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OFFICIAL Cyberpunk 2077 Game Discussion

First run on new monitor promising.

Screenshot (235).png
 
First run on new monitor promising.

View attachment 317349

What a weird screenshot. A lot of void...

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As you can see, FMF works on-driver so the game itself doesn't know I have 116 FPS and only reports the base framerate. Don't see any reason to keep FMF turned off in this game. Will use FG if they actually make it happen in CP2077.
 
What a weird screenshot. A lot of void...


As you can see, FMF works on-driver so the game itself doesn't know I have 116 FPS and only reports the base framerate. Don't see any reason to keep FMF turned off in this game. Will use FG if they actually make it happen in CP2077.

It's an ultrawide so screenshots are wonky.... Only had time to set it up make sure it works and run a few benchmarks.

G8 Oled btw. My goal was Path tracing with in DLSS quality with frame generation at 120 ish fps it came close..... Shame I won't be able to mess around with it more till November.
 
This quest is bugged for me. After killing the psycho, you need to scan some bodies but one just stays highlighted.
Cyberpunk 2077 Screenshot 2023.10.16 - 19.26.02.77.jpg

I didn't have this issue back in 2021.
 
Weird, I haven't ever seen UW monitors behaving this way.

Only had time to check for dead pixels and that it works ran one benchmark and put it pack in the box. So not really much time on it.

While running the benchmark and just running the game in general everything was perfect only taking a screenshot gave me that odd behavior.
This quest is bugged for me. After killing the psycho, you need to scan some bodies but one just stays highlighted. View attachment 318070
I didn't have this issue back in 2021.

Guessing you already checked the laptop in the garage.
 
Only had time to check for dead pixels and that it works ran one benchmark and put it pack in the box. So not really much time on it.

While running the benchmark and just running the game in general everything was perfect only taking a screenshot gave me that odd behavior.


Guessing you already checked the laptop in the garage.
Yes, all but the body is cleared.
I had that issue in 2021, super annoying, had to revert to a previous save. There's no other way to fix it
Such a weird bug then, some have it others don't. I guess I'll save at every turn now ;)
Damn. I feel your pain.
Hahaha, it just game time wasted but thanx anyway.
 
asically by observation. I don't see anything which could be interpreted as frametime inconsistency, be it internal (GPU side) or external (display side), everything is butter smooth and issueless. Maybe I don't quite understand the problem you're talking about though.
That has nothing to do with render ahead
You've misunderstood what it is, so you're looking at the wrong value in the wrong place and getting the wrong conclusion.

Frametime measurements are literally FPS divided by 1000. That's it. It doesnt matter if its 10ms old or 100ms old - it only cares how many frames came out.

double the frames with a DLSS3 style frame rate doubler and your latency would need to double, but those frametimes would halve since theres twice as many frames in the same timespan. They're almost opposite metrics, and you can't make assumptions the way you did.
 
Came across this and had to share for the Potter fans out there.

 
Just got around to playing this (completed act 1 and have met keanu reaves). I don't know if it's just the map feeling very obtuse or what, but finding and doing side missions seems like a pain in the ass. But I also feel like I've focused too heavily on the primary missions and I'm missing a lot of the game.
 
Just got around to playing this (completed act 1 and have met keanu reaves). I don't know if it's just the map feeling very obtuse or what, but finding and doing side missions seems like a pain in the ass. But I also feel like I've focused too heavily on the primary missions and I'm missing a lot of the game.

Funny -- I am the opposite - the main story missions are a pain and the side stuff is the main game for me. The main story is like one giant quicktime event with some pockets of action. Where the running around in the open world feels great.
 
This was just released on nexus, a Smasher armor retro for female V. It looks pretty awesome for a gun build.


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Patch 2.1

Fully operational Metro system
Adam smasher got sandevistan (from anime, and it even has the anime effect too)
new vehicles
Radio while on foot
and more
 
The 2.1 update is gonna be huge!
 
Can anyone explain why my save files get corrupted and, most importantly, how to fix and avoid that? It's the ONLY game where that happens, I don't experience anything like that anywhere else. System specs are up to date, the game is GOG, the symptom is simple: the game constantly crashes at the same location ABSOLUTELY no matter how I configure my PC and how modded my game is. I even tried a clean install on a different PC and saw the same crash with my save file. Starting a new game "fixes" the issue. But that's a mighty dirty hack to say the least. I want a permanent solution.

Ironically enough, every time my save files get corrupted I end up crashing right here, pink area, or a little eastbound. I am incredibly annoyed to be unable to complete the game without getting into game breaking bugs. CDPR always ignore everything I report to them (nothing I reported is fixed at least) and this crap started happening to me since 1.63.

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Yup I've had that and the only way I found to get round it without starting a new gas to come from the other side and then pass through the area

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Yup I've had that and the only way I found to get round it without starting a new gas to come from the other side and then pass through the area

View attachment 323941
Well that's a workaround and not a permanent solution and you know that. Eh, only if QA wasn't a myth...
 
when playing the latest patch v2.1, should i still use 546.29 whql or 546.31 hotfix nvidia driver ??
 
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