Guys, I need your help. It's taken me a long time to post a thread because I'm prideful and have a lot of experience with computers, but I Just can't seem to figure out what the heck is going on.
Also, let me apologize in advance if this post is longer than it needs to be.
My Specs:
13900k
RTX 4090
RTX 3080 <-- I swapped this in recently to rule out the 4090 being the problem.
32GB DDR5 6400 cl32 (FULLY STABLE)
1tb Samsung 980 Pro m2 NVME 4.0
1TB Sabrent NVME 3.0
MSI MAG z790 Tomahawk Wifi
Asus Prime z790-a WIFI <-- My previous board. I purchased a new one to rule out a bad board.
MSI MPG A1000G PSU - 1000w pcie 5.0 / atx 3.0 - Solid PSU
Corsair HX1000 Platinum - My previous PSU. Purchased a new one to rule out a bad PSU.
360 AIO <-- Yes, installed correctly, temps are fantastic. I've changed thermal paste many times as well.
I've used my system w/ and w/out a LGA 1700 contact frame to lower temps. On my current build I decided to run it w/ the stock retention bracket on the mobo to be safe.
Windows 11 & 10 Partitions - Tried 22h2, 21h2, 20h2, etc. I've also tried slimmed down OS versions like ghost spectre, and other modified os vers
The problem I'm dealing with is unplayable game stutter/lag and mouse lag. The problem I have is quite the mystery and I'd like to think I've tried everything, but that can't be true or my games would be working. I primarily play AFPS, and competed in quake 3 professionally back in its heyday. Nowadays I just play for fun but I can't have any fun if my game is lagging and my mouse speed is constantly changing due to mouse lag. The game I'm having the biggest issue w/ is Diabotical. I'll also play Quake Champions, but the game is not responsive and everything seems delayed. Now, I will admit up front, the game Diabotical probably needs an optimization update and I'm not convinced it's been updated for Intel's new hybrid Big/Little architecture (P & E cores). However, I seem to have the same issue on more than one build, 2 being Intel (1 of which is a 10900k), 1 being AMD. This game seems to work perfectly fine for other people, most of them on rocket/comet lake, but some also on Alder/Raptor. I've also spoken w/ the DEVS and they seem to think these CPU(s) are perfectly fine for this game.
Here's my issue in detail. For starters, my FPS is high and I don't get FPS drops. My games are just severely lagged and it's like I'm 500ms behind on everything. Shots are delayed, and the sound tick from landing shots is also delayed. Hit registration is awful. I always test the game's performance by jumping in a practice game against a bot where I just lg them and warmup a little bit. The enemy model that I'm trying to land shots on moves erratically. Sometimes the bot movement speeds up or slows down, or instantly changes direction in a stutter like fashion. When I land shots, the bot stutters like crazy and my mouse begins to lag. Also, when I land a shot, the sound register is slightly delayed or behind. It's like the game is completely desynced or something of that nature and I'm behind by .1-.5 seconds. The game becomes a sick joke, because the model often moving erratically making it impossible to track properly, and shots don't always register when my crosshair is perfectly on the model. Like I said before, It's like I'm behind what's actually happening on the screen by a fraction of a second. When I'm actually in game, this makes it impossible for me to dodge shots because they hit me far before the projectile every even gets to me. Everything I'm seeing feels like I'm 500ms behind, it's bad and absolutely infuriating at this point. It's unplayable. It's also good to note that the sound of landing shots often changes. When the game is running fine, the landed shots sound more like a flicker. When it's not running well, the landed shot sounds changes to a deeper sound that can't seem to keep up w/ the amount of shots I'm landing. It's bizarre.
Now, let me save you guys some time on some obvious questions. I'll give you some important info and also let you know the primary things I've tried.
1) Yes, my temps are great. No throttling of any kind. I pass all stability tests and have run full memory tests and passed using TM5 w/ custom profiles, aida and other popular memory stress/stability testers.
2) My system meets all expected benchmark results using tools like Cinebench and others. So my cpu is performing just fine.
3) I've replaced every piece of hardware in my system due to desperation to rule out bad hardware. I don't think I have any bad piece of hardware. If I do, I have really bad luck. I've changed out my PSU, motherboard, GPU, tried swapping my 13900k with a 13700k and 12700k that I also have on hand. I've tried multiple memory kits , same results.
4) Tried disabling xmp and running optimized defaults. Tried 1 stick of ram, etc.
5) I've experimented w/ probably almost every BIOS config combination to rule out a setting conflicting w/ the game.
6) I've tested disabling c-states, eist (speedstep), speedshift, etc. Also tried various combinations of these settings.
7) Tried disabling rebar, game mode, game bar, gpu hardware scheduling.
8) I've tried virtually every single OS version from Windows 11 versions to different Windows 10 version. I'm currently running a Windows 11 and Windows 10 partition. Yes I know, Windows 11 is ideal for alder/raptor due to the thread director.
9) Tried installing older directx versions. Tried installing every c++ redistributable version and even tried different combinations of each version.
10) Powerplan of course is set to High or Ultimate or Bitsum. I've tried ensuring cores are unparked, even left core parking to default of 4% to see if that would make a difference.
11) I've tried fully disabling Windows Defender, Core Isolation, adding exclusions, etc, to see if it's a security feature bricking the game.
12) Loaded the game on fresh OS installs w/ bare min optimizations like High Performance for CPU/GPU, w/ no application installed to see if a 3rd party app was causing the issue.
13) I've tried changing USB ports, disabling all power savings on USB ports. Even tried disconnecting USB 3.0 and USB C front panel headers to see if those were faulty. I've changed my case at this point too.
14) I've DDU'd my nvidia drivers a million times but once the game begins stuttering it seems only a FULL OS reinstall will fix it, but only temporarily. The problem always comes back.
15) I've attempted setting interrupt core affinities, ensured devices are in MSI mode, changing application priorities, etc.
16) I've gone through a zillion different windows debloaters to remove uneccessary items and services that could be conflicting.
17) Forgot to mention I've attempted disabling e-cores, also setting affinity to only p-cores in the OS. Also tested HT on/off.
18) Also tested running a static overclock of 5.5ghz w/ both a static and dynamic voltage. Was able to reach stability on either.
19) I've suspected network issues but I experience the same issue when I'm only warming up against a bot with my ethernet unplugged and NIC disabled. I've also tried bypassing my router and go straight to the modem. All network tests always come back stellar.
20) I've also used Latency Monitor to troubleshoot dpc latency and my system is in fantastic shape in this area. I always find the best drivers that provide the lowest latency. Latency is a big deal with me.
21) I've also suspected bad power. Perhaps fluctuating power or a bad ground. I've had these tested and power seems to be good. I've run off UPS's rated for 1500 watts and currently use a fairly high end power conditioner from Tripp Lite rated for 1800w to help eliminate any possible EMI related issues.
22) I've also disabled/enabled onboard sound, tried different sound cards, usb headsets, etc.
There's a lot of things I've left out, but these are the main ones that immediately come to mind. The weird thing is that everytime I make a change and the game begins to run perfectly, I think I've fixed it, but the issue just comes back w/ a vengeance and doesn't go away. An example of this is when I uninstalled all C++ redistributables on my system and only installed the the latest (2015-2022), the game suddenly started behaving properly. I was able to get 2-3 games in.. The next day, the problem is back. A DEV also told me that I don't even need to have any C++ installed for Diabotical because the DLLs are provided w/ thle game and run off that.
I've hit a wall at this point and already close to losing my damn mind. I have to be missing something.
Any help on this would be greatly appreciated!
Forgot to mention I have a fully updated bios, chipset and me drivers installed. All latest.
Also, let me apologize in advance if this post is longer than it needs to be.
My Specs:
13900k
RTX 4090
RTX 3080 <-- I swapped this in recently to rule out the 4090 being the problem.
32GB DDR5 6400 cl32 (FULLY STABLE)
1tb Samsung 980 Pro m2 NVME 4.0
1TB Sabrent NVME 3.0
MSI MAG z790 Tomahawk Wifi
Asus Prime z790-a WIFI <-- My previous board. I purchased a new one to rule out a bad board.
MSI MPG A1000G PSU - 1000w pcie 5.0 / atx 3.0 - Solid PSU
Corsair HX1000 Platinum - My previous PSU. Purchased a new one to rule out a bad PSU.
360 AIO <-- Yes, installed correctly, temps are fantastic. I've changed thermal paste many times as well.
I've used my system w/ and w/out a LGA 1700 contact frame to lower temps. On my current build I decided to run it w/ the stock retention bracket on the mobo to be safe.
Windows 11 & 10 Partitions - Tried 22h2, 21h2, 20h2, etc. I've also tried slimmed down OS versions like ghost spectre, and other modified os vers
The problem I'm dealing with is unplayable game stutter/lag and mouse lag. The problem I have is quite the mystery and I'd like to think I've tried everything, but that can't be true or my games would be working. I primarily play AFPS, and competed in quake 3 professionally back in its heyday. Nowadays I just play for fun but I can't have any fun if my game is lagging and my mouse speed is constantly changing due to mouse lag. The game I'm having the biggest issue w/ is Diabotical. I'll also play Quake Champions, but the game is not responsive and everything seems delayed. Now, I will admit up front, the game Diabotical probably needs an optimization update and I'm not convinced it's been updated for Intel's new hybrid Big/Little architecture (P & E cores). However, I seem to have the same issue on more than one build, 2 being Intel (1 of which is a 10900k), 1 being AMD. This game seems to work perfectly fine for other people, most of them on rocket/comet lake, but some also on Alder/Raptor. I've also spoken w/ the DEVS and they seem to think these CPU(s) are perfectly fine for this game.
Here's my issue in detail. For starters, my FPS is high and I don't get FPS drops. My games are just severely lagged and it's like I'm 500ms behind on everything. Shots are delayed, and the sound tick from landing shots is also delayed. Hit registration is awful. I always test the game's performance by jumping in a practice game against a bot where I just lg them and warmup a little bit. The enemy model that I'm trying to land shots on moves erratically. Sometimes the bot movement speeds up or slows down, or instantly changes direction in a stutter like fashion. When I land shots, the bot stutters like crazy and my mouse begins to lag. Also, when I land a shot, the sound register is slightly delayed or behind. It's like the game is completely desynced or something of that nature and I'm behind by .1-.5 seconds. The game becomes a sick joke, because the model often moving erratically making it impossible to track properly, and shots don't always register when my crosshair is perfectly on the model. Like I said before, It's like I'm behind what's actually happening on the screen by a fraction of a second. When I'm actually in game, this makes it impossible for me to dodge shots because they hit me far before the projectile every even gets to me. Everything I'm seeing feels like I'm 500ms behind, it's bad and absolutely infuriating at this point. It's unplayable. It's also good to note that the sound of landing shots often changes. When the game is running fine, the landed shots sound more like a flicker. When it's not running well, the landed shot sounds changes to a deeper sound that can't seem to keep up w/ the amount of shots I'm landing. It's bizarre.
Now, let me save you guys some time on some obvious questions. I'll give you some important info and also let you know the primary things I've tried.
1) Yes, my temps are great. No throttling of any kind. I pass all stability tests and have run full memory tests and passed using TM5 w/ custom profiles, aida and other popular memory stress/stability testers.
2) My system meets all expected benchmark results using tools like Cinebench and others. So my cpu is performing just fine.
3) I've replaced every piece of hardware in my system due to desperation to rule out bad hardware. I don't think I have any bad piece of hardware. If I do, I have really bad luck. I've changed out my PSU, motherboard, GPU, tried swapping my 13900k with a 13700k and 12700k that I also have on hand. I've tried multiple memory kits , same results.
4) Tried disabling xmp and running optimized defaults. Tried 1 stick of ram, etc.
5) I've experimented w/ probably almost every BIOS config combination to rule out a setting conflicting w/ the game.
6) I've tested disabling c-states, eist (speedstep), speedshift, etc. Also tried various combinations of these settings.
7) Tried disabling rebar, game mode, game bar, gpu hardware scheduling.
8) I've tried virtually every single OS version from Windows 11 versions to different Windows 10 version. I'm currently running a Windows 11 and Windows 10 partition. Yes I know, Windows 11 is ideal for alder/raptor due to the thread director.
9) Tried installing older directx versions. Tried installing every c++ redistributable version and even tried different combinations of each version.
10) Powerplan of course is set to High or Ultimate or Bitsum. I've tried ensuring cores are unparked, even left core parking to default of 4% to see if that would make a difference.
11) I've tried fully disabling Windows Defender, Core Isolation, adding exclusions, etc, to see if it's a security feature bricking the game.
12) Loaded the game on fresh OS installs w/ bare min optimizations like High Performance for CPU/GPU, w/ no application installed to see if a 3rd party app was causing the issue.
13) I've tried changing USB ports, disabling all power savings on USB ports. Even tried disconnecting USB 3.0 and USB C front panel headers to see if those were faulty. I've changed my case at this point too.
14) I've DDU'd my nvidia drivers a million times but once the game begins stuttering it seems only a FULL OS reinstall will fix it, but only temporarily. The problem always comes back.
15) I've attempted setting interrupt core affinities, ensured devices are in MSI mode, changing application priorities, etc.
16) I've gone through a zillion different windows debloaters to remove uneccessary items and services that could be conflicting.
17) Forgot to mention I've attempted disabling e-cores, also setting affinity to only p-cores in the OS. Also tested HT on/off.
18) Also tested running a static overclock of 5.5ghz w/ both a static and dynamic voltage. Was able to reach stability on either.
19) I've suspected network issues but I experience the same issue when I'm only warming up against a bot with my ethernet unplugged and NIC disabled. I've also tried bypassing my router and go straight to the modem. All network tests always come back stellar.
20) I've also used Latency Monitor to troubleshoot dpc latency and my system is in fantastic shape in this area. I always find the best drivers that provide the lowest latency. Latency is a big deal with me.
21) I've also suspected bad power. Perhaps fluctuating power or a bad ground. I've had these tested and power seems to be good. I've run off UPS's rated for 1500 watts and currently use a fairly high end power conditioner from Tripp Lite rated for 1800w to help eliminate any possible EMI related issues.
22) I've also disabled/enabled onboard sound, tried different sound cards, usb headsets, etc.
There's a lot of things I've left out, but these are the main ones that immediately come to mind. The weird thing is that everytime I make a change and the game begins to run perfectly, I think I've fixed it, but the issue just comes back w/ a vengeance and doesn't go away. An example of this is when I uninstalled all C++ redistributables on my system and only installed the the latest (2015-2022), the game suddenly started behaving properly. I was able to get 2-3 games in.. The next day, the problem is back. A DEV also told me that I don't even need to have any C++ installed for Diabotical because the DLLs are provided w/ thle game and run off that.
I've hit a wall at this point and already close to losing my damn mind. I have to be missing something.
Any help on this would be greatly appreciated!
Forgot to mention I have a fully updated bios, chipset and me drivers installed. All latest.