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Resident Evil 8 Village Benchmark Test & Performance

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These performance numbers AMD cards are pushing on newer titles are having me think I should get a 6900xt instead of waiting for the 3080Ti if i can get my hands on either. Be kind of cool to have an all AMD rig as I plan to get a 5800x soon too.

In the new Assassins Creed, AMD cards do extremely well in that as well.
Well it depends on game, tons of games still favor Nvidia titles.
This and AC Valhalla is pretty much the AMD titles - you don't see this in many other games.

Keep in mind that several of the games here, has option for DLSS, but it's not being used.



I am curious why are you using the 6700XT vs 3070 charts.
For gaming the 3080ti will just be a slightly slower 3090.
1620732861164.png
 

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This is a pretty miserable attitude you got there.

What's wrong with subtlety? We don't need everything to be completely over saturated with effects, like flooding (excuse the pun) the environment with puddles just so you can see a million ray-traced reflections everywhere.
I am always amused by the perfectly reflecting puddles and the perfectly clean windows in some games, RT was supposed to bring realism, in the real world most puddles are muddied, most windows have at least some amount of dirt on them which makes them less reflective. RT right now is just a gimmick or a showcase for the tech, its not used to actually make games look more realistic, unless you live in "all windows are always 100% clean land" :)
 
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if you think only puddles have reflection then you have alot to learn about RT ;)
I don't, and I don't.

There's no point deflecting the fact that you're grumpy about a game, back onto me ;).
 
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las

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I am curious why are you using the 6700XT vs 3070 charts.
For gaming the 3080ti will just be a slightly slower 3090.
View attachment 199979

Because there's was no 3090 vs 6900XT comparison, which is the only time they use the OTHER GRAPH. Average fps tells you nothing on a game per game basis.
Also, who buys 6900XT or 3090 for 1440p gaming? It's 4K-5K cards. Very very few are buying 1000-1500 dollar GPU's to play at 1440p.

I simply used 3070 and 6700XT because price are pretty much identical between them and both are 1440p cards, does 4K to some extend but won't hold long.

But yeah, we can use 3080 vs 6800XT too, still proves my point.

This is again with NO DLSS used, which several of the games support and with RBAR disabled on the Nvidia cards too.
AC Valhalla gains alot from RBAR, just like Forza Horizon 4.








 
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Because there's was no 3090 vs 6900XT comparison, which is the only time they use the OTHER GRAPH. Average fps tells you nothing on a game per game basis.
Also, who buys 6900XT or 3090 for 1440p gaming? It's 4K-5K cards. Very very few are buying 1000-1500 dollar GPU's to play at 1440p.
This is again with NO DLSS used, which several of the games support and with RBAR disabled on the Nvidia cards too.
The user you originally quoted owns no 4k monitor according to his system specs.
As for the $4~5k price, that is only true for the 3090, the 6900XT's weak mining performance means it is the least scalped card out there.
On average the 6900XT is around $1500~$2000 scalped price.

Also with Re-BAR on both cards, AMD tends to gain performance over nVidia, so not sure what your point is.
 
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las

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The user you originally quoted owns no 4k monitor according to his system specs.
As for the $4~5k price, that is only true for the 3090, the 6900XT's weak mining performance means it is the least scalped card out there.
On average the 6900XT is around $1500~$2000 scalped price.

Also with Re-BAR on both cards, AMD tends to gain performance over nVidia, so not sure what your point is.

4K-5K as in RESOLUTION haha. Both 3090 and 6900XT are pointless cards for 99.9% of gamers anyway, especially at 1440p, but who cares, you pay a huge premium for pretty much nothing over 3080 and 6800XT. In 6-12 months next gen cards hit and these will look like crap anyway, SO WHY EVEN BOTHER getting 3090 and 6900XT this late :laugh: 3090 has been out for almost a year now and price was half on release. You have to be very stupid to pick one up now for scalperprice when 4090 hits by 2022 H2. Hell even 7900XT might come in Q4 this year.

Wrong, AC Valhalla performs 10-20% better with RBAR ENABLED on the 6800XT card and RBAR DISABLED on the 3080.
With RBAR enabled on 3080, it gains 10% perf. It's pretty much RIGHT IN FRONT OF YOU, hence the sceenshots.

6900XT is nowhere to be seen on Steam HW Survey, just like ALL THE OTHER Radeon 6000 cards - ALL ARE MISSING.
Meanwhile, ALL Ampere cards are represented, so nah, you won't find a 6900XT any easier. AMD can't deliver because TSMC can't deliver. Nvidia went with Samsung for a reason. Miners LOVES ampere tho, RDNA2 is pretty meh for mining, and STILL you can't buy them.


Had my 3080 for 8 months or so, already mined for 650 dollars when IM NOT GAMING. Paid 700 dollars. Good value eh?

My point is that the overall performance on a game per game basis is better on Nvidia and this is nothing new. Pretty much all early access and lesser known games tend to run much better on Nvidia.
For emulation, Nvidia is also way better in 9 out of 10 emulators.

AMD needs to have BETTER PERFORMANCE PER DOLLAR to get people to buy their cards. 6700XT is priced too close to 3070.
99% will pick the 3070. That is my point. Steam HW Survey tells you what you need to know.
 
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4K-5K as in RESOLUTION haha. Both 3090 and 6900XT are pointless cards for 99.9% of gamers anyway, especially at 1440p, but who cares

Wrong, AC Valhalla performs 10-20% better with RBAR ENABLED on the 6800XT card and RBAR DISABLED on the 3080.
With RBAR enabled on 3080, it gains 10% perf. It's pretty much RIGHT IN FRONT OF YOU, hence the sceenshots.

6900XT is nowhere to be seen on Steam HW Survey, just like ALL THE OTHER Radeon 6000 cards, ALL ARE MISSING.
Meanwhile, ALL Ampere cards are represented, so nah, you won't find a 6900XT any easier. AMD can't deliver because TSMC can't deliver.

Read the chart again, it clearly states the gain / lost on each card color coded in Red and Green.
The chart also comes from the same page where you got you 3080 Re-Bar chart from, it is convenient for you that you choose to omit it.
1620738482293.png


As for 4k and 5k resolutions, those are extremely niche resolutions according to the same Steam survey.
1080P followed by 1440P are the fastest growing resolution for primary monitor. Meanwhile 4K is stagnant and 5K is not even there.
螢幕擷取畫面 2021-05-11 210616.png


AMD needs to have BETTER PERFORMANCE PER DOLLAR to get people to buy their cards. 6700XT is priced too close to 3070.
99% will pick the 3070. That is my point. Steam HW Survey tells you what you need to know.
The only one that cares about 6700XT vs 3070 is you. Stop shifting the goal posts.
Even the rasterization performance sucks on the 6700XT vs 3070, while that is just not the same for the 6900XT vs 3080ti.
The only reason why you would get a 6700XT over 3070 is because of 3070's scalper price.
 
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las

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Read the chart again, it clearly states the gain / lost on each card color coded in Red and Green.
The chart also comes from the same page where you got you 3080 Re-Bar chart from, it is convenient for you that you choose to omit it.
View attachment 199986

As for 4k and 5k resolutions, those are extremely niche resolutions according to the same Steam survey.
1080P followed by 1440P are the fastest growing resolution for primary monitor. Meanwhile 4K is stagnant and 5K is not even there.
View attachment 199985

Yeah extremely niche, like 3090 and 6900XT buyers.

HOLY HELL, you don't understand what im trying to say!? LOL! With RBAR ENABLED ON BOTH, 6800XT is only 10% faster in AC Valhalla at 1440p and 1% at 4K. INSTEAD OF ~20%. 6800XT is only 20% faster when 3080 has RBAR DISABLED! The game simply LOVES RBAR, just like FORZA Horizon 4.

And STILL no DLSS used in any of the games.

Does not change the fact that most games run better on Nvidia, even WITHOUT DLSS and RBAR enabled.

Sigh im out :laugh: :laugh:
 
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HOLY HELL, you don't understand what im trying to say!? LOL! With RBAR ENABLED ON BOTH, 6800XT is only 10% faster in AC Valhalla at 1440p and 1% at 4K. INSTEAD OF ~20%. 6800XT is only 20% faster when 3080 has RBAR DISABLED! The game simply LOVES RBAR, just like FORZA Horizon 4.
Does not change the fact that most games run better on Nvidia, even WITHOUT DLSS and RBAR enabled.
You complaining about Re-Bar not being enable implies that you thought that would give the 3080 an extra edge over the 6800XT.
The charts of same review proved that is not the case.
Again the performance delta between 3080 and 6800XT is not the same as the delta between 6900XT and 3090.
So your 6700XT chart that is not even based on the Navi21 silicon of the 6900XT made no sense.
 
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I am always amused by the perfectly reflecting puddles and the perfectly clean windows in some games, RT was supposed to bring realism, in the real world most puddles are muddied, most windows have at least some amount of dirt on them which makes them less reflective. RT right now is just a gimmick or a showcase for the tech, its not used to actually make games look more realistic, unless you live in "all windows are always 100% clean land" :)

Everything reflect light to a certain degree, unless they are made of vantablack material or a black hole. So if you think Reflection is only limited to mirror-like surfaces you are quite misinformed.
Let's take RT Reflection in CP2077 as an example, between RT Reflection OFF/ON
rt.png

Almost every surface in CP2077 is coded with reflective properties, they all reflect light differently depend on their roughness.

Meanwhile reflective surfaces in RE Village are only limited to shiny surfaces like the polished floors and the ray counts are too low to make the reflections look good.
download (1).png
 
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Everything reflect light to a certain degree, unless they are made of vantablack material or a black hole. So if you think Reflection is only limited to mirror-like surfaces you are quite misinformed.
Let's take RT Reflection in CP2077 as an example, between RT Reflection OFF/ON
View attachment 200084
Almost every surface in CP2077 is coded with reflective properties, they all reflect light differently depend on their roughness.

Meanwhile reflective surfaces in RE Village are only limited to shiny surfaces like the polished floors and the ray counts are too low to make the reflections look good.
View attachment 200085
Cyberpunk is one of the most well done RT games, but what about ALL windows (cars, shop windows), have not seen one at least 5% dirtied (they are either perfectly dull or perfectly reflective), so yeah, sooo realistic, super clean window world :D Lets not talk about all 100% reflective puddles in Cyberpunk, somebody went and took all the dirt, dust and mud out of them. Have you been outside after a rainy day? How many puddles are perfectly reflective? :laugh:
You know as well as me that todays GPU's are only partly capable of rendering realistic looking RT games, for REAL REALISM we need GPU's that are at least 10 times stronger when it comes to RT calculations, until then its a gimmicky feature implemented more for show than anything else. One thing I think we can agree on, it should be the future of gaming, but that is in the future, todays its way to weak and forced to be called realistic.
 
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Cyberpunk is one of the most well done RT games, but what about ALL windows (cars, shop windows), have not seen one at least 5% dirtied (they are either perfectly dull or perfectly reflective), so yeah, sooo realistic, super clean window world :D Lets not talk about all 100% reflective puddles in Cyberpunk, somebody went and took all the dirt, dust and mud out of them. Have you been outside after a rainy day? How many puddles are perfectly reflective? :laugh:
You know as well as me that todays GPU's are only partly capable of rendering realistic looking RT games, for REAL REALISM we need GPU's that are at least 10 times stronger when it comes to RT calculations, until then its a gimmicky feature implemented more for show than anything else. One thing I think we can agree on, it should be the future of gaming, but that is in the future, todays its way to weak and forced to be called realistic.

You mean puddle can't have perfect reflection?

This is some stock Iphone images LOL
9130_Puddlegram-Reflection-iPhone-Photos-20_w708.jpg


or this?
puddle-photos-2.jpg
 
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You mean puddle can't have perfect reflection?

This is some stock Iphone images LOL
View attachment 200087
I did never say they cant, I said not all all clear enough, some are very muddied and their reflection grade is a lot lower. Show me a puddle in a RT game with RT reflection that is muddied and not perfectly reflective, just one would do :laugh:

Btw, nice picture :)
 
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I did never say they cant, I said not all all clear enough, some are very muddied and their reflection grade is a lot lower. Show me a puddle in a RT game with RT reflection that is muddied and not perfectly reflective, just one would do :laugh:

Btw, nice picture :)

Dirty windows or puddles are down to artistic choice of developers, in any case, RT Reflections are more accurate and capable of much higher realism offered by SSR, well maybe not in RE Village where SSR do a better job :roll: .
DF is not a fan of RT Reflection in RE8 either when we will see their RT deep dive in a few days.
 
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Dirty windows or puddles are down to artistic choice of developers, in any case, RT Reflections are more accurate and capable of much higher realism offered by SSR, well maybe not in RE Village where SSR do a better job :roll: .
DF is not a fan of RT Reflection in RE8 either when we will see their RT deep dive in a few days.
You made my point exactly :) In real life not all things are the same, not all puddles are clear, not all windows are clean, hence me saying RT right now is a showpiece aka a gimmick.
I also said its the future from my perspective, but right now its what I said above, more or less depending on implementation.
 
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You made my point exactly :) In real life not all things are the same, not all puddles are clear, not all windows are clean, hence me saying RT right now is a showpiece aka a gimmick.
I also said its the future from my perspective, but right now its what I said above, more or less depending on implementation.

At 16:40 you will see that RT Reflections make dirty windows look way more realistic :)
 

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You complaining about Re-Bar not being enable implies that you thought that would give the 3080 an extra edge over the 6800XT.
The charts of same review proved that is not the case.
Again the performance delta between 3080 and 6800XT is not the same as the delta between 6900XT and 3090.
So your 6700XT chart that is not even based on the Navi21 silicon of the 6900XT made no sense.

I say that AC Valhalla, which performs better on AMD cards, loves RBAR and most tests have it DISABLED on the Nvidia cards, even tho Ampere supports it and it gives you a 10% performance boost in this game. So the difference is 10% not 20%. Not sure how this can be hard to understand haha, not that I care much tho, the game is terrible. Uninstalled after 2 hours, a snoozefest with tons of grinding + riddled with microtransactions and will be another DLC spamfest like pretty much all AC games before this.

+ Several games on their list has DLSS but it's not being used because AMD does not have something similar, even tho people that have RTX GPU's will probably use this feature to boost fps by ~75% on quality mode. Nvidia also has Reflex, which works great and was recently tested on this site. AMD simply lacks tons of features.

AMDs 6000 GPUs are decent but lacks features and sadly TSMC can't deliver chips, thats why Steam HW Survey does not have ANY 6000 MODELS LISTED. All Ampere cards are listed and have been present for months and months by now.

6700XT uses the exact same architecture as 6900XT; RDNA2. 6700XT is priced on par with 3070, meaning they can be compared. Maybe you don't care but 3060 Ti, 6700XT and 3070 is what most gamers actually buy. They don't buy 6900XT or 3090. Would be retarded to buy those GPUs now anyway, 7900XT is already rumoured for Q4 this year and Nvidia will release 4000 series next year. This is why you don't buy the top-card unless you like to waste your money.
 
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6700XT uses the exact same architecture as 6900XT; RDNA2. 6700XT is priced on par with 3070, meaning they can be compared. Maybe you don't care but 3060 Ti, 6700XT and 3070 is what most gamers actually buy. They don't buy 6900XT or 3090. Would be retarded to buy those GPUs now anyway, 7900XT is already rumoured for Q4 this year and Nvidia will release 4000 series next year. This is why you don't buy the top-card unless you like to waste your money.
So you still have not answer the question of how the 6700XT charts is of any relevance to some one considering a 6900XT vs 3080ti.
It is not in the performance tier as Navi 21 or GA102 and neither is the 3070.
You can shit on the 6700XT as much as you want to, it is of no relevance of what you original post or the user you were quoting wants.

As for rumors, there are always new hardware coming at some point, you will just be waiting forever and ever.
More importantly rumors are just that, rumors.
 
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RTGI is good but RT reflection is only at 1/4 of native res LOL, I wonder why....
 
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I like DF's videos, but you'd have to be extremely pedantic to complain about low quality reflections in silver tea-pots. I mean most of the time that stuff should be in your peripheral vision at best and of low consequence. Likewise, jagged edges of tables at 400% zoom? Completely irrelevant; who's sitting there studying the edges of the table... If you are, then I reckon you're just looking for stuff to complain about.

It's also fascinating listening to the arguments over RT in the Metro Exodus too; some asserting if you don't find the RT images better then you're blind. Clearly subjective, but some of those static non-RT scenes do look better. Real is not always better - immersive is sometimes better.
 
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I like DF's videos, but you'd have to be extremely pedantic to complain about low quality reflections in silver tea-pots. I mean most of the time that stuff should be in your peripheral vision at best and of low consequence. Likewise, jagged edges of tables at 400% zoom? Completely irrelevant; who's sitting there studying the edges of the table... If you are, then I reckon you're just looking for stuff to complain about.

It's also fascinating listening to the arguments over RT in the Metro Exodus too; some asserting if you don't find the RT images better then you're blind. Clearly subjective, but some of those static non-RT scenes do look better. Real is not always better - immersive is sometimes better.
"Real is not always better - immersive is sometimes better." I was thinking the exact same thing, not sure if our brains where rewired over the years, but in some RT games, the so called "fake" stuff looks better (shadows mostly for me), aka better than the real stuff, not always the case though.
 
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Everything reflect light to a certain degree, unless they are made of vantablack material or a black hole. So if you think Reflection is only limited to mirror-like surfaces you are quite misinformed.
Let's take RT Reflection in CP2077 as an example, between RT Reflection OFF/ON
...
Almost every surface in CP2077 is coded with reflective properties, they all reflect light differently depend on their roughness.
I have to say, you picked a bloody awful CP2077 image to showcase RT. I mean, there's virtually no difference in those two images outside the obvious jacket color of the motorcycle rider, and some difference in color on the ground beside the bike.

I'd have no idea which image was RT ON to be entirely honest.
 
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I have to say, you picked a bloody awful CP2077 image to showcase RT. I mean, there's virtually no difference in those two images outside the obvious jacket color of the motorcycle rider, and some difference in color on the ground beside the bike.

I'd have no idea which image was RT ON to be entirely honest.

That just show how wrong your perception of RT Reflections are when you think the only surfaces that should have reflection are puddles and mirrors.
That image show that all surfaces in CP2077 reflect sun light, which is impossible with Screen Space Reflections because the sun is behind the character. CP2077 have a day/night cycle that cast different shades on all surfaces, adding immersion and realism to the game.
Furthermore SSR in CP2077 is very noisy looking while RT Reflections are very smooth. But I guess you will have to wait a few more years to experience the full RT experience of CP2077 :roll:

I like DF's videos, but you'd have to be extremely pedantic to complain about low quality reflections in silver tea-pots. I mean most of the time that stuff should be in your peripheral vision at best and of low consequence. Likewise, jagged edges of tables at 400% zoom? Completely irrelevant; who's sitting there studying the edges of the table... If you are, then I reckon you're just looking for stuff to complain about.

It's also fascinating listening to the arguments over RT in the Metro Exodus too; some asserting if you don't find the RT images better then you're blind. Clearly subjective, but some of those static non-RT scenes do look better. Real is not always better - immersive is sometimes better.

I play games on a 48in OLED TV and sitting about 70cm away from it, I would like the highest fidelity possible with playable framerate which is 60fps for me. I don't really like that the option for higher fidelity is taken from the player, there is no point having excess performance in single player game when there are plenty of improvement to visuals can be had.
 
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That just show how wrong your perception of RT Reflections are when you think the only surfaces that should have reflection are puddles and mirrors.
That image show that all surfaces in CP2077 reflect sun light, which is impossible with Screen Space Reflections because the sun is behind the character. CP2077 have a day/night cycle that cast different shades on all surfaces, adding immersion and realism to the game.
Furthermore SSR in CP2077 is very noisy looking while RT Reflections are very smooth. But I guess you will have to wait a few more years to experience the full RT experience of CP2077 :roll:
You seem to be captain of the RT cheerleading squad :D
I get it, you like RT, some of us are not impressed by its implementation, so if we can accept that you can honestly like something and are not a paid shadow supporter of a green goblin lets say, you should be able to accept that we honestly dislike the same thing or do not get wet when RT is mentioned.

I have a feeling you are trying to compensate for a specific piece of stupidly expensive hardware :laugh:
Just leave it as is, you are not going to change anyone's mind by forcing them to watch RT stuff, not all must have the same opinion as you, and that's fine :toast:

None of these side discussion about the worth of RT have anything to do with the topic of this thread.
 
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You seem to be captain of the RT cheerleading squad :D
I get it, you like RT, some of us are not impressed by its implementation, so if we can accept that you can honestly like something and are not a paid shadow supporter of a green goblin lets say, you should be able to accept that we honestly dislike the same thing or do not get wet when RT is mentioned.

I have a feeling you are trying to compensate for a specific piece of stupidly expensive hardware :laugh:
Just leave it as is, you are not going to change anyone's mind by forcing them to watch RT stuff, not all must have the same opinion as you, and that's fine :toast:

None of these side discussion about the worth of RT have anything to do with the topic of this thread.

Yeah I don't buy 1000usd GPU just to play with 3Dmark :roll: ,I buy high end GPU to play the latest games with the highest visual fidelity at playable framerate :D.

Who knows, some people just might change their mind about RT when AMD is more capable than they are now, I guess enjoying next gen graphics is a luxury atm.
 
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