definitive Mass Effect game out of the original three. ME1 had the best story, was fresh, and the most sci fi feel. ME2 had better combat, better inventory management (actually they practically removed it), better cinematics, graphics and whatnot but a thin story and a loss of the sci fi aspect. ME3 had the best weapon/inventory system, decent story pacing but lack of choice in mission approach, bad side quests and a poor ending. But some of the middle sections of the game were absolutely stunning.

Andromeda sucked in comparison to the original games, but when put up against other open ended RPG/adventure games it is still pretty good once the patches fixed the major issues.
 
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System Name just ordinary potato system, but dont understimate potato..
Processor ryzen raven ridge 2200g, ryzen 2600 upgrade:)
Motherboard msi b350 pc mate, biostars a320, asrock ab350m micro
Cooling x2 cheap china handmade, i got plenty aigo/fantech rgb fans now heh
Memory klevv dual channel 8gb 3000mhz, trident 16gb 3600mhz, random ddr2 stick
Video Card(s) back to square, using vega 56 now:D
Storage wd green ssd 240gb, 3tb seagate expnasion, random laptop hdd x4, 1tb 3.5
Display(s) acer vgo 22inch fullhd 75hz
Case cheap segotep/dazumba mid atx, alcatroz mini atx
Audio Device(s) genius retro wood style, harman kardon stick iii
Power Supply be quite system power9, powerlogic standar, voltron 300fx, thermaltake smart 1200w
Mouse rexus, genius ps/2, powerlogic ps/2 ball tracking
Keyboard rexus, random china product x3
Software talking abt best software, autodesk/unity3d/notepad yes notepad!!
Benchmark Scores theres nothing to brag abt potato, but it can run decent 30fps fullhd with good setting:)
wheres no ni kuni:eek:
 
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