- Joined
- Aug 19, 2014
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Yeah DLSS is so bad -> https://www.techpowerup.com/review/starfield-dlss-community-patch/
"The default anti-aliasing method in Starfield is TAA (Temporal Anti-Aliasing), which results in a very blurry image at all resolutions, including 4K. It also fails to render small object details like thin steel structures, power lines, transparent materials, tree leaves, and vegetation well. Additionally, there are noticeable shimmering issues across the entire image, even when you're not moving, especially at lower resolutions like 1080p."
"The official implementation of FidelityFX Super Resolution (FSR) in Starfield addresses most of these problems but still exhibits excessive shimmering on thin steel objects, transparent materials, tree leaves, and vegetation. Enabling DLSS resolves these shimmering problems and ensures a stable image quality, even at lower resolutions like 1080p."
"The community patch also supports DLAA (Deep Learning Anti-Aliasing), which takes image quality a step further, surpassing the quality of native in-game TAA, FSR, or DLSS. Enabling DLSS/DLAA also enhances the quality of in-game particle effects, providing a more comprehensive and stable appearance, particularly during motion, compared to FSR."
Also, AMD GPUs don't even render the sun like fevgatos stated. Even tho it is AMD sponsored and optimized for AMD CPU and GPU (which is why DLSS support is not present - AMD hates when FSR is compared with DLSS, because FSR always loose)
The game simply looks best on Nvidia, especially with DLSS/DLAA mod, easily beating native resolution visuals.
I bet you don't even use Nvidia GPU
Thank you for long sentences. About AMD gpu's not having sun that is indeed funny. Is it possible to fly to the sun and go kaboom while you don't see it?
Have not played Starfield. Well, if devs created native ress with bluriness I guess that is the way they want you to see the game . With dlss/fsr you are removing that how devs want you to see the game, but maybe there is another reason. Devs don't know how to make optimized game... and that is why they lower image quality by adding bluriness... that is sad.