Honestly, I am a bit disappointed, I expected more because the demos looked so nice, and while many things are better, such as responsiveness, many details within the textures are just neutered, fine detail tends to be lost, and it even introduces more ghosting within textures. Seems like a sidegrade rather than an upgrade.
Though some fine shadowing is improved, which leads to some nicer grounding of objects, which does look better.
The upscaler also looks weaker than dlss usually is, for whatever reason when I zoom in it reminds me of early offline image upscaling tech, a bit blobby and not that impressive, or pleasant, wonder if it's a problem with the dlss dll and not dlss just becoming worse.