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CPU Limited games people would like in the next CPU rebench.

ir_cow

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I've gotten a few requests for emulation+AVX512, which seems like the only use case for AVX512 for 99.99% of people
Now that AVX512 is fused off for Alder-Lake, it changes things. But yeah, pick a AAA title and stick with it. I'm unsure what game but a PS3 exclusive is a my pick. Otherwise why even bother with the emu really. XBOX has backwards combability on a ton of games so if its not exclusive, pick up a Xbox Series X and play away at 4K.
 
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Now that AVX512 is fused off for Alder-Lake, it changes things. But yeah, pick a AAA title and stick with it. I'm unsure what game but a PS3 exclusive is a my pick. Otherwise why even bother with the emu really. XBOX has backwards combability on a ton of games so if its not exclusive, pick up a Xbox Series X and play away at 4K.
there are probably enough avx512-enabled ADL cpus flying around that any and all people who'd benefit from it would be able to pick one up secondhand or something anyways so it'd still be interesting tbh
 
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Great idea, I like. Any suggestions? Not Dolphin, something for a more modern console
I applogise for the late Reply but something like RPSC3 is a really good example
as a game like LBP2 or RDR or Gran turismo 5 or 6 will happily load up a lot of threads
 
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I like Stellaris and Civ, these are also quite popular, but the others? Some I've never even heard of

Won't touch anything that's always-online (because patches will mess with results) and WH3 (which has a horrible Denuvo implementation consuming 1 of 5 activations per 24h each reboot)

Humankind seems to be a flop? Sitting at mixed on Steam right now with 15k reviews (more than I expected)

Others very old

Age of Wonders Planetfall .. such an uninspired game, did anyone like it? kinda old, too

Old World could be interesting

Stellaris > Galciv
Why does it always have to be a Triple A title? that everyone is playing on steam?
Cities Skylines isn't really a triple A title, but it's limited in the number of threads it will use in a cpu. Something like Flight simulator is in that same category.
The oldest game I know that was well threaded on DX9 was one or all the Batman Arkham games where it managed to make pretty good use of an I7 6950x 10 core 20 thread quad channel Cpu.
I feel like we're being GPU limited on most new games with the raytracing right now, and it will be hard to find something modren right now.
 
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Paradox is not an indie Dev
its def AAA
I dont understand why you want Indies they dont normally target high graphics and stuff
paradox is publisher not a developer. you did not read what I wrote either.
 
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paradox is publisher not a developer. you did not read what I wrote either.
STill stands
City Skylines aint an Indie title
also Trippe A = high hardware usage normally
so that why
 
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Why does it always have to be a Triple A title? that everyone is playing on steam?
Cities Skylines isn't really a triple A title, but it's limited in the number of threads it will use in a cpu. Something like Flight simulator is in that same category.
The oldest game I know that was well threaded on DX9 was one or all the Batman Arkham games where it managed to make pretty good use of an I7 6950x 10 core 20 thread quad channel Cpu.
I feel like we're being GPU limited on most new games with the raytracing right now, and it will be hard to find something modren right now.
Cities Skylines has nothing on Victoria II though. Vicky 2 makes my i5 weep.
 
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the thing is tho w/ cities, it'll throttle down simulation speed well b4 it'll drop your fps - most noticeable when you try to speedup a massive city and see nothing because you're already bottlenecked by simulation speed
 
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I remember back in the day my main issue with CPU's were how slow Football Manager got. Civ is now my main concern, even if i don't play it much anymore.
 
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I would love to see Factorio and Stellearis benchmarked.
Apparently someone has already run a Facorio benchmark here: https://factoriobox.1au.us/results/...be1d6f92984f24c0240de6335d3e161705504&vl=&vh=
it shows there a 10% lead on 12900k and a huge lead of nearly 50% on 5800X.
I'm very much looking forward on how its doing with Stellaris.
why oh why? a 2016 game... that sold meh at best and noone really plays anymore... asking to bench a 6 year old game when 130+ games are released every year and let alone a unpopular one... if your cpu cant do well then why wouldnt it now

if the game isnt optimized for a cpu then this test results would be crap anyway.. and keep in mind the 1.75 8 core 8 thread was the billion dollar Microsoft current most powerful console when this bad game launched...this data would be horrifical inaccurate or useful because the new x box is 8 core 16 threads at 3.66 (2020 release) and thats kinda weak now...

Yes emulators.
yeah a site that could face lawsuits should use emulators something all 3 big company's dont support and have sued over... because its stealing... and emulators are old games... are you struggling to run old games? just work a extra shift or 2...

Why does it always have to be a Triple A title? that everyone is playing on steam?
Cities Skylines isn't really a triple A title, but it's limited in the number of threads it will use in a cpu. Something like Flight simulator is in that same category.
The oldest game I know that was well threaded on DX9 was one or all the Batman Arkham games where it managed to make pretty good use of an I7 6950x 10 core 20 thread quad channel Cpu.
I feel like we're being GPU limited on most new games with the raytracing right now, and it will be hard to find something modren right now.
idk because why a almost 2014 game could run on windosws xp a op system that was from 2001 your asking why this site dosnt review flip phones basically... because no one is using them (or xp unless they are hoping to be hacked)
 
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the thing is tho w/ cities, it'll throttle down simulation speed well b4 it'll drop your fps - most noticeable when you try to speedup a massive city and see nothing because you're already bottlenecked by simulation speed

This is why non FPS metrics would be really useful. Same thing in the Grand Strategy games like Stellaris, CK3 etc. Even moderately low frame rates can be playable as long as the UI is smooth but what really makes playing a chore is how slow the simulation gets.
 

Frick

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[Vidomina enters]


(better than Sandro, fight me!)(she's a necromancer in Heroes 3)

So I want to bring this back because I've been looking into game performance differences between the Ryzen 7600 and the Ryzen 9600x and because I play at 4K I will be GPU limited anyway, so even my Ryzen 5600 will not differ much from a 9600x. Enter this:



This suggests that some games will indeed benefit hugely from the increased single threaded performance of the 9600x, and the above is the only example I can find, because no one is testing against CPU-bound games or upgrading from a 7600 to a 9600 and can report about it. @R-T-B mentioned Kerbal Space Program. It would be so nice to have like a late-game Crusader Kings 3 or Farthest Frontier game in the CPU reviews. Or Frostpunk. I don't know what say 2 games would be a good thing to run.
 
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@R-T-B mentioned Kerbal Space Program
One of the issues with Kerbal is to really get its cpu tax you have to actually design a reasonably complex ship... mods will help a lot with taxing the cpu too. Both means you need to really play and understand the game a bit (I can certainly help here).
 
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