Alder lake REALLY scales with cache & RAM -- ring frequency, in the games im testing, makes a bigger fps difference than core clock - SOTTR, BL3 and HZD benchmarks, and CP2077 and Outer worlds playtime.
Here is the pass 1 tuned result -
ram 4x8gb 4000MHz Gear 1 (2000% kuhru ram test stable) - 17 18 18 37 | TRRDS/TRRDL/TFAW = 4/5/20 | TRFC= 400(200ns) - no RTL/IOL tuning yet.
Cpu - P cores 5.3ghz at 1.30-1.32, E cores at stock
Ring - 44x
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The biggest jumps were all from RAM and RING (as is usually the case in SOTTR - but I am also noticing it more in other games (Outer Worlds etc.)) - markedly smoother with ring and cache OC, minimal difference in core clock.
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3080 is undervolted @ 1815mhz -- not bad for a "6" core. Biggest jump in Timespy score was also ram+cache driven. Basically miniscule difference from 5.0 to 5.3 core (except the massive echub). Huge double digit % gains on cache and ram to 4000 Gear1. Platform seems starved of memory/cache with heaps of clock/ IPC in the tank.