What pissed me off most was Dishonored 2 (same engine as Deathloop, Radeons likely just don't get along with Void engine). Made a thread about it
here. It is pretty minor, yes, but I play immersive sims to get immersed, not to get thrown out of it by weirdness in the picture. Also, same game, crazy FPS drops. Now I am a high-FPS snob (120+ FPS me very likey) and in Dishonored, there were places where FPS went down to like 70 (rare, but it happened). Same place, RTX 3080 Ti - 100 FPS!
Another one was Godfall. Now, it's not the best game ever, but I kinda like it, fun to give it a play once every few days. Irony is that it's an AMD sponsored title but if you turn on ray-tracing, it starts crashing like crazy with the 6800 XT. Almost every time you load back to the Sanctum, boom, driver crashed.
Performance in Division 2 was also a disappointment. It's an AMD sponsored title, supports DX12, but the 3080 produces better FPS. Much better with the 3080 Ti.
I was happy with the Radeon at first, but the more I played, the more I got bothered by the above. Both Division 2 and Dishonored 2 are a much better experience with the 3080 Ti. And no crashing in Godfall. Although I must admit that I turned ray-tracing off in that game, as the implementation is terrible and shadows look better not ray-traced.