Both 1030s run off 64-bit buses. That amounts to 16GB/s for the DDR4, and 48GB/s for the GDDR5. You wanna try running any GPU on 16GB/s? The GDDR5 version still is just fine with 48GB/s for its core config, it's not much slower than 7nm Vega, and I wouldn't be surprised if it provides a more consistent experience. And Vega should damn well be faster, it's a bigger core ROPs-aside and clocks much higher.
48GB/s is 3200CL16 territory, just sad for Renoir and Cezanne. Put on a cheap 4000/4133/4400 Viper [Steel] kit, and you're easily between 60-80GB/s bandwidth. Beyond that you just don't see much effect from bandwidth. That's pretty much where OEM JEDEC DDR5 will start anyway (~70-80GB/s), which is where Ryzen 6000 is making its debut (and with much worse timings, matters a little bit but not too much).
People love throwing around the "bandwidth" argument when it comes to APUs. It doesn't scale infinitely, and it doesn't fix not having enough hardware. Yes, mem OC is king if you only value benchmarks; yet, in-game in the couple of titles I play on the TV with 4650G/5700G, it's always the core OC (especially Vega 7) that makes a big difference in more complex scenes/lighting/effects/foliage - increasing mem clock only ever changes peak or avg FPS. Thus, 768SP + 16CU + 2GHz + DDR5 sounds great.
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