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Making Audio Enhancers Work on Windows

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Hello @Jayce, have you tried #2,147 posted by Alan Finote? is it working for you?
 
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I've updated APO version to 2.8.0 but still Dolby is not working, it does show processing but in reality, it isn't. However DTS is working just fine though.

Untitled4.png
 
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No, the SFX Effects surround, dialogue, volume leveler not appiled on 3.5mm jacks using XMLs 3.2.1/3.3.1/3.4.2/3.4.1.
I'm currently using 3.4.2 XML version with APO Driver 2.7.7 and dialogue enhancer , surround virtualizer, and volume leveler works properly on HDMI Connection.

How I get dolby to work on hdmi connection: open up fx configurator from APO Driver, select intel display audio, 3rd effects only and dolby atmos v3 config and apply and restart. And it works for my HDMI soundbar with 5.1.
 
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I'm currently using 3.4.2 XML version with APO Driver 2.7.7 and dialogue enhancer , surround virtualizer, and volume leveler works properly on HDMI Connection.

How I get dolby to work on hdmi connection: open up fx configurator from APO Driver, select intel display audio, 3rd effects only and dolby atmos v3 config and apply and restart. And it works for my HDMI soundbar with 5.1.
Hi
I tried to do it that way:
When installing APO2.8.0 i selected Dolby DAX API Service and under "Unlock Install Apps From Microsoft Store" I selected dolby atmos for gaming and dolby atmos speaker system for gaming. I pasted the XML from the DolbyAtmosSpeakerSystemforGaming folder in the Dolby_Profiles_09012020.rar file into the folder: C:\Windows\System32\dolbyaposvc.

I edited the default.xml file on the line ch_count = 6
In product config tool i selected the audio output of my Nvidia video card and in product config tool i selected the Dolby Dax3 APO and applied it.
Right after I restarted the dolby service.

But When I'm going to do an audio test this error is show.
Captura de tela 2020-09-19 192803.png
 
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Hi
I tried to do it that way:
When installing APO2.8.0 i selected Dolby DAX API Service and under "Unlock Install Apps From Microsoft Store" I selected dolby atmos for gaming and dolby atmos speaker system for gaming. I pasted the XML from the DolbyAtmosSpeakerSystemforGaming folder in the Dolby_Profiles_09012020.rar file into the folder: C:\Windows\System32\dolbyaposvc.

I edited the default.xml file on the line ch_count = 6
selected the audio output of my Nvidia video card
In product config tool I selected the Dolby Dax3 APO and applied it.
Right after I restarted the dolby service.

But When I'm going to do an audio test this error is show.
View attachment 169211
Restarted PC? If not, do that, retest and report.
 
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But the Million Dollar question is, whether the dolby atmos sound effect difference works when you turn it off and on when listening to music/videos.
Really don't know, is the first time that i try.
 
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Really don't know, is the first time that i try.
well try it out, but it definitely won't work at all. I am referring to the sound effect processing. Everything else will work like the service running and the app able the run expect the sound effect difference
 
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well try it out, but it definitely won't work at all. I am referring to the sound effect processing. Everything else will work like the service running and the app able the run expect the sound effect difference
When i select in product config tool the Dolby DAX3 UWP the sound dont even works
 
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That's because Dolby made a big update to the dolby dll drivers and @alanfox2000 hasn't figured out that he needs to configurate all the dlls to work together.
Thanks! I'll use DTS Connect for gaming in 5.1 and Dolby Home Theater V4 for MUSIC/VIDEO.

Do you guys know a way to use a loudness equalization with DTS Connect APO? I has some delays with Dolby Home Theater V4
 
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I just did it and it didn't work
In your picture it looks like your TV (has only 2.0) and your nVidia gpu couldn't send 5.1 to it?
I have a LG TV too. So I know my TV can't receive 5.1 PCM, only 2.0 PCM through HDMI-In.
My LG TV can send 5.1 sound only if a TV show sends a DD signal through Toslink or via ARC to my AVR.

So in my opinion you can't send a DD or DTS signal from the gpu's output though LG TV to your audio amp (p.e. AVR).
Your could send 5.1 other ways (second HDMI, analoge or S/PDIF). S/PDIF / Toslink should do it, if DDL+ or DTS-C is enabled.
 

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Доброго времени суток, скачал последнюю версию, установил всё по инструкци. Драйвер стоит https://github.com/pal1000/Realtek-UAD-generic/releases последний, служба стартует и сразу же останавливается, в приложениях написано нет доступа. как решить?
прощу прощения за не английский =)

Good day, downloaded the latest version, installed everything according to the instructions. The driver costs https://github.com/pal1000/Realtek-UAD-generic/releases last, the service starts and stops (
)
immediately, the applications say there is no access. how to solve?

sorry for not English =)
 

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In your picture it looks like your TV (has only 2.0) and your nVidia gpu couldn't send 5.1 to it?
I have a LG TV too. So I know my TV can't receive 5.1 PCM, only 2.0 PCM through HDMI-In.
My LG TV can send 5.1 sound only if a TV show sends a DD signal through Toslink or via ARC to my AVR.

So in my opinion you can't send a DD or DTS signal from the gpu's output though LG TV to your audio amp (p.e. AVR).
Your could send 5.1 other ways (second HDMI, analoge or S/PDIF). S/PDIF / Toslink should do it, if DDL+ or DTS-C is enabled.
I can,

With this:
1600559340428.png


Or this:
1600559374804.png


I play all my games in 5.1 using one of those options via HDMI ARC.
 
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Really? The 5.1 DD/DTS signal gets passthrough the LG TV via ARC to your AVR?
Is it really 5.1 ... or just 2.0 DD (with little Dolby PL II infos in it) ... and your AVR upscaling the 2.0 to 5.1 ProLogic II?
If yes, I like that. :)

I tried Dolby Home Theater V4, but it's not good for gaming.

Which driver did you use (Alan Finote's or just APO2.80)?
 
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Really? The 5.1 DD/DTS signal gets passthrough the LG TV via ARC to your AVR?
Is it really 5.1 ... or just 2.0 DD (with little Dolby PL II infos in it) ... and your AVR upscaling the 2.0 to 5.1 ProLogic II?
If yes, I like that. :)

I tried Dolby Home Theater V4, but it's not good for gaming.

Which driver did you use (Alan Finote's or just APO2.80)?
Yes, i play everything in real 5.1. I'm using the Latest version of the APODRIVER.

In the installer select those options:

1600565826246.png


1600565843181.png


1600565857802.png


Here you download the dolby home theater V4.
https://www.mediafire.com/folder/j17n6feipr6w7/PCEE4


In your TV change the Digital Sound Out from PCM to AUTO.

Remember to go on advanced tab of your sound device and change default format to DD or DTS.

Do you know how to use the FX configurator?
 
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Yes, i play everything in real 5.1. I'm using the Latest version of the APODRIVER.

In the installer select those options:

View attachment 169245

View attachment 169246

View attachment 169247

Here you download the dolby home theater V4.
https://www.mediafire.com/folder/j17n6feipr6w7/PCEE4


In your TV change the Digital Sound Out from PCM to AUTO.

Remember to go on advanced tab of your sound device and change default format to DD or DTS.

Do you know how to use the FX configurator?
how is the sound of dolby home theater v4 for movies/music in 5.1 hdmi ? I don't expect to be way better than dolby atmos by no means
 
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@Jayce
My experience is that DHT4 can fillup Speakers (2.0 -> 5.1), when it's switched "on".
Then it could also make sound louder with intelligent equalizer, dialogue enhancer and Loudness equalization.

I don't like this only "making louder". My sound system is loud enough.
So both DHT4 is okay in (upfilling LS, make sound more present).

@Gianlucas94
Okay - thanks for sharing, especially your configuration of APO. I know both programs and check it again.
And yes "digital output" in my TV is still on "Auto" ... and supported formats are DD & DTS (no changes can be done here).

LG TV supported formats.png


My experience: the Denon-AVR is doing a better job in filling up loudspeakers than DHT4 with Dolby PL II (cinema / movie).
I'll check it again with your settings .

***
Yes, i play everything in real 5.1. I'm using the Latest version of the APODRIVER.
Using DHT4 is not what I would call "real 5.1". ;)

If a game is detecting a TV with PCM 2.0 @ up to 24 Bit / 48 kHz & 5.1 DD/DTS, it'll use 2.0 PCM in 99% of cases.
I don't know any game that owns a license for DD or DTS. If I know that wrong, plz correct me.

If you wanna use real 5.1, then the output sound device has to support it.
That only happens in that case if DDL+ or DTS-C is on. They may tell the game, that the output is capable 5.1.
But does DHT4 really do the same?

***

I don't know much about the FX configurator. It would be nice to get hints for that, thanks!
 
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Do you guys know a way to use a loudness equalization with DTS Connect APO?
You have nVidia graphics card - I have AMD and loudness equalization is possible:

AMD HDA LG TV loudness.png


Which driver do you use (from M$, nVidia or different)?
Ah, you may use DHT4 driver ... ;)
 
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@Jayce
My experience is that DHT4 can fillup Speakers (2.0 -> 5.1), when it's switched "on".
Then it could also make sound louder with intelligent equalizer, dialogue enhancer and Loudness equalization.

I don't like this only "making louder". My sound system is loud enough.
So both DHT4 is okay in (upfilling LS, make sound more present).

@Gianlucas94
Okay - thanks for sharing, especially your configuration of APO. I know both programs and check it again.
And yes "digital output" in my TV is still on "Auto" ... and supported formats are DD & DTS (no changes can be done here).

View attachment 169255

My experience: the Denon-AVR is doing a better job in filling up loudspeakers than DHT4 with Dolby PL II (cinema / movie).
I'll check it again with your settings .

***
Using DHT4 is not what I would call "real 5.1". ;)

If a game is detecting a TV with PCM 2.0 @ up to 24 Bit / 48 kHz & 5.1 DD/DTS, it'll use 2.0 PCM in 99% of cases.
I don't know any game that owns a license for DD or DTS. If I know that wrong, plz correct me.

If you wanna use real 5.1, then the output sound device has to support it.
That only happens in that case if DDL+ or DTS-C is on. They may tell the game, that the output is capable 5.1.
But does DHT4 really do the same?

***

I don't know much about the FX configurator. It would be nice to get hints for that, thanks!
DDL/DTS-C, even on official devices (tested with SoundBlaster Omni), do not report 5.1 as device support directly to applications; usually only stereo is reported as supported. But multichannel can be set in games and the 5.1 signal will be encoded as is. Games do not require DD/DTS licensing for DDL/DTS-C to work.
 
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Yes, your are right ... & ... No, you are not right. :p

I have experienced too, that DDL/DTS-C not reports 5.1 to the games.
That's why I wrote "may", because I didn't know exactly. ;)

Games do not require DD/DTS licensing for DDL/DTS-C to work.
I didn't meant that like you had written. ;)
I know, that DDL/DTS-C has nothing to do with DD/DTS output capablity of applications.
Most video players could output DD/DTS if there's a 5.1 sound track in the file - games (maybe) not.

So: your solution depends on games that support forcing multichannel audio output. These fact is really rare to find. :ohwell:
That's why another solution is what I wanna find out.

Virtual Cable may be one other solution for that, so games gets reported by the output device (VC) a 5.1 signal.
But 5.1 capability depends on the used VC software. And for every other game you has to change the VC to 2.0, 5.1 or 7.1. :kookoo:

So thanks for clearing that out a bit!
 
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