All over the internet I see people write 'At 4K the CPU doesn't matter, you are GPU bound anyway.'. It annoys me because it is not true for a large set of games that don't get tested or games where FPS matters less than simulation rates or turn times.
Games such as mid - end game Stellaris tic rates, or CK3 (and other grand strategy games) or Cities Skylines. What about good old AI Turn time for the likes of Civ 6, HumanKind, Old World, Gal Civ 3, Age of Wonders etc. How about RTS games like Troy or Age of Empires? Sometimes FPS tanks but other times it is the simulation rate that tanks even with good FPS. Factorio UPS is another good non FPS gaming metric that can benefit from a powerful CPU or RimWorld.
The idea of this thread is to get together a list of games like the above where FPS is tied to the CPU more than the GPU or where the simulation rate grinds to a halt even if the FPS stays hunky dory. I have added a few above but have probably missed a lot. Hopefully we can then agree on 2/3 games that can be included next time @W1zzard does a CPU test rebench. Where games don't have a built in benchmark or a conventional testing method we can think of ways to bench it. So for Stellaris you could load a late game save on a very large map with all AI players and see how many years pass in a given time period on the fastest game speed.
*Above games but in list form for easier reading*
Games such as mid - end game Stellaris tic rates, or CK3 (and other grand strategy games) or Cities Skylines. What about good old AI Turn time for the likes of Civ 6, HumanKind, Old World, Gal Civ 3, Age of Wonders etc. How about RTS games like Troy or Age of Empires? Sometimes FPS tanks but other times it is the simulation rate that tanks even with good FPS. Factorio UPS is another good non FPS gaming metric that can benefit from a powerful CPU or RimWorld.
The idea of this thread is to get together a list of games like the above where FPS is tied to the CPU more than the GPU or where the simulation rate grinds to a halt even if the FPS stays hunky dory. I have added a few above but have probably missed a lot. Hopefully we can then agree on 2/3 games that can be included next time @W1zzard does a CPU test rebench. Where games don't have a built in benchmark or a conventional testing method we can think of ways to bench it. So for Stellaris you could load a late game save on a very large map with all AI players and see how many years pass in a given time period on the fastest game speed.
*Above games but in list form for easier reading*
- Stellaris
- CK 3
- Cities Skylines
- Total War (Troy, WH3 whichever the latest and greatest is)
- Factorio
- Civ 6 (and newer)
- HumanKind
- Old World
- Age of Wonders
- Galactic Civilisations
- RimWorld