The 4060Ti being slower than the 3060Ti is such an NVIDIA moment.
Yeah...That's pretty weird. Shakes out in the minimums, but still.
It's nice to see the 2080 Ti still putting in work (probably possible to obtain ~1080p360/1440p240/4k120 avgs or 1080p240/1440p120/4k60 mins with an overclock in many configs), continuing to prove it's long-term relevancy/utility as a good option (in pretty much any game it will fit into a comfy frame-rate at a common resolution, or at least ~1080p30 if you want to dabble with ray-tracing) for those that paid the money at launch for longevity or are willing to buy used for just the bare-minimum to stay relevant in pretty much all games this generation. It's weird though to see it beating a 7800xt at stock and probably competing with the best of N21 using an overclock. That's down-right embarrassing wrt current drivers for some products (or whatever the case may be; perhaps how it was programmed).
It's another one of those games in which the fallacy of a hierarchy shows itself, as consistency isn't always there for resolutions you may expect for certain products over time (due to VRAM, bandwidth, whatever being mis-matched). 2080 Ti has held up pretty well though, gracefully declining down the ladder and now pretty much showing it can sustain itself (in raster). TLDR; it's a 11GB card that should be an 11GB card, where-as many (nearly all nvidia) cards don't have enough VRAM for their performance level. Sometimes holistically that's enough for 4k, but usually it isn't. Often it's enough for 1440p, sometimes it isn't. It pretty much will work for 1080p (or 4k DLSS balanced; 1253p) for a long-ass time, and by virtue of being the oldest card with that performance level is the best bargain (at often ~1/2 the price of something comparable, ~1/4 the price of something twice as fast) imho. Who cares that it is 5 years old; it's one of the few products that actually makes sense.