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Realistic combat mechanic --- Check!
Realistic human relations --- Check!
Realistic economy --- Check!
Realistic character development --- Check!
Saving game --- Null! Uhm... Wait! What's that?

I'm playing Kingdom Come Deliverance nowadays, but game save option is really annoying me! Still, I'm playing. Weird. KCD has a lot of things in a realistic way, but saving the game is just really annoying! You need to sleep, or drink schnapps. If you missed to sleep for a while and forgot to drink before entering a quest with a long way ahead of you, you are simply... well you know that what comes after this. I'm saying that, take good care of your character, sleep, drink, eat, and do not stand up and fight against 3 or more enemies around you. Sometimes, getting away from combat is a good tactic to improve your skills. Maybe you can improve your Agility or Vitality. Who knows... Because anything you can do in this game can improve one of your skills.

Yeah, the lack of save took about two weeks before I had to install the quick save mod.
 
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Just started Doom Eternal and I must say I'm liking what I've seen so far.....
 
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Stellaris has been updated a lot, so that. But I never really got hold of the updates for 2.0 (which was some time ago), let alone these updates. 2.0 was ... I probably argue that those changes were necesarry (see spoiler), but I don't really enjoy the game as much. I don't know if that's becuase I played it for like 100 hours the first two months after release or if it's a worse game. Technically it's so much better, but I dunno. Will by the expansion regardless. I may want to play the game in a few months, or years even, and playing catchup years afterwards is not a pleasant or cheap experience with Paradox games.

But it is a pointless point because the moment Aurora C# hits I will be all over that.

So much new stuff in 2.0. Populations and building and everything related to that (as in the entire resource system) was revamped, as was travel modes. At launch you had three different modes of travel: Hyperlanes (hyperlane network, star systems being connected with pre existing hyper drive lanes, they were fast but limited to the network), jump drives (slow but you could jump to any system within range and worholes (constructed A to B wormholes which let you jump to a constructed wormhole gate to another wormhole gate within range, fast and good range but you could destroy the jump gates). 2.0 removed all systems but hyper lanes. It changed the entire philosohpy of movement of the game. Technically it was a benefit, as many drawbacks of the game were a direct result of the FTL triad, and again the game was better for it but somehow it also became more boring for me. Or it's just a simple case of being burned out on it, but that didn't really happen with Crusader Kings 2.
[/spolier]
pretty sure jump drives are still there but they require tech to research. wormholes too.
they've changed the balance so that now jump drives are function of tech advancement rather then trait. this way you cant get raided or blocked by civs that can move freely and colonize planets around you. i play the game for short periods separated by min 6 months of playing something else and for me every time i play, it feels like i am learning to play it again.
for me game feels much more balanced after 2.0. i dont have to quit maps where i have good starting resources but get overwhelmed by aggressive neighbors with jump drives who get all got spots for mid game advancement.
 
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but it looks like only Steam at lease initially....
I'm a patient person. They'd be fools not to do a GOG release when the other two are there.

Went back to Borderlands 3 after a long break 'since November',finished the first DLC with my main char 'Amara' and farmed out some new/buffed gear for her.
Also started Moze as a secondary char since I have a lot of gear saved in my bank and my main char is kinda complete for now.

Since last night I'm playing this ofc:
View attachment 148706

So far so good,game is clearly faster paced and harder than the previous game but its still fun to play imo.

Also playing Diablo 3 in the current new Season but I put that on hold for the time being.
Did you know about the DRM free exe in the folder labeled "Original"? Runs with no online requirement at all... If you haven't see it, go look.
 
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I'm a patient person. They'd be fools not to do a GOG release when the other two are there.


Did you know about the DRM exe in the folder labeled "Original"? Runs with no online requirement at all... If you haven't see it, go look.

Yea I heard about it but I did not try it since I'm not bothered either way.
Also it seems to be gone by now,I do not have that folder where it should be 'I assume they hotfix removed it or something'.
 
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Yeah, the lack of save took about two weeks before I had to install the quick save mod.

Yeah, we all need that thing!

By the way, if any of you cannot beat Bandit Command at the Battle of Pribyslavitz, aim his head with your bow and release. It will take ten seconds to kill him. :D

Cheers,
 
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i know my follow up ... but i am still not at the end of my re re re re re replay of the 1st (gameplay wise i loved the 1st one more than the 2 following, more old school )

i found my boxes back, the second is a collector the third is a bonus ed. and lucky i did find the second box ... it's a standalone install not tied to any... the third is the GoG version i just need to re DL it on Galaxy later (yup ... didn't get all of them on STEAM unlike the first one ... i bought Assassins of kings before it ... :laugh: ) my only error was to get them in French ... oh god that language sound ridiculous... "Sorceleur" ... urgh ... (luckily the game can be set to English or any language available )
IMG_20200321_115127.jpgIMG_20200321_115253.jpgIMG_20200321_115339.jpgIMG_20200321_115406.jpg

IMG_20200321_115426.jpgIMG_20200321_115213.jpgIMG_20200321_115308_proc.jpgIMG_20200321_115352.jpg

IMG_20200321_115517.jpgIMG_20200321_115740.jpg

the map is less detailed than the second's one ... until you turn it back (the paper is also treated as if it was more parchment like, opposed to the glossy one )
IMG_20200321_115746.jpg
2 stickers and that's it ... oh well at last there is a bonus DVD and (scratch that ... the bonus DVD was with AoK :rolleyes: ) the OST CD
IMG_20200321_115708.jpg


is it me, or CDPR and BN were more generous before ... AoK was cheaper than TWH ... and TWH was about the price of a normal release nowadays
(edit... well i have another activity to keep me occupied ... i can do the dust on my GMMK )
 
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Satisfactory Update3
 

Frick

Fishfaced Nincompoop
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Realistic combat mechanic --- Check!
Realistic human relations --- Check!
Realistic economy --- Check!
Realistic character development --- Check!
Saving game --- Null! Uhm... Wait! What's that?

I'm playing Kingdom Come Deliverance nowadays, but game save option is really annoying me! Still, I'm playing. Weird. KCD has a lot of things in a realistic way, but saving the game is just really annoying! You need to sleep, or drink schnapps. If you missed to sleep for a while and forgot to drink before entering a quest with a long way ahead of you, you are simply... well you know that what comes after this. I'm saying that, take good care of your character, sleep, drink, eat, and do not stand up and fight against 3 or more enemies around you. Sometimes, getting away from combat is a good tactic to improve your skills. Maybe you can improve your Agility or Vitality. Who knows... Because anything you can do in this game can improve one of your skills.

What really killed it for me was the compass in hardcore mode. You have a compass and quest markers show up when you get very near them, but there is no directions on it. So the quest "See dude in the town" gets really annoying. I'm in general for harsh games but that game is a bit unbalanced to me, and the saving thing really turned off from spending all that time getting into it. Plus you need an internet connection for it, for some bizarre reason. At least on Epic, so that makes it a no go.
pretty sure jump drives are still there but they require tech to research. wormholes too.
they've changed the balance so that now jump drives are function of tech advancement rather then trait. this way you cant get raided or blocked by civs that can move freely and colonize planets around you. i play the game for short periods separated by min 6 months of playing something else and for me every time i play, it feels like i am learning to play it again.
for me game feels much more balanced after 2.0. i dont have to quit maps where i have good starting resources but get overwhelmed by aggressive neighbors with jump drives who get all got spots for mid game advancement.

They are in there, but it's not the same thing at all. And yeah, the game is better, and me not being into it can very well be me still just being overexposed to it.
 
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Resident Evil 3 demo is looking really cool, but I still haven't finished RE2.
re3.jpg
 
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Finally finished Witcher 3. Predictably I feel empty now. Fortunately it's almost my bedtime now so I won't have to dwell too much in my loss.

I don't have a knack for screenshots but readers of my last few posts know I absolutely adore Skellige Isles. The people/peasants aren't garbage like the continent and the landscape is beautiful. So here's some I took a few days ago. Gosh it feels like ages ago now. Welp. I had to reset my Windows because of an issue and I've lost the screenshots. *sigh* *holding back crying* *sniff*
 
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In emulation or on the N64 hardware?
It's now ported to PC, came with pre-order of Eternal and is available on Steam.
 
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I've been playing Satisfactory. Gotta tear my base down. Again. Send help.
 
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Finally finished Witcher 3. Predictably I feel empty now. Fortunately it's almost my bedtime now so I won't have to dwell too much in my loss.

Gaming is forever changed. Lucky for you, CP2077 is right around the corner.
 
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That's official, this new combat system used in FFXV and FFVII remake sucks. I'm totally not feeling it, complete disconnect from the "action" part. I'm not going to bother with VII R once it's out, just can't get into it.
 
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I am loving Cathedral Weathers after some tweaks to RudyENB. Many more to do... I need to figure out how to isolate the sun intensity with the procedural sun, without having to override all of the other sky parameters for Cathedral w/ ENB. Rudy left all of that to the weather mod to handle, so if I tell ENB to ignore the weather, it changes ALL of the sky settings to ENB defaults, completely changing everything about it. Annoying, because seeing the sun from an angle makes it appear round, but the more directly you look, the more it becomes this huge, whited-out amorphous blob. Ends up looking like bad photoshop work on landscape photos, circa early 2000's :/ Will fix. I may dive deep into the weather settings for Rudy and try to make a consistent-looking preset that does Cathedral justice from it. Really customize it to keep all of the cool features of RudyENB, but take full advantage of Cathedral's strengths.

Tedious work. I'll have to look up a few commands. In the console, you can pull up a list of every weather (including ones added by weather mods) and see the id's for them. From there, you can trigger them by those id's. FO4 mods often added a holotape that let you change weathers from a list in your pipboy... just a scripted way of doing it. For some reason Skyrim weather mods don't do this, even though it could be done just as well by hooking into SkyUI. Either way, I will need to load all of the unique weathers and create configs for each and every one. Basically all you're doing is creating exceptions for the global settings, so that they change depending on the weather. Otherwise you wind up with things being too dark/bright, having messed-up colors, wonky adaptation, too much/little bloom, having stupid-looking godray explosions, so-on, depending on which weather loads. It's not enough to have static settings for your ENB and hope it always looks good.

I swear, that's where most of the work in creating ENBs is. I may have to dig into Cathedral via CK. It's supposed to be a combo of Obsidian and Aquinoctum. If the labels for the weathers are the same as for those mods, I can spice the ENB weather configs from Rudy's respective presets for those weather mods and then tweak them to work with whatever tweaks were made for Cathedral. Rudy has presets for both Obsidian and Aquinoctum.

IDK... if I wind up out of work for a while, I will definitely have the time! I think that might have some demand on the Nexus, too.

As-is, it's closer than I first thought, and honestly Cathedral is fucking amazing compared to any other weather mod. It needs the love. I haven't begun to pull screenshots, but from what I've seen, they are so there. It's awesome to me that even in 2020, Skyrim mods continue to improve so drastically.

It's just got such nice colors, but they look natural and not oversaturated. With the right ENB settings for volumetric light, you get something approximating actual distance haze, with a blue cast shifting in the further back things are, and the color of that cast corresponds with sunrise/sunsets so that closer haze may look yellower, while further back it goes from orange to pink. I'll get a screenshot of it at some point, but here's a few for now.
SkyrimSE 2020-03-21 15-07-19.jpg

SkyrimSE 2020-03-21 16-14-09.jpg
SkyrimSE 2020-03-21 16-16-50.jpg
SkyrimSE 2020-03-21 16-58-34.jpg
SkyrimSE 2020-03-21 16-58-41.jpg
SkyrimSE 2020-03-21 17-18-19.jpg
SkyrimSE 2020-03-21 17-18-38.jpg
It's just beautiful to me. And I can see how Cathedral allows for a lot of malleability with ENB. You can go for that really soft, vibrant high-fantasy look of yore just as easily as you could get that vivid, but earthen, sort of next-gen realistic look going.

You can see I really need to look into fixing my tree LODs. I spotted a floating tree in the first one - though that's an easy fix. However, I'm not sure if some of them didn't generate right or what, because you can see papery ones next to detailed ones. I think Dyndolod has trouble making 3D LODs for some of Skyrim 3D Trees' models/textures. Mathy does offer resources for making them all 3D, but there are whisperings of it borking saves, so I am wary. Adding dynamic and more detailed LODs really does a lot for you, but they're a bit dicey. Sometimes if they're too hi-res the game will start crashing. Just generating them certain ways causes issues, so I've been sticking to what works. It is nice how it adds a lot of rocks and structures to LODs in addition to upping the detail for trees - you can even add window glow (from the fields of Whiterun I can see High Hrothgar up on the Throat of the World.) Skyrim's LODs are just awful and probably can only be messed with so much. Honestly, the worst thing for me is the grass line. I wish there was a way to ease the transition from thick grass to disgusting ground-texture-vomit.

Well... there is one way, if screenshots are all that matter. Upping uGridsToLoad will extend out how far back before the world stops rendering and LOD's begin, to the point where the grass goes as far as you can see, but it also CRUSHES performance and weighs the engine down so bad it might crash for the hell of it. And even if it doesn't crash, it will start triggering scripts that either shouldn't be running simultaneously or pertain to quests which can be broken if triggered improperly. You wind up with these orphaned scripts and broken quests burned into the save and after a certain point you can't salvage it. Brutally sinister... it doesn't happen immediately. Crap piles up until one day you pretty much can't go anywhere or do anything.

The only other thing I can think of is to make custom LOD's based off of the ground texture's you're using. Maybe add noise, or try to simulate the grass being there in the LOD ground textures... hmmm...
 
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In emulation or on the N64 hardware?
You can emulate it and I have and it works pretty good. Gotta say the legit version feels better, but that could just be in my head. I got it off Steam for 5 bones.
 
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bloody hell ... in prevision of installing TW 3 TWH i installed GoG Galaxy ... turn out now it's Galaxy 2.0 and ... you can add all platform account in it ...

sooo i linked my STEAM, Origin, XboX LIVE, Uplay and Epic (yeah .... EGS THANK YOU free Transistor and AC:Syndicate ... i am such a turncoat ... )
now i have all my games one one big launcher ... best day (night) ever!

turns out it even did find all previous installation of my GoG games ... don't need to reinstall TW 3 ahah
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still need the affiliated platform to be launched to start a game but well, now i just need to launch Galaxy select the game i want no matter the platform and no need to deal with the rest (aka trying to find if i had FC:Blood Dragon on STEAM or Uplay answer: turns out i have it on both ... :laugh: )
 
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Wish I had more excuses to go into the Temple of Kynareth in Whiterun...
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Real talk... I wonder how many people trip on those floors and wind up having to stay in the temple a little longer than expected. They look nice, but must be total nonsense to walk over. A way of keeping the shufflers on thier toes maybe?
 
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Finished Dragon's Dogma Dark Arisen. It's a good game older game, so give it a try.

I thought i'd get some practice in by playing Fallout New Vegas next. Seeing this is how it's going to be in a year...without all the ugly radiation. I did have a problem with screen stutter. I locked the fps to 75 and that worked for the most part.

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I tried to fight the temptation of doing any mods but i lost the battle. :p
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