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I've been playing Borderlands 2 for a month now co-op with my friends, level 54 Mechromancer on Sir Hammerlock DLC in True Vault Hunter mode.

Other than that I'm playing my annual GTA San Andreas playthrough, next mission is raiding Area 51....I mean 69 for its jetpack.
 
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Beginning hour 16 of Wolfenstein: Youngblood, right after getting a permanent ban on the Youngblood Community Discussion page. Lol.
You must have praised the game too much :laugh:
 

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You must have praised the game too much :laugh:
Actually no, and was fairly complicated. Whatever Machine Games dev they assigned to watch the Steam hub is easily triggered. Suffice it to say When someone complained that MG was pushing a feminist agenda because they were from Sweden, I pointed out that if true, it certainly wasn’t because of being from Sweden, and cited several issues there which certainly make it not a feminist state. Within 60 seconds I got banned. As per Steam guidelines I appealed to Steam with about 20 sources to back what I said, and to point out I only used that fact to show country of origin had nothing to do with the person’s claim I responded to. Still waiting for a response.
 

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Pocket Billiards

Intriguing. Is it any good? I remember playing a very good billiards game ... on Win98 I think it was. It was strangely satisfying.

Anyway currently early Starcraft 2 and this time I will try to make it through the very ridiculous prologue. Blizzard has a tendency to go way to grand and dramatic.

Actually no, and was fairly complicated. Whatever Machine Games dev they assigned to watch the Steam hub is easily triggered. Suffice it to say When someone complained that MG was pushing a feminist agenda because they were from Sweden, I pointed out that if true, it certainly wasn’t because of being from Sweden, and cited several issues there which certainly make it not a feminist state. Within 60 seconds I got banned. As per Steam guidelines I appealed to Steam with about 20 sources to back what I said, and to point out I only used that fact to show country of origin had nothing to do with the person’s claim I responded to. Still waiting for a response.

This is pretty hilarious to me.
 

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Anyway currently early Starcraft 2 and this time I will try to make it through the very ridiculous prologue. Blizzard has a tendency to go way to grand and dramatic.

currently doing a replay of SC2 myself, but skipping those same annoying prologues

now i'm on meds that deal with the nerve pain (which prevents my hands shaking) now i can suddenly smash out every mission on brutal with no issue, except for some of the finales which may take me a time or two, accounting for mistakes with timing
 
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playing wolf youngblood and I am blown away by what machinegames did with idtech 6.never seen such a detailed game run so damn well,and motion blur is just ridiculously good.
when eternal drops I'll pay the full launch price just to see id tech 7.
oohhh boy.

I am not even arguing or looking to start a fight.
my humble opinion: the game runs indeed very well even on low end machines because there is NO level of detail. This is subpar when it comes to graphics for a 2019 release coming from a AAdeveloper and a AAA publisher (Bethesda).
they even did it so that everything is very closed quarters. you teleport to a place where the map is (not sure on this statement) but from what I have seen almost completely loaded in the VRAM of the graphics cards, AC Odyssey behaving similar to this.
Of course the above helps a tone with performance, but again everything from building to weapon model details etc is like something from 2013.

Pretty sure Battlefield 4 back in 2013 had better-looking details on all concrete/pavement builds.

What really looks new (2017 ish new) is the light. The light cascades or goes away between the clouds at times and performs a nice soft shadow on buildings or tables (surrounding ) etc. This is kinda the only visual trick that increases the eye candy, and it looks very similar to Enemy Front (that came out in 2014) ANd let's not forget that one ran with Cryengine.

Going to home-base in the catacombs looking at the walls, table (wood surfaces of any kind) the ground that you step on, npc hands and more importantly face model details. All of this looking like a mediocre video game.
____
Still, apart from the visual (that for most people it is probably a quality - playable on lower end hardware), Wolfenstein Youngblood wins so much! This is a must buy for everyone looking for a co-op shooter. Solid co-op at that! The buddy pass implementation is something of true value.
 
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oohhh boy.

I am not even arguing or looking to start a fight.
my humble opinion: the game runs indeed very well even on low end machines because there is NO level of detail. This is subpar when it comes to graphics for a 2019 release coming from a AAdeveloper and a AAA publisher (Bethesda).
they even did it so that everything is very closed quarters. you teleport to a place where the map is (not sure on this statement) but from what I have seen almost completely loaded in the VRAM of the graphics cards, AC Odyssey behaving similar to this.
Of course the above helps a tone with performance, but again everything from building to weapon model details etc is like something from 2013.

Pretty sure Battlefield 4 back in 2013 had better-looking details on all concrete/pavement builds.

What really looks new (2017 ish new) is the light. The light cascades or goes away between the clouds at times and performs a nice soft shadow on buildings or tables (surrounding ) etc. This is kinda the only visual trick that increases the eye candy, and it looks very similar to Enemy Front (that came out in 2014) ANd let's not forget that one ran with Cryengine.

Going to home-base in the catacombs looking at the walls, table (wood surfaces of any kind) the ground that you step on, npc hands and more importantly face model details. All of this looking like a mediocre video game.
____
Still, apart from the visual (that for most people it is probably a quality - playable on lower end hardware), Wolfenstein Youngblood wins so much! This is a must buy for everyone looking for a co-op shooter. Solid co-op at that! The buddy pass implementation is something of true value.
yes,but at the same time look at guns,machines and effects,nothing comes close.world details-yes,it's sacrificed to some extent.you gotta look at the bigger picture,in combat and fast motion no game fps looks this good.

 

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yes,but at the same time look at guns,machines and effects,nothing comes close.world details-yes,it's sacrificed to some extent.you gotta look at the bigger picture,in combat and fast motion no game fps looks this good.

Actually Metro Exodus looks alot better. @Cvrk is right, some details are good, but damn, so much is bland and washed out. And the twins!!! Lol, don’t give me 2003 character models and try to tell me its 2019.
 
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Actually Metro Exodus looks alot better. @Cvrk is right, some details are good, but damn, so much is bland and washed out. And the twins!!! Lol, don’t give me 2003 character models and try to tell me its 2019.
yup but wasn't really taking an exploration type shooter/game into account for the comparison.I'm talking straight old school fps fast paced game.I pointed out specifically what makes id tech 6 better-what it looks like in close-up combat.it looks bland and grey cause that's the setting.of course tayga is gonna look more vibrant,it's tayga.


also:

 
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rtwjunkie

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yup but wasn't really taking an exploration type shooter/game into account for the comparison.I'm talking straight old school fps fast paced game.I pointed out specifically what makes id tech 6 better-what it looks like in close-up combat.it looks bland and grey cause that's the setting.of course tayga is gonna look more vibrant,it's tayga.


also:

Well they are both fps, but essentially you’re right that Wolfie is much faster paced, and thats the reason graphics aren’t as good on some things.

However, the last 3 of the rebooted Wolfenstein look better. Somehow they took a step back, and yet claim they are on the same engine as New Colossus. They confuse me, lol.
 
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Well they are both fps, but essentially you’re right that Wolfie is much faster paced, and thats the reason graphics aren’t as good on some things.

However, the last 3 of the rebooted Wolfenstein look better. Somehow they took a step back, and yet claim they are on the same engine as New Colossus. They confuse me, lol.
colossus was really bad in some world detail,as is youngblood,they're basically the same when it comes to graphics.



definitely require nv freestyle for better looks.the end result is a lot better.I used it on colossus pretty much all the time.Some color enhancements + sharpening and it looks much less "washed".


Though I'll say that I fancy the orignal looks too.Wolfenstein's setting is not really supposed to be that candy-like.I'm not running any filters on youngblood.But that's the difference between metro and wolf.You play metro for the story and the looks.Wolfenstein has always been much more about guns and combat to me.Recent ones that is,not RTCW.It's like DOOM with nazis instead of monsters.
 
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Frick

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currently doing a replay of SC2 myself, but skipping those same annoying prologues

now i'm on meds that deal with the nerve pain (which prevents my hands shaking) now i can suddenly smash out every mission on brutal with no issue, except for some of the finales which may take me a time or two, accounting for mistakes with timing

I actually meant epilouge. :p The first time through I pretty much ragequitted because it got so very silly. I'm bad at Epic Stuff: The FATE OF THE UNIVERSE and so on, because such stories require so much hard work and mad skills to pull off. It's rarely organic and a natural progression of the story. Many great sci-fi series has a tendency to either pull weird deus ex machina stuff in the end or the end is just ... silly. OG starcraft also dabbled in this but it wasn't on the same scale and it wasn't quite as dramatic. But I digress.

Me I'm fine with Hard. I was never fast in Starcraft and I have no desire to be so either.
 
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Warhammer2_2019_07_31_23_51_04_280.jpg


Warhammer2_2019_07_31_23_51_06_106.jpg


colossus was really bad in some world detail,as is youngblood,they're basically the same when it comes to graphics.



definitely require nv freestyle for better looks.the end result is a lot better.I used it on colossus pretty much all the time.Some color enhancements + sharpening and it looks much less "washed".


Though I'll say that I fancy the orignal looks too.Wolfenstein's setting is not really supposed to be that candy-like.I'm not running any filters on youngblood.But that's the difference between metro and wolf.You play metro for the story and the looks.Wolfenstein has always been much more about guns and combat to me.Recent ones that is,not RTCW.It's like DOOM with nazis instead of monsters.

Reminds me of Hellgate London :D
 
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I’ve played Wolfenstein: Youngblood up to leaving for the final mission. I’m honestly not inspired to finish.

As to my Wolfenstein: Youngblood community forum permanent ban, that is likely...permanent. Steam declined to intervene and stated I should talk to the Machine Games moderator. Yeah, the same person that said this is permanent and directed me to appeal to Steam. So I went back and said it was immoral to keep my money while banning me for basically saying they DIDN’T have a feminist agenda. It’s just one game forum, so I really am not going to be bothered to care anymore.
 

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I’ve played Wolfenstein: Youngblood up to leaving for the final mission. I’m honestly not inspired to finish.

As to my Wolfenstein: Youngblood community forum permanent ban, that is likely...permanent. Steam declined to intervene and stated I should talk to the Machine Games moderator. Yeah, the same person that said this is permanent and directed me to appeal to Steam. So I went back and said it was immoral to keep my money while banning me for basically saying they DIDN’T have a feminist agenda. It’s just one game forum, so I really am not going to be bothered to care anymore.

I've been banned on an occasional BBS from the mid 80s and up and a several bans from internet forums for various reasons but I've never even once been banned for defending a game on a site dedicated to said game. This is just a crazy level of stupid. The moderator must not have even read your post carefully.
 

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I've been banned on an occasional BBS from the mid 80s and up and a several bans from internet forums for various reasons but I've never even once been banned for defending a game on a site dedicated to said game. This is just a crazy level of stupid. The moderator must not have even read your post carefully.
I’m thinking not...and they are hypersensitive. It’s just one game forum that I’m not all that interested in so no big deal, and won’t be pursuing it any further.
 
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lol,this is the guy I blew up with my gasoline weapon



would still take this over flying Spirit
 
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dishonored.jpg

There was a steam sale recently so I picked up Dishonored pack.
My first play through and its great so far.
 
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Just put in 7 hours of Buddy Pass of Wolfenstein Youngblood co-op yesterday with my cousin. Recorded a lot, probably will upload nothing.
As much as I praised and uplifted the Buddy Pass (from the Deluxe edition that I have purchased) ...7 hours is a long time ....huge flaws start to appear. So much that if for who on the internet will be reading this, kinda needs to know.


You need to have a trial version of Wolf in order to be able to get invited by your buddy. For some reason, unlike when you purchased the full game, because you have the trail it will kinda kick you off if you are not in the vicinity of the person who invited you.
It seems strange at first, thinking is a bug or maybe some server issues. But we think this is actually on purpose
Anyone else can go do their own thing, run around the map etc without any problems in regular co-op. But in buddy pass, stray to far from your friends and the game kicks you to the lobby.


Other than this, with personally more than 30 hours in Wolf..almost at the end of the game, it does get kind of a drag.
Thing is there are areas after you teleport from one Metro to another that you need to run through in order to get where the objective of the quest is. Sounds familiar because most games have this. Not once you had to go do a quest in AC Odyssey when in your travels you got killed by some random dudes (bandits) before you even got to the actual quest location. Same in Youngblood.
Teleport to a Metro area, run-pass all the bad guys (that constantly keep spawning over and over again) get tot he location do the objective and go back.

The map has a huge sense of tight close quarters and gives of claustrophobia. There like 5 places that you can travel too, and you will constantly be tempting back tot hem for different objectives (quests). it is the exact same place.
Everything is very tight: close quarters apartment buildings, close sewer with close walls, close subway station with small closed-off walls...close everything.
And seriously you teleport a lot, there is a lot fo loading screens.

The more you learn the map, the more you know exactly where you need to go, the more you spend time travelling and are in a loading screen. I ended up having 10 or even 5 minutes of gunfights, do the objective than another loading screen.

The bad guys spawn back immediately after you cleared objective. So you just killed like 30 dudes. Objective done, the map is respawned. You need to kinda kill at least 20 more or event he same amount ..to get to the Metro teleporting area. Why do they respawn so fast?! This is a very bad thing.
Find a quiet place to quick teleport yourself out by pressing E is the only way.

You unlock even more weapons and skills. At the same time as the game progresses the enemies get way more bigger,and your powerfull new weapon s feels kinda same as the ones that you had at the beginning at the game.
The players never feel like you are getting more powerful and OP. Nah....your getting your ass handed to you same as you have had at lvl 1. if anything the bad guys are more and more bullet sponges.

The sister's chemistry just gets better and better, i like the voice acting and how they talk to each other. However, nothing happens with the story. I have more minutes spent in loading screens than in cutscenes.

- Very important: because of the bullet sponge nature of the enemies, I was forced to lower the game difficulty. Now the A.I. of the NPC is greatly reduced and they feel less responsive then ever, however, i lost the patience in having to drop countless ammo in defeating just one bad guy.
I went from hard (which at first was awesome) to casual.
 
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Just put in 7 hours of Buddy Pass of Wolfenstein Youngblood co-op yesterday with my cousin. Recorded a lot, probably will upload nothing.
As much as I praised and uplifted the Buddy Pass (from the Deluxe edition that I have purchased) ...7 hours is a long time ....huge flaws start to appear. So much that if for who on the internet will be reading this, kinda needs to know.


You need to have a trial version of Wolf in order to be able to get invited by your buddy. For some reason, unlike when you purchased the full game, because you have the trail it will kinda kick you off if you are not in the vicinity of the person who invited you.
It seems strange at first, thinking is a bug or maybe some server issues. But we think this is actually on purpose
Anyone else can go do their own thing, run around the map etc without any problems in regular co-op. But in buddy pass, stray to far from your friends and the game kicks you to the lobby.


Other than this, with personally more than 30 hours in Wolf..almost at the end of the game, it does get kind of a drag.
Thing is there are areas after you teleport from one Metro to another that you need to run through in order to get where the objective of the quest is. Sounds familiar because most games have this. Not once you had to go do a quest in AC Odyssey when in your travels you got killed by some random dudes (bandits) before you even got to the actual quest location. Same in Youngblood.
Teleport to a Metro area, run-pass all the bad guys (that constantly keep spawning over and over again) get tot he location do the objective and go back.

The map has a huge sense of tight close quarters and gives of claustrophobia. There like 5 places that you can travel too, and you will constantly be tempting back tot hem for different objectives (quests). it is the exact same place.
Everything is very tight: close quarters apartment buildings, close sewer with close walls, close subway station with small closed-off walls...close everything.
And seriously you teleport a lot, there is a lot fo loading screens.

The more you learn the map, the more you know exactly where you need to go, the more you spend time travelling and are in a loading screen. I ended up having 10 or even 5 minutes of gunfights, do the objective than another loading screen.

The bad guys spawn back immediately after you cleared objective. So you just killed like 30 dudes. Objective done, the map is respawned. You need to kinda kill at least 20 more or event he same amount ..to get to the Metro teleporting area. Why do they respawn so fast?! This is a very bad thing.
Find a quiet place to quick teleport yourself out by pressing E is the only way.

You unlock even more weapons and skills. At the same time as the game progresses the enemies get way more bigger,and your powerfull new weapon s feels kinda same as the ones that you had at the beginning at the game.
The players never feel like you are getting more powerful and OP. Nah....your getting your ass handed to you same as you have had at lvl 1. if anything the bad guys are more and more bullet sponges.

The sister's chemistry just gets better and better, i like the voice acting and how they talk to each other. However, nothing happens with the story. I have more minutes spent in loading screens than in cutscenes.

- Very important: because of the bullet sponge nature of the enemies, I was forced to lower the game difficulty. Now the A.I. of the NPC is greatly reduced and they feel less responsive then ever, however, i lost the patience in having to drop countless ammo in defeating just one bad guy.
I went from hard (which at first was awesome) to casual.
they're bullet sponges only when you aim for the less vulnerable parts of the body,or use the wrong weapon.can be frustrating at first,but then you learn what to do.some enemies are better dealt with up close.haven't encountered one that wouldn't go down really fast when using machineguns,except for maybe the giant with uberhammer.it needs to be shot in the arms,it'll go down fast even with an assault rifle if you shoot around the elbow.Otherwise you may shoot the whole arsenal and it'll live.

nvidia freestyle OFF



nvidia freestlye ON


 
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Video Card(s) RTX 2070 Super Gaming X Trio
Storage SU900 128,8200Pro 1TB,850 Pro 512+256+256,860 Evo 500,XPG950 480, Skyhawk 2TB
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Software Windows 10
Benchmark Scores A LOT
finished youngblood,the fight with Lothar was really frustrating played with ai as partner




she uses her puny assault rifle all the time,doesn't use the laser/diesel mounted weapons in the first part of the fight which forces you to run back and forth as Lothar changes position.In the second part of the fight it's a bit easier if you fight him around the center,you can take cover and use your close range weapons.fully upgraded elektrokraftwerk will take him out pretty fast.and don't forget to plant diesel bombs around the door he's gonna burst out from then detonate them at once.
 
Last edited:

Frick

Fishfaced Nincompoop
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Some scene in Brooklyn Nine-Nine triggered a Max Payne memory, so I'm playing that again and hot holy damn those games are so very good. I don't think I have played any games that really capture that noire end-of-the-world feeling. They are truly masterful.

"Outside, the mercury was falling fast. It was colder than the devil's heart, raining ice pitchforks as if the heavens were ready to fall. Everyone was running for shelter like there was no tomorrow."
 
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Software Windows 11 Professional x64 (Update 23H2)
Done the Solstice of Heroes event. *sighs of relief* Also, the glow effect looks fabulous!!
tiger_release_final_20190804_221006.png
tiger_release_final_20190804_221241.png
tiger_release_final_20190804_224715.png
tiger_release_final_20190804_224743.png
 

Frick

Fishfaced Nincompoop
Joined
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Messages
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Storage Kingston A400 240GB | WD Black SN750 2TB |WD Blue 1TB x 2 | Toshiba P300 2TB | Seagate Expansion 8TB
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Case Fractal Design Define R4
Audio Device(s) Plantronics 5220, Nektar SE61 keyboard
Power Supply Corsair RM850x v3
Mouse Logitech G602
Keyboard Cherry MX Board 1.0 TKL Brown
Software Windows 10 Pro
Benchmark Scores Rimworld 4K ready!
Tried the free on Epic Moonlighter and the premise is fun but the controls are ... my initial reaction to them is "unplayable". I will really try to get used to them but they're worse than Dreamfall, and I bought a controller solely for that game.
 
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